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Re: The Signpost Uncommon Game

Posted: Wed Nov 30, 2022 4:49 pm
by OneAndOnly
Pesu, Court Scribe -- WU
Legendary Creature - Human Wizard
You may splice spells onto opponent's spells.
Whenever you splice a spell, Pesu gets +1/+1 until end of turn.
1/3
.
Next: WG domain

Re: The Signpost Uncommon Game

Posted: Tue Dec 27, 2022 11:20 pm
by Subject16
Femeref Charger 4GW
Creature — Rhino (U)
Domain — Whenever Femeref Charger attacks, put a +1/+1 counter on each creature you control with power X or less, where X is the number of basic lands you control.
"Kalle may be old, but she has seen the breadth of Jamuraa. Follow her to battle, and no foe shall best you."
—Kwende, Pride of Femeref

4/4

Next: BR Zombies

Re: The Signpost Uncommon Game

Posted: Wed Dec 28, 2022 12:39 am
by Guardman
Eternal Gravedigger 1br
Creature - Zombie
When CARDNAME enters the battlefield, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
Whenever you sacrifice a Zombie, CARDNAME deals 1 damage to any target.
2/2
Some Eternals weren't meant to fight, but to find fresh, and not so fresh, recruits.

Next: Draw second card in a turn

Re: The Signpost Uncommon Game

Posted: Wed Dec 28, 2022 12:53 pm
by Subject16
Sunpeak Horncaller 1RW
Creature — Minotaur Cleric
Lifelink
Whenever you draw your second card each turn, create two 1/1 red and white Elemental creature tokens with lifelink and haste.
Cycling (, Discard this card: Draw a card.)
"Live your life at its zenith!"
2/3

Next: A BG Enchantment for -1/-1 counters OR a GW artifact for changeling matters

Re: The Signpost Uncommon Game

Posted: Wed Dec 28, 2022 4:07 pm
by Ulka
Creeping Sickness
Enchantment - U
1, Sacrifice Creeping Sickness: Put a -1/-1 counter on up to two target creatures.
1BG, Exile Creeping Sickness from your graveyard: You may remove a -1/-1 counter from target creature then Proliferate.


Next: UW Clues

Re: The Signpost Uncommon Game

Posted: Wed Dec 28, 2022 9:38 pm
by OneAndOnly
Oil Street Detective -- 1UW
Creature - Human Rogue
When Oil Street Detective enters the battlefield, investigate.
T: Tap target creature. If its power is less than the number of Clues you control, put a stun counter on it.
2/3
.
Next: UB Islands and Swamps matter

Re: The Signpost Uncommon Game

Posted: Thu Dec 29, 2022 6:30 am
by Guardman
The Pollution of the Leylines
Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter.)
I - Search your library for a basic Island card and a basic Swamp card, reveal them, put them into your hand, then shuffle.
II - CARDNAME deals X damage to up to one target creature or planeswalker, where X is equal to the number of Swamps you control.
III - Scry X, where X is the number of Islands you control. Draw a card.

Next: Artifacts Matter

Re: The Signpost Uncommon Game

Posted: Sun Jan 01, 2023 7:15 am
by lookingupanddown
Inscrutable Scavenger 1CG
Creature - Elemental
: Add C or G.
Whenever an artifact enters the battlefield under your control, you may untap Inscrutable Scavenger. This ability triggers only once each turn.
1/2

Next: RW Rebels

Re: The Signpost Uncommon Game

Posted: Sun Jan 01, 2023 7:43 am
by Guardman
Revel Rebel xrw
Creature - Human Rebel
Haste
When CARDNAME enters the battlefield, search your library for a Rebel creature card with mana value X or less, put it onto the battlefield, then shuffle. It gains haste until end of turn.
1/1
"What do you mean I'm not here to celebrate? Look at all the fireworks I have."

Next: X-Spells/Abilities

Re: The Signpost Uncommon Game

Posted: Wed Jan 11, 2023 5:47 pm
by OneAndOnly
Talaga Windcaller -- 3RG
Creature - Human Shaman
2RG, Sacrifice Talaga Windcaller: Whenever you cast a red or green spell with X in its cost this turn, the next red or green spell with X in its cost you cast this turn costs X less to cast.
3/3
.
Next: UB Vampires that love UB Zombies

Re: The Signpost Uncommon Game

Posted: Sat Jan 14, 2023 1:23 am
by void_nothing
Pallid Overlord 3UB
Creature - Vampire Wizard
Lifelink
When Pallid Overlord enters the battlefield, return target creature an opponent controls to its owner's hand. If you do, create a tapped 2/2 blue and black Illusion Zombie creature token with "ward - Pay 2 life."
Whenever a Zombie you control attacks, it gets +1/+1 until end of turn for each Vampire you control.
2/2

Next: RW Pirates

Re: The Signpost Uncommon Game

Posted: Sun Jan 15, 2023 11:14 am
by Subject16
Brass's Codekeeper 1RW
Creature — Orc Pirate (U)
Vigilance, menace
Raid — T: Create a Treasure token. Activate this ability only if you attacked this turn.
"On High and Dry, we do have laws."
3/3

Next: GU Insects

Re: The Signpost Uncommon Game

Posted: Sun Jan 15, 2023 4:21 pm
by Guardman
The Endless Swarm 2gu
Sorcery
Create a 1/1 blue and green Insect creature token with flying, a 1/1 blue and green Insect creature token with vigilance, and a 1/1 blue and green Insect creature token with haste.
Whenever a nontoken Insect you control dies, you may pay 2. If you do, return The Endless Swarm from your graveyard to your hand.
"They come!"

