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The Signpost Uncommon Game

Posted: Sat Sep 21, 2019 8:27 pm
by Subject16
The aim of the game is simple. The aim is to design a signpost uncommon that fits the brief of the previous poster. The brief consists of color pair, card type and archetype.

A signpost uncommon is a two-colored card that acts as a guide for limited archetypes in a set. For example, Risen Reef is a signpost uncommon for GU to be Midrange Elementals, or Heroic Reinforcements is a signpost sorcery for RW tokens.
Example
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Say the previous poster's brief was: UB Creature, Mill

Then I would design a UB creature that helps define a mill archetype in a limited format:

Memory Thief 1UB
Creature - Faerie Wizard
Flying
Whenever Memory Thief deals combat damage to a player, that player puts that many cards from the top of their library into their graveyard.
Whenever a land card is put into an opponent's graveyard from their library, draw a card.
1/3

Then I put the brief for the next poster to fulfill.
Let's get this started:
Design a WB creature for a blink archetype.

Re: The Signpost Uncommon Game

Posted: Sat Sep 21, 2019 10:36 pm
by Krishnath
Sounds fun.

Chiropteran Voidcaller 2WB
Creature - Bat Cleric (Uncommon)
Flash
Flying,
When Chiropteran Voidcaller exile target creature you control until end of turn.
Whenever a permanent enters the battlefield from exile under your control, each opponent loses 1 life, and you gain 1 life.
1/3

Next: UG Land Creatures.

Re: The Signpost Uncommon Game

Posted: Sun Sep 22, 2019 11:01 am
by Subject16
Sinous Snakewood 2GU
Land Creature - Elemental Snake (U)
Dormant 1GU (You may play this card as a land rather than cast it for its mana cost. If you do, it isn't a spell, and it enters the battlefield tapped with a slumber counter on it. As long as it has a slumber counter on it, it isn't a creature and loses all abilities except for mana abilities. Remove its slumber counter at any time for its dormant cost.)
T: Add G or U.
Whenever Sinous Snakewood or another land creature you control deals combat damage to a player, draw a card.
3/2

Next: A RG Enchantment for +1/+1 counters matter.

Re: The Signpost Uncommon Game

Posted: Sun Sep 22, 2019 7:40 pm
by Krishnath
(I gave it eight hours...)

Heart of Scarwood 1RG
Enchantment (Uncommon)
Whenever a +1/+1 counter is placed on a creature you control, choose one —
• That creature gains haste until end of turn.
• That creature gains trample until end of turn.
• That creature fights a creatures you don't control.

Next: A WU Creature for enchantments matter.

Re: The Signpost Uncommon Game

Posted: Sun Sep 22, 2019 11:30 pm
by void_nothing
Metathran Sunwielder 2WU
Creature - Metathran Knight
Lifelink
Metathran Sunwielder gets +1/+1 for each enchantment you control.
As long as Metathran Sunwielder is enchanted, it can't be blocked and spells your opponents cast that target it cost 2 more to cast.
2/2

Next: RW ramp

Re: The Signpost Uncommon Game

Posted: Mon Sep 23, 2019 9:27 am
by Subject16
Sun's Flare 2RW
Enchantment (U)
Whenever a player taps a land for mana, that player adds one mana of the same type that land produced. If that player is your opponent, Sunmaker's Boon deals 1 damage to them.
The sun is a bounteous source whose generosity should not be abused.

Next: BG Sorcery for Auras

Re: The Signpost Uncommon Game

Posted: Tue Sep 24, 2019 5:12 pm
by void_nothing
Word of the Sedge-Queen 1BG
Sorcery
Return up to one target enchantment card from your graveyard to your hand.
Put a +1/+1 counter on each creature you control that's enchanted by an Aura you control.
Each creature you don't control that's enchanted by an Aura you control gets -1/-1 until end of turn.

Next: UB flying matters

Re: The Signpost Uncommon Game

Posted: Tue Sep 24, 2019 5:32 pm
by SecondBestFriend
Black-Cloud Gangmaster 1UB
Creature- Harpy
Other creatures with flying you control get +1/+0.
Creatures with flying you don't control get -0/-1.
2/2

Next:
GU artifacts

Re: The Signpost Uncommon Game

Posted: Tue Sep 24, 2019 5:59 pm
by Krishnath
Mistwood Monolith 1GU
Artifact (Uncommon)
Whenever another nontoken artifact enters the battlefield under your control, create a 1/1 green Saproling creature token.
GU, T, Sacrifice a Saproling: Counter target spell targeting a noncreature artifact you control.

Next: RW Knights.

Re: The Signpost Uncommon Game

Posted: Tue Sep 24, 2019 6:06 pm
by void_nothing
Signal Rider RW
Creature - Kor Knight
First strike
T: Knight spells you cast this turn cost 1 less to cast.
4RW, T: Knights you control get +3/+0 until end of turn.
2/2

Next: BR flashback

Re: The Signpost Uncommon Game

Posted: Tue Sep 24, 2019 7:01 pm
by SecondBestFriend
Psycho-Doctor
Creature- Vampire Scientist
R,T: Discard an instant or sorcery: Psycho-Doctor deals 2 damage to any target.
B: Return Psycho-Doctor from your graveyard to the battlefield. Activate this ability only if you cast a spell from your graveyard this turn.
2/2

Next:
GW Samurai

Re: The Signpost Uncommon Game

Posted: Tue Sep 24, 2019 8:36 pm
by Krishnath
Shinrin Kensai 1GW
Creature - Elf Samurai (Uncommon)
Bushido 2, trample,
Whenever another samurai creature you control attacks in the same turn as Shinrin Kensai, it gains trample until end of turn.
2/2

Next: WB Shadow

Re: The Signpost Uncommon Game

Posted: Wed Sep 25, 2019 6:25 am
by void_nothing
Zealous Infiltration 3WB
Instant
Cast this spell only during combat after blockers are declared.
Destroy each untapped creature defending player controls that didn't block this combat.

