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December 20, 2019

Posted: Fri Dec 20, 2019 9:19 am
by Flatline
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Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.



How To Play



How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.



Rules



  • Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
  • When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
  • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
  • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
  • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
  • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
  • This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
  • When posting make sure that:
    • You have included all of the previous day's entries.
    • You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)



Notes of the Day



I'm even later than I thought I'd be.


DCC Scoreboard



RattingRots 53 (+6)
Henlock 47 (+3)
Flatline 46 (+2)
slimytrout 46 (+3)
bravelion83 40 (+0)
netn10 39 (+2)
void_nothing 32 (+0)
folding_music 19
wizyard 18
kwanyeegor-ii 16
marioguy3 15 (+2)
Rithaniel 6
jamblock 6
emily 2



Flatline wrote:
4 years ago
Votes: Henlock, RattingRots

Witch's Broom 2u
Artifact — Equipment (U)
Adamant — When Witch's Broom enters the battlefield, if you spent three blue mana to cast it, create a 1/1 blue Witch creature token and attach Witch's Broom to that token.
Equipped creature gets +1/+1 and has flying.
Equip 2
bravelion83 wrote:
4 years ago
Votes:
• marioguy3 — See? Unless there is a pun hidden somewhere that I'm missing (and anyway I don't want to find it if it's there), when you do serious cards, you do them well! This is what I'd like to see more of from you.
• slimytrout — I like a very elegant card with a single-word name (harder than it looks) that's also effective. Very good job.
Honorable mentions
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• Henlock — A typo ("creatire")
• RattingRots — I like the design, but it makes me a little scared with its power level.
RattingRots
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No, I didn't want the Aura to change from enchanting one creature to the other. I was trying to go for the Animate Dead effect. Oh well, time to get back to the drawing board... Thanks for the feedback.
Curse of Fighting 3B
Enchantment — Curse (R)
Enchant player
Whenever one or more creatures attack enchanted player, you may choose target attacking creature. When you do, if you control a Mountain or a Forest, put a +1/+1 counter on that creature. Then if you control a Mountain and a Forest, that creature deals damage equal to its power to target creature defending player control.
For Jund goblins, every dragon meal is a fight.
RattingRots wrote:
4 years ago
(For my card, the X in "Counter target spell unless its controller pays X." was supposed to be an X)

Flatline, Henlock
Notes for bravelion83
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I think your card technically works by the rules, but if this is what you intended, it's extremely non-intuitive. I believe the way it would work is you cast Reanimate with Fire targetting a creature on the battlefield, then if it resolves, you target a creature in your graveyard to reanimate, and then switch the aura onto that.

If you intended to have it target a creature in the graveyard, you would need to in some way do what Animate Dead does where a creature in a graveyard is a legal target. There many more elegant ways to make an Animate Dead variant with modern rules technology (personally I probably would do something that uses a non-aura enchantment to avoid the rules baggage).
Feint 1WR
Instant (R)
Untap target attacking creature you control and remove it from combat. Tap all creatures blocking it.
After this combat phase, there is an additional main phase followed by an additional combat phase.
marioguy3 wrote:
4 years ago
Votes: slimytrout, RattingRots

Locked-On Rat
Creature - Rat (Rare)
Whenever Locked-On Rat attacks, it fights target creature an opponent controls.
4/4
netn10 wrote:
4 years ago
Votes: RattingRotes, Henlock

I bet the G/U archetype in the new set will have something to do with Krakens, Leviathans, Octopuses, and Serpents.

Behemoth's Caller 1G
Creature - Human Druid (Common)
Sea creatures you control cost 1 less to cast. (Krakens, Leviathans, Octopuses, and Serpents are sea creatures)
"Nylea choose to take care of the creatures Thassa seems to ignore. No animal have to choose a side."
2/2
wizyard wrote:
4 years ago
netn10, slimytrout

Abort U
Instant (U)
Return target spell you control to its owner's hand.
Draw a card.
slimytrout wrote:
4 years ago
flatline, marioguy3

Spreading Vermin 1B
Creature - Rat (R)
At the beginning of your upkeep, create a token that's a copy of Spreading Vermin and lose 1 life.
1/1
void_nothing wrote:
4 years ago
Votes: netn10, RattingRots

Wisdom of the Wolfir 2GG
Enchantment (R)
Human and Werewolf creatures you control get +1/+1 and have trample.
Whenever a Wolf or Werewolf creature enters the battlefield under your control, draw a card.
Henlock wrote:
4 years ago
Mistlands Griffin wu
Creature - Griffin (u)
Flying
If Mistlands Griffin is a token, it gets +2/+2 and vigilance.
2/2

Votes RattingRots, slimytrout

Re: December 20, 2019

Posted: Fri Dec 20, 2019 9:20 am
by Flatline
Votes: Henlock, Rudyard

Script Change br
Sorcery (C)
Each player discards a card.
Draw a card.
Encore (As long as you have no cards in hand, you may cast this card from your graveyard. Then exile it.)
Even if a Rakdos show has a script, it almost never followed.

Re: December 20, 2019

Posted: Fri Dec 20, 2019 10:21 am
by bravelion83
Votes: wizyard, void_nothing

Beastpack Alpha RUG
Creature — Beast (R)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a creature spell, put a +1/+1 counter on Beastpack Alpha.
"It welcomes new instincts and discoveries, but what it likes the most are new members of the pack."
—Turagu, Temur shaman

2/2

Re: December 20, 2019

Posted: Fri Dec 20, 2019 1:25 pm
by RattingRots
Flatline, Henlock

Survival Instinct 2G
Enchantment - Aura (U)
Enchant Creature
Flash
Enchanted creature has hexproof.

Re: December 20, 2019

Posted: Fri Dec 20, 2019 5:57 pm
by slimytrout
wizyard, flatline

Collector of Mysteries 1W
Creature - Human Monk (R)
Lifelink
Whenever you would draw a card, manifest the top card of your library instead.
Face-down creatures you control have lifelink.
2/2

Re: December 20, 2019

Posted: Fri Dec 20, 2019 9:27 pm
by netn10
Votes: bravelion83, Henlock

Suger 1W
Artifact - Food (Common)
Duality (You may cast the other face of this card.)
When Suger enters the battlefield, you gain 3 life.
2, T, Sacrifice Suger: You gain 3 life.
///////////////////////////////////
Spice 1R
Artifact - Food (Common)
Duality (You may cast the other face of this card.)
When Spice enters the battlefield, it deals 1 damage to any target.
2, T, Sacrifice Spice: You gain 3 life.

Re: December 20, 2019

Posted: Fri Dec 20, 2019 11:41 pm
by marioguy3
Votes: slimytrout, wizyard

Exhausting Resources
Sorcery (Uncommon)
Exile all creature cards from your graveyard, then draw a card for each card exiled this way.
It is common knowledge that the scavengers seek out the remains of the dead at night to complete their valued projects.

Re: December 20, 2019

Posted: Sat Dec 21, 2019 3:37 am
by void_nothing
Votes: RattingRots, netn10

Ambassadors of the Black Rose B
Creature - Human Advisor (C)
When Ambassadors of the Black Rose enters the battlefield, each opponent gains 3 life.
"Her highness Marchesa the ever-gracious sends a small incentive."
2/3

Re: December 20, 2019

Posted: Sat Dec 21, 2019 3:41 am
by Henlock
slimytrou, wizyard

Angered Badger1g
Creature - Beast (u)
At the beginning of your upkeep, you may have Angered Badger fight target creature.
2/1