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DCC - August 20, 2019

Posted: Tue Aug 20, 2019 4:10 am
by Flatline
The DCC: 08/20/19
Image
Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.



How To Play



How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.



Rules



  • Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
  • When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
  • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
  • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
  • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
  • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
  • This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
  • When posting make sure that:
    • You have included all of the previous day's entries.
    • You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)



Notes of the Day



I'm working the evening shift on Mondays and Tuesdays for the next three weeks.


DCC Scoreboard



Flatline 76 (+7)
emily 50 (+2)
Henlock 48 (+2)
Rithaniel 43 (+0)
void_nothing 42 (+0)
Legend 40 (+2)
netn10 38 (+2)
bravelion83 36 (+0)
folding_music 29 (+4)
Sagharri 29 (+4)
RattingRots 22 (+1)
shukkets 25 (+4)
kwanyeegor-ii 21 (+0)
marioguy3 19 (+2)
archemediesx 11
melliflourence 5
wizyard 3



Flatline wrote:
4 years ago
Votes: Shukkets, Sagharri

Nostalgic Conjurer 1ur
Creature — Human Wizard (M)
You can't cast instant or sorcery spells from your hand.
Instant and sorcery spells in your graveyard have jump-start. (You may cast instant and sorcery spells from your graveyard by discarding a card in addition to paying its other costs. Then exile that card.)
"Magic just isn't what it used to be."
2/3
Rithaniel wrote:
4 years ago
Votes: Flatline, netn10

Command of The All Seed
Instant R
Untap all permanents.
The All Seed does not care who you are, what you do, or why you do it. All it wants is for you to be happy, healthy, and strong.
wizyard wrote:
4 years ago
marioguy3, folding_music
bravelion83 wrote:
4 years ago
Votes: shukkets, Sagharri
Honorable mentions
Show
Hide
Flatline, emily, RattingRots, Henlock, marioguy3
Lots of cards I like today.
Predatory Reflection 1G
Sorcery (U)
Choose one —
• Target creature you control gains deathtouch and indestructible until end of turn.
• Target creature you control fights target creature you don't control.
Entwine B (Choose both if you pay the entwine cost.)
Legend wrote:
4 years ago
folding_music , shukkets

Mind Tongs (Uncommon)
2
Artifact - Equipment
Whenever equipped creature deals combat damage to a player, search their library for a card and exile it. Then they shuffle their library.
Equip 2
folding_music wrote:
4 years ago
votes: emily, marioguy3

Canal Lock
Land (R)
: Add c.
: Add u or r. If you spend this mana on a spell and that spell is played and not countered, remove that spell from the game and put a time counter on it. It gains suspend.
shukkets wrote:
4 years ago
Votes: folding_music, sagharri

Koi Fish Ascension 1U
Instant (U)
Exile target creature you control. Then, you may return that creature to the battlefield under its owner's control. If you don't, create a 4/4 blue Dragon creature token with flying.
netn10 wrote:
4 years ago
Votes: Flatline (I know!), Legend

I like simple and powerful commons.

Excavate G
Sorcery (Common)
Return target historic card from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.)
In Dominaria, the past is always presents.
Sagharri wrote:
4 years ago
Votes: Flatline, folding_music

Horde Caller 2R
Creature - Goblin Shaman (U)
Spell you control have "As additional cost to cast this spell, you may sacrifice a Mountain. If you do, create 1/1 red Goblin creature token with haste."
2/1
emily wrote:
4 years ago
Votes: netn10, Henlock

Chronomancer's Spite B
Sorcery (R)
Destroy target permanent an opponent controls. That permanent's controller takes an extra turn after this one.
"I'll give you some time to mourn."
marioguy3 wrote:
4 years ago
Votes: shukkets, Henlock

Transition Period2G
Instant - Uncommon
Transform all face-up permanents to their face-down side. You gain 1 life for each permanent transformed this way.
There comes a time when one shifts to their more powerful side.
RattingRots wrote:
4 years ago
Flatline, emily

Szaadek Arisen 4UB
Planeswalker - Szaadek (M)
+1: You may return a creature from your graveyard to the battlefield. If you do, you lose life equal to its converted mana cost.
-X: Gain X life. Draw a card.
-8: Pay half your life, rounded down. Create 0/0 black Demon creature token with flying and X +1/+1 counters on it, where X is the amount of life paid.
6
void_nothing wrote:
4 years ago
Votes: Flatline, Legend

Boulder Armor R
Enchantment - Aura (C)
Enchant creature
Enchanted creature has haste.
Whenever enchanted creature attacks, it gets +0/+1 until end of turn for each Mountain you control.
Sometimes the best defense is just the most considerable momentum.
Henlock wrote:
4 years ago
Sagharri, RattingRots

