New Challenge Every Day - October 9th: A Common with Two or More Non-Evergreen Mechanics
Posted: Wed Oct 09, 2019 4:09 am
Welcome to New Challenge Every Day!
Today's Challenge:
A Common with Two or More Non-Evergreen Mechanics
.::To Enter::.
In a single post:
.::Scoring::.
Votes you receive each day go to your points for the duration of the month. The top overall scorer(s) at the end of the month will be the winner(s).
.::Yesterday's Submissions::.
Token Creation for your Opponents
Today's Challenge:
A Common with Two or More Non-Evergreen Mechanics
.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
Votes you receive each day go to your points for the duration of the month. The top overall scorer(s) at the end of the month will be the winner(s).
Raptorchan: 14 (4)
Subject16: 11 (4)
void_nothing: 10 (2)
Zemoo: 10 (3)
netn10: 8 (4)
Ink-Treader: 7 (2)
JovialJovian: 7 (0)
Henlock: 6 (1)
Krishnath: 4 (2)
FoilSquared: 3 (2)
dyd: 3 (0)
kwanyeegor-ii: 2 (0)
starjake: 2 (0)
.::Note of the Day::.Subject16: 11 (4)
void_nothing: 10 (2)
Zemoo: 10 (3)
netn10: 8 (4)
Ink-Treader: 7 (2)
JovialJovian: 7 (0)
Henlock: 6 (1)
Krishnath: 4 (2)
FoilSquared: 3 (2)
dyd: 3 (0)
kwanyeegor-ii: 2 (0)
starjake: 2 (0)
.::Yesterday's Submissions::.
Token Creation for your Opponents
starjake wrote: ↑4 years agoVotes: void_nothing, Henlock
Daring Knight
Creature - Human Knight
~'s power is equal to the number of creatures your opponents control.
*/3
//
Imposing Windmill
Sorcery - Adventure
Target opponent creates a 0/4 colorless Wall artifact creature token.
IIW: A Halloween-inspired card.
Raptorchan wrote: ↑4 years agoVotes: Zemoo, netn10
Gorgon's Gadren
Sorcery (R)
Destroy any number of target creatures you don't control. For each creature destroyed this way, its controller creates a colorless Sculpture artifact creature token with "This creature's power and toughness are each equal to the number of Sculptures you control."
All of them but the poet. Poet was nice.
IIW: Haste
Krishnath wrote: ↑4 years agoVotes: Ink-Treader, Subject16,
ThoughtsShowHideSo many good cards to day, was hard to whittle it down to just two.
Hunted Abomination
Creature - Zombie (Rare)
Menace,
When Hunted Abomination enters the battlefield, each of your opponents creates a number of 1/1 white Human creature tokens equal to the number of creature cards in their graveyard.
Hunted Abomination enters the battlefield with a number of +1/+1 counters on it equal to the number of creature cards in your graveyard.
0/1
IIW: Rare creature types (less than 10 creatures with the type, check gatherer if you aren't sure, Changelings don't count).
FoilSquared wrote: ↑4 years agoVotes: netn10, Raptorchan (Saw your post on reddit, love the art you chose!)
Undercover Leaker
Creature - Human Rogue
When Undercover Leaker enters the battlefield, each opponent creates a 1/1 blue and black Virus creature token that has 'At the beginning of your precombat main phase, reveal your hand.'
2/2
IIW: Alternate equip costs
Zemoo wrote: ↑4 years agoVotes: Ink-Treader, Subject16
Schizophrenic Angel
Creature - Angel (R)
Flying, Vigilance
When ~ dies target opponent creates a 3/3 red devil creature with "When this creature dies, each opponent returns a Schizophrenic Angel creature from their graveyard, to the battlefield"
4/4
IIW: Non-Black Vampire
netn10 wrote: ↑4 years agoVotes: Zemoo, FoilSquared
Den Infiltrator
Creature - Human Berserker (Rare)
When Den Infiltrator enters the battlefield, target opponent create a 1/1 green Bear creature token, a 2/2 green Bear creature token, and a 3/3 green Bear creature token.
Whenever Den Infiltrator deals combat damage to a player, draw a card for each creature that player controls.
1/2
IIW: Mono blue removal.
Ink-Treader wrote: ↑4 years agoVote: Raptorchan and void_nothing
Rival's Bargain
Sorcery (R)
Return target creature card from your graveyard to the battlefield. An opponent of your choice creates two token copies of that creature.
"In exchange for this power, know that whatever you call, your rival will receive double."
"Then they best hope that can manage the dead better than I."
IIW: Sharing
Subject16 wrote: ↑4 years agoNetn10, Foilsquared
Dream Angler
Creature - Nightmare Fish (Rare)
When Dream Angler enters the battlefield, target opponent creates two 1/1 blue Fish Illusion creature tokens.
Illusions your opponents control attack each combat if able.
Whenever an Illusion an opponent controls dies, that player discards a card and you draw a card.
The worst nightmares are the ones that offer a glimmer of hope.
3/5
Iiw: Sea Monster tribal
JovialJovian wrote: ↑4 years agoVotes: Raptorchan, Subject16
Hunted Mammoth
Creature - Elephant
Trample
When ~ enters the battlefield, target opponent creates a 5/5 red Dragon creature token with flying.
4/4
IIW: Non-creature morphs.
kwanyeegor-ii wrote: ↑4 years agoraptorchan subject16
Lore-Inscribed Colossus
Artifact Creature--Golem (Rare)
Reach
When Lore-Inscribed Colossus enters the battlefield, each opponent investigates three times
Its hide is covered in the runes of a long lost language, so historians place bounties on such golems
6/6
iiw cards that are no good in draft
void_nothing wrote: ↑4 years agoVotes: Krishnath, Zemoo
Adversarial Image
Creature - Reflection (R)
Trample, lifelink
At the beginning of your upkeep, choose a creature an opponent controls. Put a number of +1/+1 counters on Adversarial Image equal to that creature's power and that creature's controller creates a token that's a copy of it.
1/1
IIW: Flashback or jump-start