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The DCC - September 5th, 2023

Posted: Tue Sep 05, 2023 4:12 am
by bravelion83
Image
Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.



How To Play



How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.



Rules



  • Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
  • When you vote, you need to make exactly two votes for two different people.  Vote for the cards that are listed in the first post, not other cards being posted in the thread.  If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
  • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
  • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
  • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
  • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
  • This thread is just for your card submission. Take your questions/comments to our discussion thread.  If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
  • When posting make sure that:
    • You have included all of the previous day's entries.
    • You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)



Notes of the Day







DCC Scoreboard



Rithaniel 12 (+5)
bravelion83 8 (+2)
netn10 5 (+1)
wizyard 6 (+2)
void_nothing 5 (+2)
Raptorchan 2




bravelion83 wrote:
9 months ago
Votes: netn10, void_nothing

Violent Unseating 2BB
Sorcery (C)
Choose target creature an opponent controls. If R or G was spent to cast this spell, that creature deals damage equal to its power to its controller. Then destroy the chosen creature.
"When hit with a poisoned arrow, a horse doesn't die immediately. First, it unseats the knight riding it, then it shakes some more, and only then it finally dies."
—Katchark, Master Hunter
wizyard wrote:
9 months ago
Rithaniel, bravelion83

Electromobilize 2r
Sorcery (R)
Return target artifact card from your graveyard to the battlefield. It gains haste until end of turn. If it's not a creature, that artifact becomes a 5/5 artifact creature until end of turn. At the beginning of the next end step, return it to its owner's hand.
netn10 wrote:
9 months ago
Votes: bravelion83, Rithaniel

Scarecrown 2
Artifact Creature - Scarecrow (Uncommon)
Reach
When Scarecrown enters the battlefield, create a Royal Role token attached to it.
Whenever a creature with flying enters the battlefield under an opponent's control, move a Royal Role from Scarecrown to that creature.
"Nice hat", said the bird.
"Aren't you scared of me? I shell smite you from the sky!" Said the pretender.
And the bird just smiled: "The only thing you can smite is your arrogance."

2/2
Rithaniel wrote:
9 months ago
Votes: wizyard, void_nothing

Form of Mind and Fire
Creature - Shapeshifter U
Flying
When Form of Mind and Fire dies, if you control a Sphinx, draw two cards. Then if you control a Demon, target opponent discards two cards. Then if you control a Phoenix, return Form of Mind and Fire to its owner's hand.
2/2
void_nothing wrote:
9 months ago
Votes: wizyard, Rithaniel

Thief's Chance 3U
Instant (C)
Choose one -
• Put target artifact or enchantment on top of its owner's library.
• Draw two cards.

Re: The DCC - September 5th, 2023

Posted: Tue Sep 05, 2023 4:27 am
by bravelion83
Votes: void_nothing, netn10

HM: wizyard - As written, creatures gain haste before the artifact gets animated so the artifact will not get it. I think the two sentences should be swapped so that the artifact gets animated on time to get haste.

HM: Rithaniel - I think there should be some blue and red here, I think this would be perfect as a full Grixis card.


Blessed Wings 1WU
Enchantment (R)
Creature tokens you control get +1/+1 and have flying.
4{R/G}: Create a 1/1 red Goblin creature token and a 1/1 green Saproling token.
The saproling was growing silently on the bottom of the canyon, when it was suddenly hit by a goblin falling down from the sky.

Re: The DCC - September 5th, 2023

Posted: Tue Sep 05, 2023 11:46 am
by netn10
Votes: bravelion83, Rithaniel

Cursed Sword 1
Artifact - Equipment (Common)
Equipped creature gets +3/+0.
Whenever Equipped creature becomes attached to a creature, create a Cursed Role token attached to that creature.
Equip 1
"The legend foretold of a massive sword... It really is massive."
"Fool, you're shrinking!"

Re: The DCC - September 5th, 2023

Posted: Tue Sep 05, 2023 8:11 pm
by Raptorchan
Votes: void_nothing, netn10

Enamored Page w
Creature — Human Peasant (U)
Whenever a Noble enters the battlefield under your control, put a +1/+1 counter on Enamored Page.
//
Royal Ceremony 1w
Sorcery — Adventure
Search your library for a Noble card, reveal it, put it into your hand, then shuffle.
1/2

Re: The DCC - September 5th, 2023

Posted: Tue Sep 05, 2023 8:37 pm
by wizyard
Rithaniel, netn10

Lord O'Leaping 1gg
Creature - Frog Noble (U)
Whenever a non-Frog creature enters the battlefield under your control, you may return a Frog you control to its owner's hand. If you do, put a +1/+1 counter on that non-Frog creature.
2/2

Re: The DCC - September 5th, 2023

Posted: Wed Sep 06, 2023 12:58 am
by Rithaniel
Votes: bravelion83, netn10

Daul of the Juth
Legendary Creature - Turtle Warrior R
( can be paid with , , , of .)
Trample, vigilance
Whenever one or more creatures you control deal combat damage to a player, put a trample or vigilance counter on target creature you control.
Spells you cast cost less to cast, where X is half the number of creatures with trample and/or vigilance you control, rounded down.
2/2

Re: The DCC - September 5th, 2023

Posted: Wed Sep 06, 2023 3:01 am
by void_nothing
Votes: netn10, Rithaniel

Insubstantial Damned 1B
Creature - Nightmare Zombie (R)
Indestructible
Creatures your opponents control have trample and haste.
Anyone laying their eyes on such an accursed wight knows it needs to be destroyed - but that's not so easy.
3/1

Re: The DCC - September 5th, 2023

Posted: Wed Sep 06, 2023 3:16 am
by kwanyeegor-ii
wizyard rithaniel