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Re: The Mighty Morphin' Magic Card

Posted: Fri Nov 03, 2023 10:48 am
by lookingupanddown
Blood-Soaked Frenzy + Elite Headhunter

Blazing Sangromancer 2(b/r)(b/r)
Creature - Vampire Knight Shaman
Menace
1BR, Sacrifice an artifact or creature: Blazing Sangromancer deals 2 damage to target creature or planeswalker. If there are fie or more cards in your graveyard, create a Blood token.
"Blood is fuel."
3/2

Re: The Mighty Morphin' Magic Card

Posted: Sat Nov 04, 2023 6:27 am
by AnotherAlias
Blazing Sangromancer + Willow Priestess

Sanguine Priestess 2(b/r)(b/r)
Creature - Vampire Shaman Cleric
As long as Sanguine Priestess is untapped, it has ward .
, Sacrifice an artifact or creature: Blazing Sangromancer deals 2 damage to target creature or planeswalker. If there are five or more cards in your graveyard, you may put a Vampire permanent card from your hand onto the battlefield.
: Target creature you control gains protection from green until end of turn.
"You waste your blood by keeping it in your body."
2/2

Re: The Mighty Morphin' Magic Card

Posted: Mon Nov 06, 2023 12:02 am
by GorionsWard
Sanguine priestess + Wild Griffin

Exsanguinator Griffin
Creature- Griffin Vampire
Flying, ward
: Target opponent loses 2 life and you gain 2 life.
2/2

Re: The Mighty Morphin' Magic Card

Posted: Wed Nov 08, 2023 8:10 am
by lookingupanddown
Exsanguinator Griffin + Shambling Ghoul

Shambling Bloodgriff 3BB
Creature - Zombie Griffin
Flying, haste
You may have Shambling Bloodgriff enter the battlefield tapped. If you do, target opponent loses 2 life and you gain 2 life.
3/3

Re: The Mighty Morphin' Magic Card

Posted: Thu Nov 09, 2023 1:20 am
by AnotherAlias
Shambling Bloodgriff + Xira Arien|ME3

Stinging Shambler BRG
Creature - Zombie Insect Wizard
Flying, haste
Whenever Stinging Shambler becomes tapped, target player draws a card and loses 1 life. If an opponent lost life this way, that player loses 1 life and you gain 2 life.
2/2

Re: The Mighty Morphin' Magic Card

Posted: Thu Jan 11, 2024 5:30 pm
by void_nothing
Stinging Shambler + Scrubland

Grayhood Cantor RG
Creature - Human Druid
Pay 2 life: Grayhood Cantor gains haste until end of turn.
Whenever Grayhood Cantor becomes tapped, up to one target player shuffles their library, then scries 1.
T, Pay 1 life: Add W or B.
2/2

Re: The Mighty Morphin' Magic Card

Posted: Thu Jan 11, 2024 7:03 pm
by OneAndOnly
Grayhood Cantor + Filigree Angel

Greywing Angel -- 3WWBB
Creature - Angel
Flying
When Greywing Angel enters the battlefield, for each artifact you control, target player loses one life and you gain one life.
5/5

Re: The Mighty Morphin' Magic Card

Posted: Thu Jan 11, 2024 7:55 pm
by void_nothing
Greywing Angel + Kindred Summons

Angel of Lichenous Growth 4WBG
Creature - Angel
Flying, deathtouch
When Angel of Lichenous Growth enters the battlefield, shuffle your graveyard into your library, then reveal the top seven cards of your library. Put all Angel, Fungus, and Plant cards revealed this way onto the battlefield and the rest into your graveyard.
5/5

Re: The Mighty Morphin' Magic Card

Posted: Thu Jan 11, 2024 8:41 pm
by AnotherAlias
Angel of Lichenous Growth + Student of Elements // Tobita, Master of Winds

Angel of Fungal Fury 2BGu
Creature - Angel Shaman
Flying, deathtouch
When you control another Angel, Fungus, or Plant, flip Angel of Fungal Fury.
3/3

