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Re: Unreleased and New Card Discussion

Posted: Mon Jan 23, 2023 6:13 pm
by Venedrex
Atraxa players just lost their minds. lol

Re: Unreleased and New Card Discussion

Posted: Mon Jan 23, 2023 6:18 pm
by Dunadain
DirkGently wrote:
1 year ago
I don't know what sort of person will be happy that Ichormoon Gauntlet exists, but I bet they prefer spectators to participants if you catch my drift.
Reads the first part…

Rolls eyes

Reads the second part

Audibly groans

Reads that last ability

Vomits



But no, Elesh Norn, Mother of Machines is the real problematic card of this set guys, don't forget that.

Re: Unreleased and New Card Discussion

Posted: Mon Jan 23, 2023 7:42 pm
by duducrash
Cankerbloom will every set have a variation of this card? This is pretty good

Cathar Commando Haywire Mite and the recent werewolf were also great. Amazing cards

Re: Unreleased and New Card Discussion

Posted: Mon Jan 23, 2023 11:15 pm
by folding_music
the upside of that silly new gauntlet is that it raises the chances of playing the sweetest The Elderspell ever :3

Re: Unreleased and New Card Discussion

Posted: Tue Jan 24, 2023 12:49 am
by pokken
Lifeless wrote:
1 year ago
Proliferate is the real issue.
I've been saying for years they need to stop proliferate working on loyalty. There is no damn reason it should be a counter. It's so dumb

Re: Unreleased and New Card Discussion

Posted: Tue Jan 24, 2023 3:41 am
by EonAon
Dunadain wrote:
1 year ago
But no, Elesh Norn, Mother of Machines is the real problematic card of this set guys, don't forget that.
Honestly, I dont really think its going to be THAT much of an issue. Panharmonicon with it might be a bit overwhelming but other than Anointed Procession white has weird overall token production. I might use it in my Trostani but in that deck I dont use panharmonicon either. Admittedly with a body Panharmonicon is MUCH better as a card. The second bit of text is a bit more worrying, but I believe we have seen this before as well and really hasn't seen as much play as a card either. Maybe in some control shells this might get more abusive, but overall as a commander I dont see as much threat.

What I would much more worry about is the Dominus and the fairly easy to turn on indestructible we have seen so far.

Re: Unreleased and New Card Discussion

Posted: Tue Jan 24, 2023 3:24 pm
by Dunadain
EonAon wrote:
1 year ago
Dunadain wrote:
1 year ago
But no, Elesh Norn, Mother of Machines is the real problematic card of this set guys, don't forget that.
Honestly, I dont really think its going to be THAT much of an issue. Panharmonicon with it might be a bit overwhelming but other than Anointed Procession white has weird overall token production. I might use it in my Trostani but in that deck I dont use panharmonicon either. Admittedly with a body Panharmonicon is MUCH better as a card. The second bit of text is a bit more worrying, but I believe we have seen this before as well and really hasn't seen as much play as a card either. Maybe in some control shells this might get more abusive, but overall as a commander I dont see as much threat.

What I would much more worry about is the Dominus and the fairly easy to turn on indestructible we have seen so far.
Yeah, that was a joke. Some people were getting really up in arms when she got spoiled, I think she's a totally fine card that will see a moderate amount of play.

Re: Unreleased and New Card Discussion

Posted: Tue Jan 24, 2023 7:24 pm
by Lifeless
My oldest EDH deck is Godo with a dragons sub-theme and therefore I love everything about Chiss-Goria, Forge Tyrant.

Re: Unreleased and New Card Discussion

Posted: Tue Jan 24, 2023 7:32 pm
by NZB2323
Skyhunter strike force is definitely a card I'm considering for Tymna the Weaver/Ravos, Soultender cleric tribal. It's not a cleric and cost the same amount as Tymna, but with 2 commanders and protection it should be easy to active the lieutenant ability.

And with Tymna I'm attacking multiple opponents anyway. Giving +3/+3 to Tymna, Ravos, Changeling Outcast, Beloved Chaplain, and all my other creatures seems really good.

