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New Challenge Every Day - August 23rd: Werewolves

Posted: Fri Aug 23, 2019 4:05 am
by starjake
Welcome to New Challenge Every Day!

Today's Challenge:
Werewolves

.::To Enter::.
In a single post:
  • Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or less entries that you are allowed to vote for, you may vote for only one.)
  • Make a card that fits the current challenge.
  • Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points.

.::Scoring::.
Votes you receive each day go to your points for the duration of the contest (currently planned to end on Sat Aug 31, at which time the points will reset for the next month). The top overall scorer(s) at the end of this period will be the winner(s).
Raptorchan: 31 (3)
slimytrout: 25 (1)
Henlock: 21 (3)
Subject16: 20 (4)
folding_music: 17 (0)
void_nothing: 16 (3)
Krishnath: 14 (0)
starjake: 14 (0)
kwanyeegor-ii: 12 (2)
Legend: 10 (0)
Cardz5000: 1 (0)
marioguy3: 1 (0)
ForestsCarl: 0 (0)
BOVINE: 0 (0)
.::Note of the Day::.


.::Yesterday's Submissions::.
Non-Human Knights
Krishnath wrote:
4 years ago
void_nothing, Subject16 (also, I love the pun in the flavor text).

Greatheart Cavalier 3UW
Creature - Minotaur Knight (Rare)
Vigilance
When Greatheart Cavalier enters the battlefield from your hand, target opponent gains control of Greatheart Cavalier.
Greatheart Cavalier can't attack its owner or planeswalkers its owner controls.
Whenever Greatheart Cavalier deals combat damage to a player or planeswalker, its controller and its owner each draw a card.
Zendruu's noblest allies.
4/4

IIW: Fish.
folding_music wrote:
4 years ago
votes: kwanyeegor-ii; Henlock

Ornamental Horsemen 3
Creature - Gnome Knight (C)
Flanking
1, Sacrifice Ornamental Horsemen: Return target creature you control to its owner's hand.
2/1

IIW: exchange control
Subject16 wrote:
4 years ago
kwanyeegor-ii, Raptorchan

Vengeful Protector 4RW
Creature - Angel Knight (Rare)
Flying
When Vengeful Protector enters the battlefield, create a 1/1 red Survivor creature token.
As long as you control a Survivor, Vengeful Protector blocks each combat if able. Otherwise, it attacks each combat if able.
With no one left to defend, the monsters are the ones that need protecting.
5/5

IIW: Meld
Raptorchan wrote:
4 years ago
Votes: Henlock, void_nothing

Sawfish Rider ur
Creature - Merfolk Knight (U)
Whenever Sawfish Rider deals combat damage to a player, put a +1/+1 counter on it.
Remove a +1/+1 counter from Sawfish Rider: Sawfish Rider can't be blocked this turn.
2/2

IIW: Monocolored cards with 2-3 colors color identity
slimytrout wrote:
4 years ago
void_nothing, subject16

Knight of the Burning Pestle 1RR
Creature - Goblin Knight (R)
1R, t: Deal 1 damage to any target and 1 damage to Knight of the Burning Pestle.
1R, q: Destroy target artifact and deal 1 damage to Knight of the Burning Pestle.
"Hot, hot, hot!"
2/2

IIW: multicolor sagas
Henlock wrote:
4 years ago
Raptoechan, subject16

Accoladed Ancestor ww
Creature - Spirit Knight (u)
, Remove a loyalty counter from a planeswalker you control: Prevent all damage that would be dealt to Accoladed Ancestor this turn.
2/2

IIW: A new hatebear
kwanyeegor-ii wrote:
4 years ago
slimytrout henlock

Treesteed Knight GW
Creature--Elf Knight (Rare)
Flash
reach, first strike
When treesteed knight enters the battlefield, return another creature or land you control to its owner's hand. If you return a creature, creatures you control get +1/+1 until end of turn. If you return a land, untap all creatures you control (Do both if you return a land creature)
1/1

iiw: bfz block mechanics
void_nothing wrote:
4 years ago
Votes: Subject16, Raptorchan

Execrated Crusader RWB
Creature - Orc Knight (R)
Trample
At the beginning of your upkeep, choose up to one target opponent. When you do, until the beginning of your next turn, that player gains 2 life whenever a source they control deals damage to you and you draw a card and put a +1/+1 counter on another creature you control whenever a source you control deals damage to them.
"I am thoroughly predisposed to mow you down."
3/4

IIW: Tricolor artifacts or enchantments

Re: New Challenge Every Day - August 23rd: Werewolves

Posted: Fri Aug 23, 2019 7:31 am
by Krishnath
Votes: folding_music, Raptorchan

Scion of Veldrane 1BB
Creature - Werewolf Rogue (Uncommon)
3BB: Monstrosity 2 (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)
As long as Scion of Veldrane is monstrous, it has forestwalk (It can't be blocked as long as the defending player controls a forest.)
2/2

IIW: Phasing!