//

Houba, Fungal Master
Legendary Creature - Angel Shaman
Flying, deathtouch
At the beginning of your upkeep, return another Angel, Fungus, or Plant from your graveyard to the battlefield.
5/5

Re: The Mighty Morphin' Magic Card

Posted: Thu Jan 11, 2024 10:29 pm
by lookingupanddown
Angel of Fungal Fury // Houba, Fungal Master + Thrummingbird

Vatborn Glider 2UU
Creature - Phyrexian Horror
Flying
At the beginning of your upkeep, if there is one or more counters on Vatborn Glider, flip it.
3/3
//
The Wings of Quicksilver
Legendary Creature - Phyrexian Horror
Flying
Whenever one or more Phyrexians deal combat damage to a player, proliferate.
5/5

Re: The Mighty Morphin' Magic Card

Posted: Fri Jan 19, 2024 4:11 pm
by dyd
Vatborn Glider // The Wings of Quicksilver + Fountain of Ichor

Ichor Vat 3
Artifact
: Add one mana of any color.
2uu: Transform Ichor Vat.
//
Ichor Pteron
Creature - Phyrexian Dinosaur
Flying
3/3

Re: The Mighty Morphin' Magic Card

Posted: Thu Jan 25, 2024 3:50 am
by OneAndOnly
Ichor Vat + Pacifism
.
Hot Springs
Land
Hot Springs enters the battlefield tapped.
T: Add W or U
1W: Transform Hot Springs, then attach it to target creature.
//
Relaxing Sauna
Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.

Re: The Mighty Morphin' Magic Card

Posted: Thu Jan 25, 2024 4:32 am
by AnotherAlias
Hot Springs // Relaxing Sauna + Barroom Brawl

Tumultuous Tavern
Land
Tumultuous Tavern enters the battlefield tapped.
T: Add r or g
1rg, , Sacrifice Transform Tumultuous Tavern: Each player secretly chooses a creature they control and a creature the player to the left of them controls. Then those choices are revealed. Each creature chosen first this way fights the second creature chosen by their controller. Activate only as a sorcery.

Re: The Mighty Morphin' Magic Card

Posted: Sun Jan 28, 2024 2:10 pm
by lookingupanddown
Tumultuous Tavern + Smoldering Crater

Brawler's Arena
Land
Brawler's Area enters the battlefield tapped.
: Add R.
Cycling 3RR
When you cycle Brawler's Arena, choose a creature target player controls and a creature another target player controls. Those two creatures fight each other.

Re: The Mighty Morphin' Magic Card

Posted: Fri Feb 02, 2024 4:15 pm
by shullz
Brawler's Arena + Expel the Interlopers

Righteous Scuffle 1WW
Sorcery
Choose a creature you control. Destroy all other creatures with power greater than or equal to the chosen creature's power.
Cycling 1W
Choose a creature you control. Destroy target creature an opponent controls with power greater than or equal to the chosen creature's power.

Re: The Mighty Morphin' Magic Card

Posted: Sat Feb 03, 2024 4:28 am
by AnotherAlias
Righteous Scuffle + Gaea's Touch

Gaea's Righteousness 2GW
Sorcery
You may put a basic Forest or Plains card from your hand onto the battlefield tapped. Destroy all creatures with power less than or equal to the number of lands you control.
Cycling 1(G/W)

Re: The Mighty Morphin' Magic Card

Posted: Sat Feb 03, 2024 4:33 am
by OneAndOnly
Gaea's Righteousness + Abdel Adrian, Gorion's Ward

Abdel Adrian, Wracked with Wroth -- 4GW
Legendary Creature - Human Warrior
When Abdel Adrian enters the battlefield, any number of permanents you control become Plains Forest lands until Abdel Adrian leaves the battlefield. For each permanent that becomes a land this way, create a 1/1 white Soldier creature token.
Choose a Background
4/4

Re: The Mighty Morphin' Magic Card

Posted: Wed Feb 07, 2024 7:28 pm
by lookingupanddown
Abdel Adrain, Wracked with Wroth + Untamed Hunger

