New Challenge Every Day - November 13th: Adventure in Dominaria or Zendikar
Posted: Wed Nov 13, 2019 11:13 pm
Today's Challenge:
Adventure in Dominaria or Zendikar
.::To Enter::.
In a single post:
.::Scoring::.
.::Yesterday's Submissions::.
A Pushed Mythic Midrange Creature
Adventure in Dominaria or Zendikar
.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
void_nothing 17 (2)
Subject16 15 (0)
Ink-Treader 15 (1)
Henlock 14 (0)
JovialJovian 11 (0)
dyd 16 (5)
netn10 13 (4)
FoilSquared 5 (0)
Lutrine 3 (0)
Legend (0)
.::Note of the Day::.Subject16 15 (0)
Ink-Treader 15 (1)
Henlock 14 (0)
JovialJovian 11 (0)
dyd 16 (5)
netn10 13 (4)
FoilSquared 5 (0)
Lutrine 3 (0)
Legend (0)
.::Yesterday's Submissions::.
A Pushed Mythic Midrange Creature
JovialJovian wrote: ↑4 years agoVotes: netn10, dyd
Tyrant of Flesh
Creature - Zombie Warlock
Menace
Whenever another creature dies, put a +1/+1 counter on ~.
Remove two +1/+1 counters from ~: Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.
2/2
IIW: A card named "Spice of Life"
Ink-Treader wrote: ↑4 years agovote: dyd and void_nothing
Verdisurge Wurm
Creature - Plant Wurm (M)
Dash , Return a land you control to its owner's hand (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Trample, hexproof, reach
Verdisurge Wurm has indestructible as long as it entered the battlefield this turn.
6/4
IIW: nonblack Shades
Subject16 wrote: ↑4 years agovoid_nothing, netn10
Haunting Vision
Creature — Nightmare (Mythic)
Menace, haste
Whenever Haunting Vision attacks, defending player discards a card.
Delirium — , Exile four cards from your graveyard: Return Haunting Vision from your graveyard to the battlefield. Activate this ability only if there are four or more card types among cards in your graveyard.
5/4
IIW: Return to Kamigawa
void_nothing wrote: ↑4 years agoVotes: netn10, dyd
Fleecemane Prey-Stalker
Creature - Cat (M)
Haste, lifelink
Sacrifice an enchantment: Put a +1/+1 counter on Fleecemane Prey-Stalker and remove it from combat. It gains hexproof and indestructible until end of turn. Activate this ability only if Fleecemane Prey-Stalker is attacking or blocking and only once per combat.
4/4
IIW: Players gain or have abilities.