Re: Unreleased and New Card Discussion

Posted: Tue Jan 24, 2023 10:49 pm
by DirkGently
I didn't even notice Rhuk, Hexgold Nabber get spoiled, but rarely have I been so baffled about an ability. In a world where Ardenn, Intrepid Archaeologist why would anyone want to play Rhuk? What are you supposed to do, pre-equip to an Ornithopter to prepare for him entering the battlefield? Bro he costs 3 lol, why would you need to prepare?

Re: Unreleased and New Card Discussion

Posted: Tue Jan 24, 2023 11:30 pm
by pokken
On the flip side haste and trample are great words for an equipment dude heh
Presumably you'd play stuff like batterskull and other living weapon type things to facilitate I guess

Re: Unreleased and New Card Discussion

Posted: Wed Jan 25, 2023 12:00 am
by DirkGently
pokken wrote:
1 year ago
On the flip side haste and trample are great words for an equipment dude heh
Presumably you'd play stuff like batterskull and other living weapon type things to facilitate I guess
haste seems pretty meh for an equipment commander, given that you probably want to equip stuff first. Obviously his ability theoretically circumvents that, but he's so cheap that you'd have to intentionally delay casting him in order to set him up, which kinda defeats the point.

Living weapon is a good point. But them needing to attack or die means you can't suddenly chuck a batterskull onto him out of nowhere unless you can grant it haste or sacrifice it, which seems like a lot of work for a one-time mana discount.

Re: Unreleased and New Card Discussion

Posted: Wed Jan 25, 2023 3:09 am
by Serenade
Not sure if anyone's role/description has changed as much as Kara Vrist's. Hope we get her in a future set.

I want to use White Sun's Twilight or Their Number Is Legion into Monumental Corruption.

Re: Unreleased and New Card Discussion

Posted: Wed Jan 25, 2023 6:33 am
by Mookie
Armored Scrapgorger is very interesting. It doesn't necessarily replace Scavenging Ooze, but it's a mana dork that also lets you exile cards for free, which is quite nice. I would at least consider it an upgrade over Sylvan Caryatid.

Re: Unreleased and New Card Discussion

Posted: Wed Jan 25, 2023 12:06 pm
by duducrash
Mookie wrote:
1 year ago
Armored Scrapgorger is very interesting. It doesn't necessarily replace Scavenging Ooze, but it's a mana dork that also lets you exile cards for free
Do you think there will be niche cases where you'll have to exile your own stuff and if so, would those cases affect your winning % more or less than having a 3/3 instead of a 0/2 hexproof?

Re: Unreleased and New Card Discussion

Posted: Wed Jan 25, 2023 2:13 pm
by BeneTleilax
Dunadain wrote:
1 year ago
Yeah, that was a joke. Some people were getting really up in arms when she got spoiled, I think she's a totally fine card that will see a moderate amount of play.
I think she's not *broken* but she is obnoxious. She's a value engine that can incidentally lock some strategies out, while at the same time making herself invulnerable to some of the more common types of creature removal (Ravenous Chupacabra effects). As such, she's likely to put one player significantly ahead, and one other, effectively at random, notably behind.

Dauthi Voidwalker is often the same, if there's an aristo deck, and it's not broken, but it sucks. At the same time, she's not effective meta-level hate for ETBs, the same way Voidwalker (and Gisa, and Kalitas) make people think twice about building aristocrats. She rewards the same kind of everything-on-a-stick ETB deck that she punishes in opponents. If there are two ETB-focused decks at the table, I imagine a number of their games will come down to which drew her first.

Re: Unreleased and New Card Discussion

Posted: Wed Jan 25, 2023 2:42 pm
by duducrash
Guys, help me english isn't my first language. Migloz, Maze Crusher is Migloz some thing that crushes in a maze or that crushes mazes? I'm dissapointed it doesnt crush Maze's end :(

Re: Unreleased and New Card Discussion

Posted: Wed Jan 25, 2023 2:51 pm
by Mookie
duducrash wrote:
1 year ago
Mookie wrote:
1 year ago
Armored Scrapgorger is very interesting. It doesn't necessarily replace Scavenging Ooze, but it's a mana dork that also lets you exile cards for free
Do you think there will be niche cases where you'll have to exile your own stuff and if so, would those cases affect your winning % more or less than having a 3/3 instead of a 0/2 hexproof?
My experience from playing with stuff like Relic of Progenitus suggests that in a four player game, the rate at which graveyards fill vastly outpaces one card per turn cycle. It's possible for it to backfire in the early game - i.e. if you go first and have a fetchland that you don't want to exile - but in the mid-to-late game, I don't expect it to be a significant issue. I suppose it could be hit by Deflecting Swat, but that seems.... extremely niche.

