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DCC - August 25, 2019

Posted: Sun Aug 25, 2019 5:01 am
by Flatline
The DCC: 08/25/19
Image
Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.



How To Play



How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.



Rules



  • Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
  • When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
  • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
  • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
  • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
  • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
  • This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
  • When posting make sure that:
    • You have included all of the previous day's entries.
    • You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)



Notes of the Day



I'm officially losing my mind. I really thought I put this up an hour and half ago or so.


DCC Scoreboard



Flatline 92 (+4)
emily 69 (+0)
netn10 65 (+8)
Henlock 58 (+0)
Rithaniel 51 (+1)
Legend 48 (+4)
void_nothing 47 (+1)
bravelion83 43 (+1)
shukkets 40 (+1)
folding_music 34 (+0)
Sagharri 30
RattingRots 25 (+1)
kwanyeegor-ii 24 (+0)
marioguy3 20 (+1)
archemediesx 11
melliflourence 5
wizyard 3



Flatline wrote:
4 years ago
Votes: netn10, Legend (I recently made a card that gained 1 life for each card you scry. Our cards should get together and go bowling.)
bravelion83 - I think your card could/should draw a card.

Jeskai Recruiter 2ruw
Creature — Djinn Monk (R)
Flying, haste
When Jeskai Recruiter enters the battlefield, gain control of target creature with converted mana cost 2 or less for as long as you control Jeskai Recruiter. Untap that creature.
Creatures you control with converted mana cost 2 or less have flying and haste.
3/3
Rithaniel wrote:
4 years ago
Votes: netn10, Legend

Said {U/B}{U/B}
Sorcery R
Target player reveals their hand. You choose a card from it. That player exiles that card.
-----
Done RGW
Sorcery R
Each player may put a creature or land card from their hand onto the battlefield.
-----
Fuse (You may cast one or both halves of this card from your hand.)
shukkets wrote:
4 years ago
Votes: flatline, netn10

Martyr's Bonfire 2R
Enchantment (U)
Whenever you sacrifice a creature, create a 1/1 red Elemental creature token.
bravelion83 wrote:
4 years ago
@Flatline: I'm also working on a custom set with a very big story behind it, the "very big project" that I mention in my signature link. I still don't know if I will ever make it public.

Votes: netn10, RattingRots

Honorable mention for Henlock.

This is a DFC. I'm using the red mana symbol as a color indicator because the bullet point is just too small and I haven't been able to find any good red circle character.

Growing Madness R
Enchantment (M)
Whenever a player casts a spell, if that spell's madness cost was paid, put a charge counter on Growing Madness. Then if there are four or more charge counters on Growing Madness, transform Growing Madness.
"Madness is rarely sudden. Most often it starts as a state of mind that slowly grows day by day..."
—Ludevic, necro-alchemist


//

Total Insanity
(R) Enchantment (M)
Cards you own that aren't on the battlefield have madness 0.
X, Remove a charge counter from Total Insanity: Discard a card with converted mana cost X or less, then draw a card.
"...until one day you find out your brain just isn't working anymore."
—Ludevic, necro-alchemist
folding_music wrote:
4 years ago
votes: netn10, void_nothing

Ghazban Augur,
Creature - Hound Shaman (U)
At the beginning of each upkeep, if one player has less life than any other, that player gains control of Ghazban Augur.
Outlast pay 3 life (Pay 3 life, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
3/3
netn10 wrote:
4 years ago
Votes: Legend, Flatline

Cost of Greatness B
Sorcery (Uncommon)
Reveal the top three cards of your library, put them into your hand and lose life equal to their total converted mana costs.
Legend wrote:
4 years ago
Bravelion, Marioguy3

Endless Genesis (Mythic)
4U
Instant
Kicker 2U (You may pay an additional 4U as you cast this spell.)
Create a token that's a copy of target creature.
If Endless Genesis was kicked, it gains epic. (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)
RattingRots wrote:
4 years ago
Flatline, Legend

Buy Time 1U
Instant (C)
Tap up to two target creatures.
Fulfill (If you control fewer than three creatures, create a 1/1 colorless artifact Thopter creature token.)
emily wrote:
4 years ago
Votes: Rithaniel, netn10

Qarsi Mindbender 3UUB
Creature — Naga Wizard (M)
Flash
Exploit
When Qarsi Mindbender exploits a creature, gain control of target spell. You may choose new targets for it. (If that spell becomes a permanent, it enters the battlefield under your control.)
2/4
void_nothing wrote:
4 years ago
Votes: flatline, Shukkets

Petition the Radix G
Sorcery (R)
As an additional cost to cast this spell, sacrifice a land.
Return target card from your graveyard to your hand.
"The living veins of Mirrodin give me answers but never the ones I hope for." - Thrun, the last troll

