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The DCC - February 11, 2020

Posted: Tue Feb 11, 2020 4:19 am
by void_nothing
Image
Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.



How To Play



How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.



Rules



  • Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
  • When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
  • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
  • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
  • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
  • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
  • This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
  • When posting make sure that:
    • You have included all of the previous day's entries.
    • You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)



Notes of the Day



Going away midweek so daily contest schedules may get slightly messed up.


DCC Scoreboard



folding_music 29 (+2)
Henlock 27 (+6)
netn10 20 (+2)
marioguy3 18 (+0)
void_nothing 18 (+1)
RattingRots 17 (+3)
jamblock 14
slimytrout 13 (+1)
Gateways7 12 (+3)
wizyard 2 (+2)
kwanyeegor-ii 1 (+0)
TimF1137 1

Probation: marioguy3 (3 days)



folding_music wrote:
4 years ago
votes: netn10, Gateways7

Thassa's Familiar u
Enchantment Creature - Fish (U)
Thassa's Familiar enters the battlefield with a gulp counter on it.
Remove a gulp counter from Thassa's Familiar: Thassa's Familiar gets +2/+2 and gains protection from red and green until end of turn.
1/1
netn10 wrote:
4 years ago
Votes: Henlock, wizyard

Klothys's Threads 4RG
Legendary Enchantment Artifact (Rare)
Whenever a card is put into an opponent's graveyard from anywhere, exile it instead. Klothys's Threads deals 1 damage to that player and you gain 1 life.
RG, T: Target creature you control fights target creature you don't control.
slimytrout wrote:
4 years ago
henlock, folding_music

Egg of Wonders 1W
Creature - Egg
At the beginning of your upkeep, put a hatchling counter on Egg of Wonders.
Sacrifice Egg of Wonders: Choose one at random, with X equal to the number of hatchling counters on Egg of Wonders -
*You and target player draw X cards and gain X life.
*Create an X/X white Avatar creature token with flying.
*Put target creature into its owner's library just beneath the top X cards.
0/3
jamblock wrote:
4 years ago
henlock, ratting

Coren, Ancient Seer 1BGG
Legendary Creature - Treefolk Shaman (M)
Players play with the top card of their libraries revealed.
You may play an additional land each turn.
You may play land cards from the top of any player's library.
3/2
Gateways7 wrote:
4 years ago
henlock, voidnothing

Bearer of the Ankh BBBB
Creature - Jackal Shaman (m)
Menace
Whenever Bearer of the Ankh attacks, each player sacrifices half of the creatures they control, rounded down.
The scales of life and death do not discriminate.
4/4
kwanyeegor-ii wrote:
4 years ago
wizyard gateways7

Barbarian Infiltrators 3GU
Creature--Human Barbarian (Rare)
Barbarian Infiltrators can't be blocked except by creatures with defender
Whenever Barbarian Infiltrators deals combat damage to a player, destroy target enchantment or nonbasic land
3/3
RattingRots wrote:
4 years ago
netn10, Gateways7

Call of Embers R
Instant (C)
Add for each copy of ~ in your graveyard.
Draw a card.
void_nothing wrote:
4 years ago
Votes: folding_music, RattingRots

Pinchergorer 3R
Creature - Goat Pincher (U)
First strike
T: Put a time counter on target colorless permanent. For as long as it has a time counter on it, it gains "2, T, Remove a time counter from this permanent: Copy target instant or sorcery spell that targets this permanent. You may choose new targets for the copy."
When Pinchergorer dies, create two 2/2 colorless Pincher creature tokens.
2/1
Henlock wrote:
4 years ago
slimytrout, RattingRots

Come Forrh 1w
Sorcery (r)
Choose a commander in an opponent's command zone. That opponent puts that commander onto the battlefield.
Flashback - Tap an untapped commander you control.