Next: Double Team

Re: The Signpost Uncommon Game

Posted: Tue Feb 28, 2023 6:40 pm
by OneAndOnly
Psychic Intruder -- 1UB
Creature - Vedalken Wizard
Skulk, double team
Grandeur -- Discard a card named Psychic Intruder: Whenever Psychic Intruder deals combat damage to a player this turn, that player can't cast spells with mana value less than that amount of damage.
3/1
.
Next: RG Kird Ape-style creatures.

Re: The Signpost Uncommon Game

Posted: Tue Feb 28, 2023 7:33 pm
by Mookie
Kird Gorilla RG
Creature - Ape
Kird Gorilla gets +1/+1 and reach as long as you control two or more Forests.
Kird Gorilla gets +1/+1 and trample as long as you control two or more Mountains.
2/2

Next: UG activated abilities

Re: The Signpost Uncommon Game

Posted: Tue Feb 28, 2023 7:39 pm
by void_nothing
Pathfinders of Murasa 2RG
Creature - Elf Ally
Basic lands you control have all basic land types in addition to their other types.
2: Until end of turn, target creature you control gets +1/+0, gains hexproof, and becomes all creature types.
3/3

(Reimagining of Allies for a multicolor Zendikar set: Creatures that get bonuses for controlling off-color basic land types, concentrated in red getting bonuses for Forests and green getting bonuses for Mountains.)

Edit: Sarnathed!

Utility Eye 1GU
Creature - Eye
Utility Eye can't be blocked as long as you've activated two or more abilities of other creatures you control this turn.
T: You gain 3 life. Activate only if you've activated two or more abilities of other creatures you control this turn.
3/2

Next: WU Human tribal

Re: The Signpost Uncommon Game

Posted: Tue Feb 28, 2023 8:44 pm
by Guardman
Human Ingenuity 1wu
Sorcery
Human Ingenuity has flash as long as you control four or more Humans.
Scry X, where X is the number of Humans you control. Draw two cards.
"Werewolves might have sharp teeth and zombies never tire, but working together, humanity will survive."

Next: Equipment Aggro

Re: The Signpost Uncommon Game

Posted: Tue Feb 28, 2023 8:52 pm
by void_nothing
Skyshock Tinkerer UR
Creature - Vedalken Artificer
Flying
Whenever you cast an Equipment spell, Skyshock Tinkerer gets +X/+X until end of turn, where X is that spell's mana value.
Whenever you activate an equip ability, Skyshock Tinkerer gets +X/+X until end of turn, where X is that ability's mana value. (The mana value of an activated ability is the amount of mana in its cost. An activated ability with only nonmana costs has mana value 0.)
1/1

Next: WB even or odd numbers matter

Re: The Signpost Uncommon Game

Posted: Wed Mar 01, 2023 4:18 am
by OneAndOnly
Ghastly Hymn - 2WB
Sorcery
If your devotion to white is even, gain life equal to your devotion to white.
If your devotion to white is odd, creatures you control get +1/+1 until end of turn.
If your devotion to black is even, each opponent loses life equal to your devotion to black.
If your devotion to black is odd, creatures controlled by an opponent get-1/-1 until end of turn.
.
Next: BG poison yourself

Re: The Signpost Uncommon Game

Posted: Wed Mar 01, 2023 4:49 pm
by lookingupanddown
Venom's Shadow 2BG
Creature - Ooze Avatar
Menace
Venom's Shadow's power and toughness are each equal to the number of poison counters you have.
The strongest of poisons burned within and without.
*/5

Next: UR living weapon

Re: The Signpost Uncommon Game

Posted: Wed Mar 01, 2023 5:08 pm
by Guardman
Petri Propagator 2ur
Creature - Phyrexian Artificer
Equipment you control have Living Weapon.
Germ creatures you control get +1/+1.
2/4

Next: Corrupted

Re: The Signpost Uncommon Game

Posted: Thu Mar 02, 2023 5:47 pm
by JovialJovian
Slavering Oilhound 1RG
Creature - Phyrexian Dog
Trample, toxic 1
Corrupted - As long as an opponent has three or more poison counters, creatures you control get +1/+1 and have haste.
3/3

Next: BW oil counters

Re: The Signpost Uncommon Game

Posted: Sat Mar 04, 2023 9:15 am
by lookingupanddown
Corrosive Oil 1WB
Sorcery (U)
Corrosive Oil deals equal equal to the number of permanents you control with oil counters on them to target creature or planeswalker. You gain that much life.
The strength of Norn's rule lies in the strength of Phyrexia together... and their hatred of those who are not like them.

Next: UB ingest

Re: The Signpost Uncommon Game

Posted: Sat Mar 04, 2023 9:35 am
by Mookie
Void Eater 1UB
Creature - Eldrazi Drone
Devoid
Ingest
During each of your turns, you may cast an exiled card that belongs to an opponent, and you may spend mana as though it were mana of any type to cast that spell.
1/3

Next: RW equipment

Re: The Signpost Uncommon Game

Posted: Sun Mar 05, 2023 9:33 pm
by OneAndOnly
Armed // Dangerous ww // rr
Instant / Instant
(Armed:) Attach target equipment to target creature you control.
(Dangerous:) Target equipped creature you control deals damage equal to its power to up to one target creature you don't control.
Entwine - Wr

Next; UB Lessons