Losing hexproof is another thing that can matter in some games, but I think that pointing removal at mana dorks is somewhat uncommon in EDH. It certainly can happen, particularly if you're one mana away from casting your commander or some other big spell, but I feel like people usually save their removal for bigger threats. Pointing removal at grave hate is a thing though - if you really need your mana dork to survive and don't want the graveyard player to kill it, then I could see playing something less intrusive.

On the flip side, being a 3/3 attacker instead of a 0/3 defender is relevant in most games. There are plenty of situations where it is nice to have an extra attacker to carry a piece of equipment, or attack a planeswalker, or be pumped by Craterhoof Behemoth, or whatever. It does take a few turns to come online, so I wouldn't value it that highly, but it is a nice bit of versatility. I know my Animar deck is currently running both Sylvan Caryatid and Edric, Spymaster of Trest, so that's at least one deck in which having an extra attacker is relevant.

...so yeah, overall, I would say my mental math primarily comes down to 'mana dork doubles as grave hate' vs 'mana dork occasionally killed by the graveyard player', in which case I value having the grave hate. Hexproof vs +3/+0 and no defender is closer to even in a vacuum (since living to get all the counters isn't guaranteed), but it goes up in value for decks that care about attacking. 'Occasionally exiles my own stuff' doesn't factor into my math whatsoever.



....in other news, I'll note that Synthesis Pod exists, and it's no Birthing Pod.

Re: Unreleased and New Card Discussion

Posted: Wed Jan 25, 2023 3:09 pm
by Dunadain
Why is new Thrun so much worse than old thrun? =/

Re: Unreleased and New Card Discussion

Posted: Wed Jan 25, 2023 5:04 pm
by PrimevalCommander
Synthesis Pod : how can we make this NOT Birthing Pod for spells? Use your Opponent's Library, boom totally balanced :P

Though the big draw to Birthing Pod is being a self-feeding engine, which doesn't really work with spells on the stack. Not sure if this would have been broken if it used your own library or not. Definitely would have been more interesting though. Using opponents stuff is sooo hit/miss these days, even more so when it is random cards in library. But it can be used advantageously for sure.

Re: Unreleased and New Card Discussion

Posted: Wed Jan 25, 2023 5:10 pm
by Dunadain

Re: Unreleased and New Card Discussion

Posted: Wed Jan 25, 2023 5:46 pm
by Serenade
Migloz, Maze Crusher

I'm excited about this guy because G has counter support, and there are a number of new oil counter guys in R (not sure if that color has had that much counter interaction before now). The deck probably will be too general-focused and I'll scrap it early…but I at least want to attempt the challenge.

Re: Unreleased and New Card Discussion

Posted: Wed Jan 25, 2023 7:58 pm
by Dunharrow
Dunadain wrote:
1 year ago
I want to build a deck around Synthesis Pod and Eternal Scourge/Misthollow Griffin/Squee, the Immortal.
Seems interesting.
What commander would best support this?

Re: Unreleased and New Card Discussion

Posted: Thu Jan 26, 2023 1:52 pm
by Sliversofmany
I feel like battles are going to be rampant in the final set of the phyrexian story arc

Re: Unreleased and New Card Discussion

Posted: Thu Jan 26, 2023 2:09 pm
by PrimevalCommander
Solphim, Mayhem Dominus is a windmill slam into my Zurzoth, Chaos Rider deck. I'm getting several good damage multipliers these last few sets. Hoping the non-combat damage clause keep this card modest in price as it is exactly what I need.

Conduit of Worlds is another high on my wish list. I needed another low mv effect for Titania, Protector of Argoth and was expecting it on a creature, but I'll take it on an artifact with a bit of topdeck protection.

I'm liking most of the Dominus creatures. Powerful, but not overtly broken. Similar to the Defiliers that I also really liked. Mondrak, Glory Dominus is also on my list, but might be out of budget since there aren't many of these effects floating around. My brother will love Drivnod, Carnage Dominus in Teysa Karlov as redundancy for Teysa, with indestructible to boot!