Re: The DCC - February 11, 2020

Posted: Tue Feb 11, 2020 6:47 am
by marioguy3
Votes: void_nothing, Gateways7

Undead Rhetoric
Enchantment - Mythic Rare
At the beginning of each opponent's upkeep, return a creature card from your graveyard to your hand unless that player pays .
At the beginning of your end step, put the top three cards of your library into your graveyard.

Re: The DCC - February 11, 2020

Posted: Tue Feb 11, 2020 11:43 am
by folding_music
votes: slimytrout, netn10

Curse of Influence 3wb
Enchantment - Aura Curse (R)
Enchant player
Whenever a legendary non-land permanent enters the battlefield under enchanted player's control, they may destroy target non-legendary permanent of the same type.
Enchanted player may pay rather than pay costs for activated abilities of legendary permanents they control.
"Yeah but, you know, rich people have a lot of problems too..." - Anvid, village idiot

Re: The DCC - February 11, 2020

Posted: Tue Feb 11, 2020 2:11 pm
by netn10
Votes: Gateways7, jamblock

Growth Burst
Instant (Uncommon)
Remove all +1/+1 counters from target creature you control. That creature gets +X/+X until end of turn, where X's twice the number of counters removed this way.
"We only go backwards in order to get momentum to rush forward."
- Yorav, Simic Biologist

Re: The DCC - February 11, 2020

Posted: Tue Feb 11, 2020 5:46 pm
by BasicLandz
jamblock, slimytrout

Demon of Many Forms 8bbbbb
Legendary Creature - Elder Demon (M)

Demon of Many Forms cost {1} less for each Legendary Demon you control.

When you cast Demon of Many Forms search your library for two creatures and exile them. Demon of Many Forms power and toughness are equal to the combined converted mana cost of the exiled creatures. If either of those creatures has flying Demon of Many Forms has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance.

7/7

Re: The DCC - February 11, 2020

Posted: Tue Feb 11, 2020 9:20 pm
by jamblock
gateways, void

Hermit Crab 1UU
Creature - Crab (U)
When Hermit Crab enters the battlefield, pair it with a noncreature artifact you control.
1UU: Untap Hermit Crab and its paired artifact.
2/4

Re: The DCC - February 11, 2020

Posted: Tue Feb 11, 2020 9:40 pm
by slimytrout
gateways7, netn10

Archon of Restraint 2UW
Creature - Archon (M)
Flying
Whenever a creature deals damage to you, that creature doesn't untap during its controller's next untap step.
3/3

Re: The DCC - February 11, 2020

Posted: Wed Feb 12, 2020 1:20 am
by Gateways7
jamblock, rattingrots

Corrupted Knight W
Creature - Human Knight (u)
Whenever you cast a black spell, Corrupted Knight gets +2/+0 and gains deathtouch and menace until the end of the turn. At the end of the turn, sacrifice it.
"As long as it brings peace to my lands, I will align with the foul demons themselves."
2/1

Re: The DCC - February 11, 2020

Posted: Wed Feb 12, 2020 2:45 am
by Henlock
rattingrots, slimytrout

Comrade Pallius 1rw
Legendary Creature - Human Soldier (r)
First strike, lifelink
Whenever ypu attack with three or more creatures, you may pay 1rw. If you do, put Comrade Pallius from your hand or command zone onto the battlefield tapped and attacking.
3/2

Re: The DCC - February 11, 2020

Posted: Wed Feb 12, 2020 5:31 am
by kwanyeegor-ii
netn10 slimytrout

Goldskin Mummy W
Creature--Zombie (Rare)
Lifelink, hexproof from multicolored
Whenever a player casts a multicolored spell, untap Goldskin Mummy and put a +1/+1 counter on it
0/1

Re: The DCC - February 11, 2020

Posted: Wed Feb 12, 2020 5:37 am
by void_nothing
Votes: jamblock, Gateways7

Vampiric Whelp BR
Creature - Dragon Vampire (U)
Flying, lifelink
R: Vampiric Whelp gets +1/+0 until end of turn.
At the beginning of the end step, if Vampiric Whelp has power 5 or greater, sacrifice it.
2/1