[Braintstorming][Help Wanted]Cromat Loam Control
Posted: Mon Jun 26, 2023 2:55 pm
I dunno know if anyone remembers Lorwyn/Shadowmoor Standard, but 5 color control in that format was freaking sweet. Let's take a look:
Now, it kind of looks like a pile, but this deck left a big impression on me as a young player. With careful play, strong cards, and perfect mana, it was always one of the cooler decks running around at the time (way more fun to lose against at FNM than faeries). The days of that deck are long gone, but I always wanted to build a five color control deck ever since. Over years, I have steadily collected my manabase and finally, I can realize this dream in EDH.
Behold! Cromat Loam Control!
Commander
Cromat
Lands
10 triomes
10 Shocks
11 fetches
5 basics
5-7 clutch nonbasics
Not lands
1 life from the loam
1 Fluctuator
1 Approach of the Second Sun
10 tutors
8-10 wipes
9-12 counters
10-15 removal
10-15 fogs/Stall cards
....or something like that. The core engine is loam + the manabase, using fetches to make land drops and the unused triomes to cycle. Finding loam is priority one, finding fluctuator is priority two. From that point, the goal becomes to stall and survive until I can dig into Approach and put the game away or maul someone in the air with Cromat.
Unfortunately, other than that loose outline of the loam engine, I have no clue how to best build five color control. I'm admittedly not a fabulous brewer. Any and all help/advice is appreciated!
PT Kyoto Gabriel Nassif #1
Approximate Total Cost:
Now, it kind of looks like a pile, but this deck left a big impression on me as a young player. With careful play, strong cards, and perfect mana, it was always one of the cooler decks running around at the time (way more fun to lose against at FNM than faeries). The days of that deck are long gone, but I always wanted to build a five color control deck ever since. Over years, I have steadily collected my manabase and finally, I can realize this dream in EDH.
Behold! Cromat Loam Control!
Commander
Cromat
Lands
10 triomes
10 Shocks
11 fetches
5 basics
5-7 clutch nonbasics
Not lands
1 life from the loam
1 Fluctuator
1 Approach of the Second Sun
10 tutors
8-10 wipes
9-12 counters
10-15 removal
10-15 fogs/Stall cards
....or something like that. The core engine is loam + the manabase, using fetches to make land drops and the unused triomes to cycle. Finding loam is priority one, finding fluctuator is priority two. From that point, the goal becomes to stall and survive until I can dig into Approach and put the game away or maul someone in the air with Cromat.
Unfortunately, other than that loose outline of the loam engine, I have no clue how to best build five color control. I'm admittedly not a fabulous brewer. Any and all help/advice is appreciated!