Ganmir Bloodmonger 2BB
Legendary Creature - Orc Warrior
When Ganmir Bloodmonger enters the battlefield, for each creature you may create a black Aura enchantment token with "Enchanted creature gets +2/+1 and has menace." attached to that creature. For each Aura created this way, create a 0/1 black Thrull creature token.
4/4

Re: The Mighty Morphin' Magic Card

Posted: Thu Feb 15, 2024 5:15 pm
by dyd
Ganmir Bloodmonger + Persecute

Ganmir's Persecutor 2BB
Creature - Orc Warrior
When Ganmir's Persecutor enters the battlefield, choose a color. For each creature of that color, create a Cursed Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.)
4/4

Re: The Mighty Morphin' Magic Card

Posted: Wed Feb 21, 2024 11:49 am
by shullz
Ganmir's Persecutor + Volcanic Hammer

Cursed Throwing Hammer
Artifact - Equipment
Equipped creature has ", , Unattach Cursed Throwing Hammer: This creature deals damage equal to its power to another target creature."
Whenever Cursed Throwing Hammer becomes unattached from a creature, create a Cursed Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.)
Equip

Re: The Mighty Morphin' Magic Card

Posted: Sun Feb 25, 2024 2:12 pm
by lookingupanddown
Cursed Throwing Hammer + Nadier, Agent of the Duskenel

Spiteful Witch 2BB
Creature - Human Warlock
Whenever a token creature you control leaves the battlefield, Spiteful Witch deals 1 damage to target creature, then put a +1/+1 counter on it,
When Spiteful Witch dies, for each +1/+1 counter on it, create a Cursed Role token attached to target creature you don't control.
3/3

Re: The Mighty Morphin' Magic Card

Posted: Fri Mar 01, 2024 1:53 am
by Komandon
Spiteful Witch + Lifetap

Traveling Plague Mage 3B
Creature — Human Wizard
Whenever an opponent taps a nonbasic land becomes tapped you gain 1 life and they lose 1 life.
At the beginning of each endstep if you gained 5 or more life this turn, put a +1/+1 counter on Traveling Plague Mage.
3/3

Re: The Mighty Morphin' Magic Card

Posted: Fri Mar 01, 2024 2:41 am
by AnotherAlias
Traveling Plague Mage + Mimic|91138

Miasmatic Mask-Mimic 1WB
Artifact — Treasure
Whenever a nonbasic land an opponent controls becomes tapped, you gain 1 life and they lose 1 life. This ability triggers only once each turn.
As long as you have at least 5 life more than your starting life total, Miasmatic Mask-Mimic is a 3/3 Bird Shapeshifter creature in addition to its other types.
, Sacrifice Miasmatic Mask-Mimic: Add one mana of any color. Add three mana of any one color instead if you have at least 10 life more than your starting life total.

Re: The Mighty Morphin' Magic Card

Posted: Fri Mar 01, 2024 10:47 am
by lookingupanddown
Miasmatic Mask-Mimic + Requiem Angel

Seraph Statuette 1WW
Kindred Artifact - Angel Treasure
Whenever a nonbasic land an opponent controls becomes tapped, you may create a Treasure token. This ability triggers only once per turn.
As long as you have at least 5 life more than your starting life total. Treasure tokens you control are 1/1 white Angel Spirits with flying in addition to their other types.
, Sacrifice Seraph Statuette: Add one mana of any color. Add three mana of any one color instead if you have at least 10 life more than your starting life total.

Re: The Mighty Morphin' Magic Card

Posted: Mon Mar 04, 2024 1:02 pm
by dyd
Seraph Statuette + Mogg Salvage

Mogg Simulacrum 1r
Artifact Creature - Treasure Goblin
If an opponent controls a nonbasic land and you control a basic Mountain, you may cast this spell without paying its mana cost.
, Sacrifice ~: Add one mana of any color.
1rr, t, Sacrifice ~: Create there 1/1 red Goblin creature token.
1/1