Field Researcher1wu
Creature - Human Scout Wizard (u)
When Field Researcher enters the battlefield, draw a card.
Whenever Field Researcher becomes blocked, you may return it to its owner's hand.
2/2

Re: DCC - August 20, 2019

Posted: Tue Aug 20, 2019 4:11 am
by Flatline
Votes: netn10, Henlock

Trap Door 1w
Creature — Wall (U)
Defender
When Trap Door dies, exile target creature that dealt damage to you this turn.
"Getting in should be easy. It's getting out that I'm worried about."
0/3

Re: DCC - August 20, 2019

Posted: Tue Aug 20, 2019 4:27 am
by marioguy3
Votes: shukkets, netn10

Hell WUBRG
Legendary Sorcery - Mythic Rare
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)
Players play a subgame, using their libraries as decks. Each player who doesn't win the subgame gets an emblem with "At the beginning of your upkeep, exile the top 6 cards of your library, you lose 6 life, and each opponent draws 6 cards.

Re: DCC - August 20, 2019

Posted: Tue Aug 20, 2019 4:49 am
by Rithaniel
Votes: emily, Henlock

Grove of Peace
Land U
Grove of Peace enters the battlefield tapped.
: Add .
: Target green creature gains hexproof until end of turn. Grove of Peace doesn't untap during your next untap step.

Re: DCC - August 20, 2019

Posted: Tue Aug 20, 2019 6:25 am
by folding_music
votes: shukkets, emily

Bacchanal, RR
Enchantment (M)
Whenever you play a creature spell, Bacchanal deals 1 damage to each player.
Hellbent - Pay 3 life: Target creature card in your graveyard gains "Unearth 1B" until end of turn. Play this ability only if you have no cards in hand and only once each turn.

Re: DCC - August 20, 2019

Posted: Tue Aug 20, 2019 10:47 am
by netn10
Votes: Flatline, emily

Royal Chariot 1
Artifact - Vehicle (Rare)
Whenever Royal Chariot attacks, you draw six cards and you gain 12 life.
Crew - A legendary creature and two Horse creatures.
6/6

Re: DCC - August 20, 2019

Posted: Tue Aug 20, 2019 3:23 pm
by Legend
netn10 , Sagharri

Ancient Bulwark (Rare)
Land
T: Add C to your mana pool.
X, T: Target creature you control can block X additional creatures this turn. If it blocked more than one creature this turn, sacrifice it at end of turn.

Re: DCC - August 20, 2019

Posted: Tue Aug 20, 2019 3:33 pm
by shukkets
Votes: bravelion83, emily

Stoic Shisa 3W
Artifact (U)
You have hexproof.
During your turn, Stoic Shisa is a 3/3 Hound Cat Gargoyle artifact creature with first strike.

Re: DCC - August 20, 2019

Posted: Tue Aug 20, 2019 6:13 pm
by emily
Votes: Flatline, shukkets

Devastating Setback 4BB
Instant (R)
Creatures target player controls get -3/-3 until end of turn. Whenever a creature dies this turn, that player discards a card.

Re: DCC - August 20, 2019

Posted: Tue Aug 20, 2019 10:19 pm
by bravelion83
netn10 wrote:
4 years ago
I like simple and powerful commons.
Me too.

Votes: netn10, Henlock

Kaalia's Invocation 3
Sorcery (M)
If B was spent to cast Kaalia's Invocation, search your library for a Demon card and reveal it. If W was spent to cast Kaalia's Invocation, search your library for an Angel card and reveal it. If R was spent to cast Kaalia's Invocation, search your library for a Dragon card and reveal it. Put all cards revealed this way into your hand, then shuffle your library.
Until end of turn, Angel spells, Demon spells, and Dragon spells you cast cost 2 less to cast.

Re: DCC - August 20, 2019

Posted: Wed Aug 21, 2019 1:29 am
by kwanyeegor-ii
rithaniel Emily

Rift Rend UR
Instant (Uncommon)
Choose one
• Counter target spell that has suspend or was cast from exile
• Remove all but two counters from target exiled card

Re: DCC - August 20, 2019

Posted: Wed Aug 21, 2019 1:33 am
by void_nothing
Votes: Rithaniel, shukkets

Lord of Rust 3
Artifact Creature - Masticore Avatar (M)
Trample, protection from artifacts
When Lord of Rust enters the battlefield, sacrifice two artifacts.
Whenever an artifact card is put into a graveyard from anywhere, Lord of Rust deals 1 damage to target player.
3, Put the top two cards of your library into your graveyard: Destroy target artifact.
5/5

Re: DCC - August 20, 2019

Posted: Wed Aug 21, 2019 2:54 am
by Henlock
Legend, netn10

Vault of the Mimics 2ur
Enchantment (r)
Each Treasure you control is a 2/2 Shapeshifter creature with haste in addition to its types.