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The DCC - November 9, 2019

Posted: Sat Nov 09, 2019 4:46 am
by void_nothing
Image
Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.



How To Play



How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.



Rules



  • Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
  • When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
  • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
  • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
  • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
  • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
  • This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
  • When posting make sure that:
    • You have included all of the previous day's entries.
    • You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)



Notes of the Day



Another bad day.


DCC Scoreboard



Koopa 22 (+1)
bravelion83 19 (+2)
Rithaniel 18 (+3)
RattingRots 17 (+0)
slimytrout 14 (+2)
Henlock 11
Gateways7 11 (+3)
netn10 11 (+6)
void_nothing 10 (+2)
FoilSquared 3
Sagharri 3 (+3)
Legend 1



Koopa wrote:
4 years ago
Votes: Rithaniel; netn10

Ability Swap 1U
Sorcery (R)
Exchange the text boxes of two target permanents that share a permanent type.
"Alright Chandra you're right, it is fun to burn everything." -Jace Beleren, Temporary Pyromancer
bravelion83 wrote:
4 years ago
Votes: Koopa, slimytrout

Spark Powerstone 2WU
Artifact (R)
Planeswalkers you control enter the battlefield with an additional loyalty counter on them.
Whenever a planeswalker enters the battlefield under your control, draw a card.
T: Add one mana of any color. Spend this mana only to cast a planeswalker spell.
After years of working at the Thran Mana Rig, Jhoira was able to forge a stone so powerful to recover and store Teferi's spark.
Rithaniel wrote:
4 years ago
Votes: Gateways7, Sagharri (I would have made it just shuffle the creatures in directly, but the design is still neat)

Immutable Barrier
Creature - Wall R
Defender
Immutable Barrier's toughness can't be reduced below 5.
Discard a card: Immutable Barrier gains indestructible until end of turn.
"The wall wasn't built to defended the fort. No, the fort was raised around the wall. We don't know who built the wall."
—Hurold Fane, chief engineer of Julko Keep

1/5
Henlock wrote:
4 years ago
netn1p, Rithaniel

Draw Blood r
Sorcery (u)
Draw Blood deals 1 damage to any target. Add r
Sagharri wrote:
4 years ago
netn10, void_nothing

Gift of Soil
Enchantment (R)
, Discard a land card: Add two mana of any color.
Gateways7 wrote:
4 years ago
rithaniel, slimytrout

Brambleblade Warrior RG
Creature - Elemental Warrior (uncommon)
Manabond (You may play this as a tapped land without paying its mana cost. If you do, it gains "T: Add one mana of this card's colors" and loses all other abilities.)
As long as you control seven or more lands, Brambleblade Warrior gets +2/+2 and gains trample and haste.
2/2

Brambleblade Warrior
slimytrout wrote:
4 years ago
Gateways7, sagharri

Necromania 1BR
Enchantment (MR)
{b/r}: Necromania deals 2 damage to each creature.
At the beginning of your end step, if no creature died this turn, you lose the game.
netn10 wrote:
4 years ago
Votes: bravelion83, void_nothing

Body and Soul W
Sorcery (Rare)
Draw a card for each 3 life you have gained this turn.
void_nothing wrote:
4 years ago
Votes: Sagharri, netn10

Dralnu's Ranks 2BB
Creature - Zombie Flagbearer (R)
At the beginning of your upkeep, you lose 1 life.
When Dralnu's Ranks dies, target opponent loses 4 life.
While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.
4/3
RattingRots wrote:
4 years ago
Gateways7, Bravelion83

HM: slimytrout

Studious Ronin 2(r/g)(r/g)
Creature - Human Samurai (U)
At the end of combat on your turn, if a creature you control dealt combat damage to a player this combat, put a +1/+1 counter on ~.
1: Target creature gains trample until end of turn.
2/2

Re: The DCC - November 9, 2019

Posted: Sat Nov 09, 2019 4:57 am
by RattingRots
Sagharri (similar to Cadaverous Bloom but probably less abusable), void_nothing

Night Watchman 2G
Creature - Human Scout (C)
When ~ enters the battlefield, any player may reveal an instant card from their hand. If no player does, ~ enters the battlefield with a +1/+1 counter on it.
2/3

Re: The DCC - November 9, 2019

Posted: Sat Nov 09, 2019 6:54 am
by bravelion83
Votes: Henlock, Sagharri

Mardu Armory RWB
Artifact (R)
2R, T: Discard a card, then draw a card.
2W, T: Each player draws a card.
2B, T: Each player discards a card.
"In our migrations, we always make sure to have a whole wagon chock full with all kinds of different weapons. You never know."
—Zurgo, Khan of the Mardu

Re: The DCC - November 9, 2019

Posted: Sat Nov 09, 2019 3:08 pm
by netn10
Votes: RattingRotes, Gateways7

Journey to the Subconsciousness 1UR
Enchantment (Rare)
At the beginning of your upkeep, choose one:
* Exile the top card of your library. Until end of turn, you may play that card.
* Return a card from your exile to your hand.

Re: The DCC - November 9, 2019

Posted: Sat Nov 09, 2019 4:50 pm
by Rithaniel
Votes: Henlock Sagharri

Ego Fade
Sorcery U
As an additional cost to cast Ego Fade, pay X life.
Exile cards from the top of target player's library until the total converted mana cost of cards exiled this way is X or more.

Re: The DCC - November 9, 2019

Posted: Sun Nov 10, 2019 12:36 am
by slimytrout
sagharri, rattingrots

Cursed Sleep 2UB
Enchantment - Aura (U)
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.

Re: The DCC - November 9, 2019

Posted: Sun Nov 10, 2019 12:54 am
by Gateways7
Henlock, RattingRots

Rally the Elements 3R
Sorcery (rare)
Search your library for a creature card with power 5 or less, put it onto the battlefield, and shuffle your library. It gains haste. Sacrifice it at the end of the turn.
Revolution (If three or more creatures you control attacked this turn, you may cast this from your graveyard. Then, exile it.)

Render

Re: The DCC - November 9, 2019

Posted: Sun Nov 10, 2019 4:19 am
by void_nothing
Votes: Gateways7, slimytrout

Ley Transfer XGU
Instant (U)
Choose one -
• Target creature gets +X/+X until end of turn.
• Counter target spell with converted mana cost X or less.

Re: The DCC - November 9, 2019

Posted: Sun Nov 10, 2019 10:16 pm
by wizyard
Rithaniel, Henlock

Infernal Possession 3BB
Enchantment - Aura (R)
Enchant creature
Enchanted creature has "At the beginning of your upkeep, sacrifice another creature. If you can't, sacrifice this creature."