Next: UR tokens

Re: The Signpost Uncommon Game

Posted: Wed Sep 25, 2019 9:13 am
by Subject16
Palace Infiltration 2UR
Sorcery (U)
Create three 1/1 red Rogue creature tokens with haste. Creatures you control with power 2 or less can't be blocked this turn.
Basig's knowledge of the underground passages made the raiding far easier.

Next BG Curses

Re: The Signpost Uncommon Game

Posted: Wed Sep 25, 2019 9:05 pm
by Krishnath
Shadowwood Witch
Creature - Hag Warlock (Uncommon)
Whenever you cast a Curse spell, draw a card.
2, T, Sacrifice another creature: Return target Curse card from your graveyard to your hand.
"I see great misfortune in your future."
2/2

Next: noncreature tokens. (Clues, Food, Treasures, or something else, try to stick to one kind of token.)

Re: The Signpost Uncommon Game

Posted: Wed Sep 25, 2019 9:33 pm
by Mookie
Excited Cannoneer 1UR
Creature - Goblin Pirate (Uncommon)
Whenever you create a Treasure, untap Excited Cannoneer.
T: Excited Cannoneer deals 1 damage to any target.
"Can I open the shinies yet? Can I? Can I can I can - I can!"
1/1

Next: WG discard

Re: The Signpost Uncommon Game

Posted: Fri Sep 27, 2019 2:38 am
by void_nothing
Steward of the Teeming Grasses 2GW
Creature - Nymph Warrior
Trample
When you discard Steward of the Teeming Grasses or it dies, you may pay 2G. When you do, return another target permanent card from your graveyard to your hand.
Whenever Steward of the Teeming Grasses deals combat damage to a player, you may pay W and discard a card. When you do, create a 2/2 green and white Mongoose creature token with lifelink.
4/2

Next: WU scry matters

Re: The Signpost Uncommon Game

Posted: Fri Sep 27, 2019 12:34 pm
by Subject16
Meletis Dreamseer WU
Creature - Human Wizard
At the beginning your upkeep, reveal the top card of your library. If it's a nonland card, you gain life equal to its converted mana cost. Otherwise, put it into your hand.
2WU: Scry 2.
2/2

Next RW Clues

Re: The Signpost Uncommon Game

Posted: Fri Sep 27, 2019 1:13 pm
by Krishnath
Boros Detective RW
Creature - Human Investigator Soldier (uncommon)
Whenever you sacrifice a Clue, Boros Detective deals 1 damage to target creature you don't control.
When Boros Detective dies, investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")
"Looks like the work of the Sleet Street gang."
2/2

Next: WU Flashback.

Re: The Signpost Uncommon Game

Posted: Sat Sep 28, 2019 8:08 pm
by ForestsCarl
Cove Guru of Tranquility 2WU
Creature - Fish Shaman (U)
Whenever you cast an instant or sorcery spell, you may exile target tapped creature, tapped artifact or enchantment until Cove Guru of Tranquility leaves the battlefield.
Accept the reality that these things happened, but do not let them cloud and poison your energy. If you are to be a positive influence on the world, you need to forgive yourself.
4/4


Next:
GW Enchantments

Re: The Signpost Uncommon Game

Posted: Sat Sep 28, 2019 9:32 pm
by Krishnath
Havenwood Enchantress 2WG
Creature - Elf Druid (Uncommon)
As long as Havenwood Enchantress is enchanted, saproling and fungus creatures you control have lifelink.
Whenever you cast an enchantment spell, create a 1/1 green Saproling creature token.
2/2

Next: BR madness.

Re: The Signpost Uncommon Game

Posted: Sun Sep 29, 2019 4:38 pm
by JovialJovian
Gibbering Blob 3BR
Creature - Ooze Horror
Whenever you cast another card for it's madness cost, you may draw a card. If you do, discard a card.
Madness 1BR, discard a card with Madness.
3/3

Next: RW defenders

Re: The Signpost Uncommon Game

Posted: Mon Sep 30, 2019 2:07 am
by Morpic_Tide
Blazing Ramparts1wr
Enchantment
Creatures you control with Defender gain +1/-1 and Double Strike

Next: Enchantment for gw graveyard (remember, we're supposed to set a card type)

Re: The Signpost Uncommon Game

Posted: Mon Sep 30, 2019 8:08 am
by Krishnath
Flowering Memorial GW
Enchantment (Uncommon)
Threshold - At the beginning of your upkeep create a green 0/2 Plant creature token.
1, Exile a creature card in your graveyard from the game: Put a +1/+1 counter on each plant creature you control.


Next: UR artifact for Buyback.

Re: The Signpost Uncommon Game

Posted: Mon Sep 30, 2019 9:10 am
by Subject16
Feedback Engine 2UR
Artifact (U)
Buyback costs you pay cost 2 less to cast.
2, Sacrifice Flux Engine: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
The built-in circuits allow for perfect mimicry of Xanan's magecrafters.

Next: UB Enchantment for Reanimator