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The DCC - January 5, 2020

Posted: Sun Jan 05, 2020 5:00 am
by void_nothing
Image
Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.



How To Play



How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.



Rules



  • Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
  • When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
  • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
  • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
  • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
  • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
  • This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
  • When posting make sure that:
    • You have included all of the previous day's entries.
    • You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)



Notes of the Day



Hopefully getting tomorrow's thread up significantly before midnight.


DCC Scoreboard



slimytrout 12 (+3)
netn10 10 (+2)
Rithaniel 9 (+6)
Henlock 7 (+2)
Gateways7 6 (+0)
void_nothing 5 (+1)
Legend 4 (+2)
bravelion83 3 (+2)
marioguy3 1 (+0)



bravelion83 wrote:
4 years ago
Votes: Henlock, void_nothing

The First Flora G
Enchantment — Saga (U)
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after V.)
I, II, III, IV, V — Choose a color that hasn't been chosen. Add one mana of that color. Until end of turn, you don't lose this mana as steps and phases end.
slimytrout wrote:
4 years ago
Legend, bravelion

Banisher Duelist 1WB
Creature - Human Soldier (U)
Whenever Banisher Duelist deals damage to a creature, exile that creature until Banisher Duelist leaves the battlefield.
His blade cuts the air with the screams of a thousand imprisoned souls.
1/4
netn10 wrote:
4 years ago
Votes: slimytrout, Rithaniel

Power Whisperer B
Creature - Human Warlock (Mythic)
Creature cards you own in every zone other than the battlefield are 8/8 black Demons in addition to their other colors and types.
"My whispers are not lies but potential, waiting for someone to exploit."
1/1
Rithaniel wrote:
4 years ago
Votes: bravelion83, netn10

Deepstone Hellion
Creature - Hellion R
Deepstone Hellion enters the battlefield tapped with a slumber counter on it.
As long as Deepstone Hellion has a slumber counter on it, it's a Mountain land. (It's not a creature.)
Whenever you cast a red instant or sorcery, remove a slumber counter from Deepstone Hellion.
At the beginning of each end step, if Deepstone Hellion attacked or blocked this turn, put a slumber counter on it.
7/7
Legend wrote:
4 years ago
Slimy , Hen

Death out of Focus (Common)
B
Instant
Diverge 1G (This spell is divergent if you cast it for 1G.)
Exile target card from a graveyard. If this spell is divergent, put that card on top of its owner's library instead.
Gateways7 wrote:
4 years ago
Rithaniel, Slimytrout

Presence of the Lost 2B
Enchantment (rare)
Presence of the Lost enters the battlefield as a copy of any permanent card in your graveyard, except it's an enchantment. (It loses all other types.)
"You might have killed me, but the reign of terror I've inspired will never die. I've won."
—Al'Xanna, demon queen, last words


(artist is Yee-Ling Chung)
Henlock wrote:
4 years ago
Rithaniel, Legend

Ghostly Charioteer 1ww
Creature - Spirit Pilot (r)
: Target Vehicle becomes a creature until end of turn.
Sacrifice Ghostly Charioteer: Target Vehicle gains protection from the color of your choice until end of turn.
2/4
void_nothing wrote:
4 years ago
Votes: Rithaniel, netn10

Severance Agent 4BR
Creature - Giant Rogue (U)
Flash
First strike
When Severance Agent enters the battlefield, destroy target artifact or planeswalker.
4/3

Re: The DCC - January 5, 2020

Posted: Sun Jan 05, 2020 5:09 am
by marioguy3
Votes: Gateways7, bravelion83

Slumping Zombie

Creature - Zombie (Uncommon)
At the beginning of your upkeep, you lose 3 life.
When Slumping Zombie leaves the battlefield, you gain 6 life.
4/4

Re: The DCC - January 5, 2020

Posted: Sun Jan 05, 2020 6:24 am
by bravelion83
Votes: slimytrout, void_nothing

World on Fire XXR
Sorcery (M)
World on Fire deals X damage to each of up to X targets.
"When the world's on fire, all I need is... water! A whole lot of water!"

Re: The DCC - January 5, 2020

Posted: Sun Jan 05, 2020 6:35 am
by slimytrout
bravelion, void_nothing

hm: netn10 -- really fun idea, but I doubt that there are more than a dozen cards ever printed that would care about this.

Cavern Horror 3BB
Creature – Horror (U)
Menace
Lurk BB (You may cast this card face down as a 2/2 creature for 3.)
If an opponent is attacking you with exactly one creature, you may turn Cavern Horror face up by paying its lurk cost. If you do, that player sacrifices a creature attacking you.
4/4

Re: The DCC - January 5, 2020

Posted: Sun Jan 05, 2020 5:03 pm
by RattingRots
netn10, Gateways7
hm
Show
Hide
Henlock - I like the idea, but I would need to see more context, because a normal 3 drop will probably be able to crew most vehicles that we've seen printed so far without requiring that ability. If there are a lot more crew 5's that you really want to activate this card makes sense, but for now it seems like it only matters for a handful of vehicles.
Escaped Subjects 4U
Instant (C)
Formula 2 (Choose any number for X and any number for Y as long as X and Y add up to 2)
Return X target creatures to their owners' hands.
Draw Y cards.

Re: The DCC - January 5, 2020

Posted: Sun Jan 05, 2020 9:06 pm
by netn10
Votes: Legend, Henlock

Grixis Runemat UR
Creature - Zombie Hound (Common)
T: The next instant or sorcery spell you cast this turn cost 1 less to cast.
Unearth B
2/1

Re: The DCC - January 5, 2020

Posted: Sun Jan 05, 2020 11:33 pm
by Legend
net , void

Omega Directive (Rare)
6W
Sorcery
Diverge 9U (This spell is divergent if you cast it for 9U.)
Target player gains 20 life. If this spell is divergent, they put the top twenty cards of their library into their graveyard instead.

Re: The DCC - January 5, 2020

Posted: Mon Jan 06, 2020 1:23 am
by Henlock
Bravelion, Legend

The Lost Knight of Zhalfir 3wb
Legendary Creature - Knight Spirit (r)
The Lost Knight of Zhalfir enters the battlefield with a +1/+1 counter on it wasn't cast from your hand.
Whenever The Lost Knight of Zhalfir attacks, target creature defending player controls gets -3/-3 until end of turn.
3/3

Re: The DCC - January 5, 2020

Posted: Mon Jan 06, 2020 3:00 am
by Gateways7
slimytrout, netn10

Lost Paradise 1G
Enchantment (mythic)
You may play basic land cards you own from outside the game.
"Only those the Spirit of Teluvia deigns worthy are let into her inner sanctum, left to spend the rest of their days with beauty and youth."
—Teluvian teaching

Re: The DCC - January 5, 2020

Posted: Mon Jan 06, 2020 4:26 am
by void_nothing
Votes: bravelion83, netn10

Saproling Ritual XGG
Sorcery (R)
Until end of turn, nontoken creatures you control gain "T: Create X 1/1 green Saproling creature tokens."