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Looking for a combo deck/commander

Posted: Sun Dec 29, 2019 9:23 pm
by ashep01
Hey everyone,
I have recently come into a new meta where a majority of the decks are "focused" and there are some 75%. Seemingly, they don't like 2-3 card instant wins, Protean Hulk ("probably frowned upon"), Doomsday, and infinite combos are generally disliked as well. They said that they might be okay with 4-5 card combos and could be acceptable. And they aren't too sure how they feel about storm because no one has played it really.

What are some suggestions for combo shells, packages and or commanders for this anti-combo playgroup?

Re: Looking for a combo deck/commander

Posted: Sun Dec 29, 2019 11:07 pm
by MeowZeDung
Ghave, Guru of Spores can do some nutty combo stuff, sometimes on accident, but none of it's too broken as long as you don't go all in with stuff like Young Wolf, Strangleroot Geist, Geralf's Messenger, and Ashnod's Altar.

Any white deck can include a value combo package with Sun Titan, Fiend Hunter, Reveillark, Karmic Guide, etc., usually with a sac outlet available, but doesn't necessarily have to go infinite.

Re: Looking for a combo deck/commander

Posted: Sun Dec 29, 2019 11:43 pm
by pokken
The easiest thing to do is to play one card "combos" like finale of devastation (for pathbreaker ibex or similar) to illustrate that ramp outlets are functionally combos -- in that they can essentially kill everyone while not being "infinite."

That said Meow definitely hit on the most playable 4 card combos being creature shenanigan based -- there are a number of infinite loops with karmic guide + reveillark + sac outlet + etb creature hat will close the game.

There're a number of other 4 card wombos but they usually don't get to play good cards.

Re: Looking for a combo deck/commander

Posted: Mon Dec 30, 2019 12:23 pm
by MeowZeDung
pokken wrote:
4 years ago
there are a number of infinite loops with karmic guide + reveillark + sac outlet + etb creature hat will close the game.
And the sweet thing is OP can adjust the potency of the combo to suit the playgroup. If they don't mind the occasional on the spot win, OP can include Triskelion as the etb creature. If that's too much, OP could use Palace Jailer as a one sided board wipe, or Kor Cartographer to play all the plains in the library. And the options expand with more colors.