Page 1 of 1

DCC - December 12, 2019

Posted: Thu Dec 12, 2019 5:21 am
by Flatline
Image
Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.



How To Play



How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.



Rules



  • Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
  • When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
  • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
  • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
  • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
  • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
  • This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
  • When posting make sure that:
    • You have included all of the previous day's entries.
    • You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)



Notes of the Day



And so it continues...


DCC Scoreboard



RattingRots 35 (+4)
bravelion83 29 (+7)
Flatline 27 (+1)
void_nothing 24 (+1)
Henlock 22 (+1)
slimytrout 21 (+1)
netn10 21 (+2)
folding_music 13 (+2)
wizyard 12 (+3)
kwanyeegor-ii 10
Rithaniel 6
marioguy3 4 (+0)
emily 2



Flatline wrote:
4 years ago
Votes: bravelion83, RattingRots

Infantry Corps 1{r/w}{r/w}
Creature — Human Soldier (U)
First strike
Infantry Corps gets +1/+0 for each other creature you control named Infantry Corps.
Battalion — Whenever Infantry Corps and at least two other creatures attack, create a token that's a copy of Infantry Corps that's tapped and attacking. Exile that token at end of combat.
1/3
bravelion83 wrote:
4 years ago
Votes:
RattingRots
Flatline (Not a lot of cards I like today, so I'll just vote you again. I like the card but... seriously, you should start doing it! It continues indeed! :) )

Stormwreck Phoenix 3RR
Creature — Phoenix (R)
Flying, haste
At the beginning of combat on your turn, if there are three or more artifact cards in your graveyard, return Stormwreck Phoenix from your graveyard to the battlefield.
"I'm a failure, I'm the wreckage in the storm. I'm enlightened, unafraid I am reborn."
—Tesseract,
Phoenix
4/3
flavor text
Show
Hide
Yes, Linkin Park aren't the only band I listen to, neither is Lagwagon. And yes, for those that might not know it, that's a quote from a real band (Tesseract) and a real song ("Phoenix"), probably my favorite by them. Whenever I hear those lines, I picture Ixalan. So here it is, finally: my Phoenix from the Stormwreck Sea.
wizyard wrote:
4 years ago
bravelion83, RattingRots
folding_music wrote:
4 years ago
votes: wizyard, slimytrout

Neglected Property
Enchantment (R)
When Neglected Property enters the battlefield, destroy target non-basic land.
At the end of each of your turns, create a 1/1 black and green Insect token.
"Anyone calling themselves a landlord is irresponsible, self-aggrandizing slime. Us Golgari know our way around slime." - Izoni
netn10 wrote:
4 years ago
Votes: folding_music, RattingRots

Mummification 2W
Enchantment (Rare)
Whenever a nontoken creature you control dies, exile it instead. Create a token that's copy of it, except it's 1/1 White Zombie.
kwanyeegor-ii wrote:
4 years ago
bravelion wizyard
slimytrout wrote:
4 years ago
wizyard, void_nothing

Heart 1R
Instant (U)
As an additional cost to cast Heart, sacrifice a creature you control.
Heart deals 3 damage to each of up to two target creatures.
Fuse (You may cast one or both halves of this card from your hand.)
\\\
Soul 1W
Instant (U)
Create a 1/1 white flying Spirit creature token with flying for each creature that died this turn.
Fuse (You may cast one or both halves of this card from your hand.)
Henlock wrote:
4 years ago
folding music, netn10

Reed Crocodile1gg
Creature - Crocodile (u)
Reed Crocodile cannot be countered.
Whenever Reed Crocodile is put into your graveyard from your library, put it into your hand.
3/3
void_nothing wrote:
4 years ago
Votes: bravelion83, netn10

Fomori Takeover URW
Sorcery (R)
You gain control of target land an opponent controls unless its controller has you create a 4/4 red Giant creature token, gain 4 life, and draw a card.
RattingRots wrote:
4 years ago
bravelion83, Henlock

Bonded Spirit 1BB
Creature - Spirit (U)
Each opponent's maximum hand size is reduced by X, where X is ~'s power.
2/2

Re: DCC - December 12, 2019

Posted: Thu Dec 12, 2019 5:22 am
by Flatline
Votes: Henlock, netn10 (although it should be "If a creature you control would die, exile it instead. When you do...")

Compost Creeper 1bg
Creature — Plant Zombie (U)
t: Choose one —
• Remove a counter from target nonland permanent.
• Choose a counter on target permanent. Put another counter of that kind on that permanent.
2/3

Re: DCC - December 12, 2019

Posted: Thu Dec 12, 2019 5:26 am
by wizyard
folding_music, henlock

Closed Loop 2W
Enchantment - Aura (R)
Enchant nonland permanent
Enchanted permanent is a copy of Closed Loop.
As Closed Loop becomes attached to a permanent, attach that permanent to Closed Loop.

Re: DCC - December 12, 2019

Posted: Thu Dec 12, 2019 5:56 am
by bravelion83
Votes: slimytrout, Henlock

Strategy Meeting RW
Sorcery (U)
Exile the top two cards of your library. Each other player exiles the top card of their library. Until the end of their next turn, each player may play cards they own exiled with Strategy Meeting. (If a player casts a spell this way, they still pay its costs. A player can play a land this way only if they have an available land play remaining.)

Re: DCC - December 12, 2019

Posted: Thu Dec 12, 2019 10:35 am
by netn10
Votes: Flatiline, folding_music

Discreet
Instant (Rare)
Put a card from your hand face-down. (It's a 2/2 colorless creature)
//////////////////////
Disease 2UBR
Instant (Rare)
All creatures gets -2/-2 until end of turn. Whenever a creature dies this turn, draw a card.

Re: DCC - December 12, 2019

Posted: Thu Dec 12, 2019 11:39 am
by folding_music
votes: netn10, Henlock

Unseat wg
Instant (U)
Play Unseat only if it targets the creature with the highest power among creatures.
Put target creature on the bottom of its owner's library.
Even the most ferocious tyrants can be buried by solidarity.

(it's kinda funny that they've never used the word Unseat on a magic card in 25 years!)

Re: DCC - December 12, 2019

Posted: Thu Dec 12, 2019 4:01 pm
by slimytrout
bravelion, netn10

Savvy Scout 3U
Creature - Merfolk Scout (U)
Whenever Savvy Scout deals combat damage to a player, create a Signal token. (It's an artifact with "1, T, Sacrifice this artifact: Scry 1.")
X, T, Sacrifice Savvy Scout: Reveal the top card of your library. If it has converted mana cost X or less, you may cast it without paying its mana cost.
3/3

Re: DCC - December 12, 2019

Posted: Fri Dec 13, 2019 1:33 am
by RattingRots
netn10, Henlock

Biodiversity 2(g/u)(g/u)
Enchantment (U)
Whenever a creature enters the battlefield under your control, if it has a color that isn't shared by any other creature you control, draw a card.

Re: DCC - December 12, 2019

Posted: Fri Dec 13, 2019 3:30 am
by void_nothing
Votes: netn10, Henlock

Dralnu's Bidding BR
Sorcery (U)
Return target Goblin creature card from your graveyard to the battlefield. It's a black Zombie in addition to its other colors and types.
You draw a card and lose 3 life.

Re: DCC - December 12, 2019

Posted: Fri Dec 13, 2019 3:59 am
by Henlock
voidnothing, RattingRots

Storm Herd 1wg
Creature - Beast (u).
When Storm Herd attacks, tap target creature the defending player controls.
Whenever one or more creatures attack you, untap Storm Herd.
3/3