Urza, Lord High Artificer - help w/ theme/build-arounds
Posted: Fri Aug 09, 2019 10:01 am
I have already built an Urza, Lord high Artificer Commander deck, but it is all over the place. It has no direction. I went to EDH Rec, but all they show are the top cards and the decks posted w/ him. The posted decks feel very generic, no rhyme or reason explained to them.
I am not looking for power cards, or a lock-down. Not looking for the easiest way to sneak in a Blightsteel Colossus .
In the past, I have built 60 card decks around themes, concepts, flavor and/or synergies that are unique (in the casual thread, I gave an idea for Egg Tribal, as an example). I am looking for something fun, interesting, playful, but still can win [most of the time - it is important to lose in a game of Magic... if your deck is unbeatable, the play group will roll their eyes and scoop, or all together avoid you or ask you not to play said deck]...
So I am looking for themes. Think unusual or different. Such as artifact recursion, equipment, ETB triggers, servo's (so far I have a servo-based white 60 card deck, but nothing in Commander or blue), vehicles, turning non-creatures into creatures (indestructible/hexproof/shroud/etc...), or anything that's different.
I don't want to rehash other artifact-based Commander decks I own (have a Karn, Silver Golem Commander w/ very strong artifacts/colorless cards that has a lot of Myr).
My big request here is please, no 1-trick ponies. I don't want a deck w/ a linchpin that can crumble the deck if a card is countered/exiled, etc... Also, for suggestions, please no cards over $30 (I use Puca Trade, so above $30 will be hard for be to attain).
I am open to ideas. Build-arounds.
Thank you ahead of time.
I am not looking for power cards, or a lock-down. Not looking for the easiest way to sneak in a Blightsteel Colossus .
In the past, I have built 60 card decks around themes, concepts, flavor and/or synergies that are unique (in the casual thread, I gave an idea for Egg Tribal, as an example). I am looking for something fun, interesting, playful, but still can win [most of the time - it is important to lose in a game of Magic... if your deck is unbeatable, the play group will roll their eyes and scoop, or all together avoid you or ask you not to play said deck]...
So I am looking for themes. Think unusual or different. Such as artifact recursion, equipment, ETB triggers, servo's (so far I have a servo-based white 60 card deck, but nothing in Commander or blue), vehicles, turning non-creatures into creatures (indestructible/hexproof/shroud/etc...), or anything that's different.
I don't want to rehash other artifact-based Commander decks I own (have a Karn, Silver Golem Commander w/ very strong artifacts/colorless cards that has a lot of Myr).
My big request here is please, no 1-trick ponies. I don't want a deck w/ a linchpin that can crumble the deck if a card is countered/exiled, etc... Also, for suggestions, please no cards over $30 (I use Puca Trade, so above $30 will be hard for be to attain).
I am open to ideas. Build-arounds.
Thank you ahead of time.