Re: DCC - August 25, 2019

Posted: Sun Aug 25, 2019 5:01 am
by Flatline
Votes; RattingRots, void_nothing

Dread Executioner 4b
Creature — Zombie Warrior (U)
When Dread Executioner enters the battlefield, each player sacrifices a creature.
Unearth 2b (2b: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
3/2

Re: DCC - August 25, 2019

Posted: Sun Aug 25, 2019 5:28 am
by Henlock
folding music, Legend

Blurred Manifestation 1uu
Creature - Illusion (u)
Flying
Reveal Blurref Manifestation from your hand: If Blurred Manifestation is the only card in your hand, you may cast it witjout paying its mana cost.
2/2

Re: DCC - August 25, 2019

Posted: Sun Aug 25, 2019 6:43 am
by Rithaniel
Votes: netn10, void_nothing

Accolade of Prisms
Sorcery R
For each color, create a 2/2 Knight creature token which is that color. Those tokens have first strike and protection from any color they aren't. (If they later change colors, this protection ability also changes.)

Re: DCC - August 25, 2019

Posted: Sun Aug 25, 2019 8:36 am
by bravelion83
Reply to Flatline
Show
Hide
Maybe, and I've actually considered it, but I didn't want the card to essentially be "look at the top and bottom and choose one to draw". For once I chose to try something highly original, and I felt making it a cantrip would have taken away some of that. I didn't want that card to feel like just another blue cantrip.
Votes: shukkets, netn10
Honorable Mentions
Show
Hide
Rithaniel
RattingRots
Flatlilne - I would have probably said "power 2 or less" in the last ability.
emily - Definitely not my preferred play style, but I like the elegance of your card.
void_nothing - I would have said "target nonland card" to avoid players thinking they could return the land they sacrificed for the additional cost. That actually can't be done with this wording, so let's just make it clearer.
Immortal Vindicator 3WB
Creature — Human Wizard (R)
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
1WB, T, Remove a +1/+1 counter from Immortal Vindicator: Destroy another target nonland permanent. Activate this ability only any time you could cast a sorcery.
"I'll take you with me."
3/3

Re: DCC - August 25, 2019

Posted: Sun Aug 25, 2019 9:13 am
by folding_music
votes: shukkets, emily

Secret Society, 2uu
Enchantment
When Secret Society enters the battlefield, choose a type of counter.
1u: Each creature with the type of counter you chose on it gains hexproof and gets -1/+1 until end of turn.

Re: DCC - August 25, 2019

Posted: Sun Aug 25, 2019 12:23 pm
by netn10
Votes: RattingRots, Rithaniel

Bellowing Wail 2G
Sorcery (Uncommon)
Tap each creature your opponents controls with power less than the creature you control with most power.
The Godsire moved, and the whole shard of Naya stopped in awe.

Re: DCC - August 25, 2019

Posted: Sun Aug 25, 2019 5:12 pm
by shukkets
Votes: rithaniel, legend

Kunimon Oni 4G
Creature - Demon Ogre Warrior (U)
Vigilance
When Kunimon Oni enters the battlefield, you may tap an untapped Gate you control. If you do, Kunimon Oni deals damage equal to its power to target creature or planeswalker.
6/6
---
Unlike the other countries, Onikuni only has one entrance and exit. As a result, its gatekeepers take their jobs much more seriously.

Re: DCC - August 25, 2019

Posted: Sun Aug 25, 2019 9:13 pm
by Legend
RattingRots , emily

Rule Thirteen (Rare)
0
Conspiracy
(Start the game with this conspiracy face up in the command zone.)
Before each game starts, choose an effect.
The chosen effect does not function.

Re: DCC - August 25, 2019

Posted: Mon Aug 26, 2019 1:44 am
by emily
Votes: bravelion83, RattingRots

Master of the North Wind 2URW
Creature — Djinn Monk (R)
Flying
When Master of the North Wind enters the battlefield, create three 0/0 blue Elemental creature tokens.
Elemental creatures you control get +1/+1 and have flying.
4/3

Re: DCC - August 25, 2019

Posted: Mon Aug 26, 2019 2:35 am
by void_nothing
Votes: Rithaniel, emily

Tanufel Magmaguide R
Creature - Elemental Shaman (R)
Protection from lands
Whenever a land enters the battlefield tapped and under an opponent's control, put two pressure counters on it.
Whenever a permanent with a pressure counter on it becomes tapped, remove a pressure counter on it. If the last pressure counter is removed in this way, destroy that permanent.
1/2

Re: DCC - August 25, 2019

Posted: Mon Aug 26, 2019 3:09 am
by RattingRots
emily, void_nothing

Thopter Assembly Plant 3
Artifact (U)
T: Fulfill (If you control fewer than three creatures, create a 1/1 colorless artifact Thopter creature token.)