Re: New Challenge Every Day - August 23rd: Werewolves

Posted: Fri Aug 23, 2019 12:12 pm
by Subject16
Raptorchan, void_nothing

Sengir Mongrel 3BB
Creature - Werewolf Vampire (Rare)
Whenever a creature dealt combat damage by Sengir Mongrel this turn dies, put a +1/+1 counter on Sengir Mongrel.
1R, T, Tap an untapped Vampire you control: Sengir Mongrel fights target creature an opponent controls.
"Everyone needs a hobby."
-Grandfather Sengir

4/4

Iiw: Lords at common

Re: New Challenge Every Day - August 23rd: Werewolves

Posted: Fri Aug 23, 2019 12:31 pm
by slimytrout
krishnath, subject16

Kessig Constable 2WG
Creature - Human Werewolf (R)
Each player can't cast more than one spell each turn.
At the beginning of each upkeep, if no spells were cast last turn, transform Kessig Constable.
3/3
//
Howlpack Enforcer
({G/W}) Creature - Werewolf (R)
At the beginning of each opponent's end step, that player reveals their hand. You may choose a card from it, then that player casts that card without paying its mana cost if able.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack Enforcer.
5/5

IIW: 2-mana-or-less cantrips

Probably my last submission for the month, as I'm headed out for a week-long camping trip.

Re: New Challenge Every Day - August 23rd: Werewolves

Posted: Fri Aug 23, 2019 3:26 pm
by folding_music
votes: Krishnath, Henlock

Moonstung Warden 1g
Creature - Human Scout (C)
Whenever Moonstung Warden attacks during a turn that you haven't played a land, transform it at the end of combat. (Transform only if Moonstung Warden is still in play at the end of combat.)
2/1
//
Treehouse Terror
Creature - Werewolf Horror
Whenever Treehouse Terror transforms, you may search your library for a basic land card, reveal it, put that card into your hand and shuffle your library.
3/3

IIW: multicoloured cards with imbalanced costs eg. Dragon Broodmother

Re: New Challenge Every Day - August 23rd: Werewolves

Posted: Fri Aug 23, 2019 9:05 pm
by Henlock
foñdingmusic, subject16

Child of Vintage rg
Creature - Human Avatar (u)
When Child of Vintage becomes untapped, transform it.
2/2
//
Wrathful Vinewarden
Creature - Werewolf ()
: Add
4/4

iiw a hatebear

Re: New Challenge Every Day - August 23rd: Werewolves

Posted: Fri Aug 23, 2019 10:55 pm
by Raptorchan
Votrs: silmytrout, kwanyeegor-ii

Protector of Humanity 1g
Creature - Human Soldier Werewolf (U)
Protector of Humanity's power and toughness are each equal to the number of Human creatures you control.
At the beginning of each upkeep, if no spells were cast last turn, transform Protector of Humanity.
*/*
Race Traitor
Creature - Werewolf (U)
Race Traitor's power and toughness are each equal to the number of non-Human creatures you control.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Race Traitor.
*/*

IIW: -1/-1 counters

Re: New Challenge Every Day - August 23rd: Werewolves

Posted: Sat Aug 24, 2019 2:53 am
by kwanyeegor-ii
raptorchan voidnothing

Slinking Werewolf 1BR
Creature--Werewolf (Rare)
Slinking Werewolf can't block or be blocked
3: Slinking Werewolf fights target creature controlled by a different player than it. Any player may activate this ability
Most werewolves are not thought to be silent yet some can move and slay in stealth
4/3

iiw obsolete creature types

Re: New Challenge Every Day - August 23rd: Werewolves

Posted: Sat Aug 24, 2019 3:03 am
by void_nothing
Votes: Raptorchan, slimytrout

Malivorgh 2BG
Creature - Werewolf Demon (R)
Menace, protection from white
Whenever a non-Wolf creature dies, its controller creates a 2/2 green Wolf creature token.
Whenever a Wolf an opponent control dies, its controller sacrifices a noncreature permanent unless they pay 3 life.
3/3

IIW: Plainswalk