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Re: Chain of Creature Types Game

Posted: Sat Mar 13, 2021 8:15 pm
by JovialJovian
Dogged Killer 2BB
Creature - Dog Assassin
T: Destroy target tapped creature if it has a bounty counter on it, otherwise put a bounty counter on that creature.
Creatures with bounty counters on them have "T, Exert this creature: Remove a bounty counter from this creature."
Everyone lets their guard down eventually.
3/4

Re: Chain of Creature Types Game

Posted: Sat Mar 13, 2021 8:39 pm
by Krishnath
Paid Killer 2B
Creature - Human Mercenary Assassin
Kicker 2B
Deathtouch
If Paid Killer's kicker cost was paid, it deals 1 damage to target creature when it enters the battlefield.
"Nothing personal, it's just business"
1/2

Re: Chain of Creature Types Game

Posted: Sun Mar 14, 2021 12:07 am
by lookingupanddown
Hired Ronin 2BR
Creature - Human Samurai Mercenary
Bushido 2
Whenever a creature dealt damage by Hired Ronin dies, its controller discards a card and you create a Treasure token.
"I used to answer to a living daimyo. Now, I follow only gold."
2/3

Re: Chain of Creature Types Game

Posted: Sun Mar 14, 2021 4:24 am
by JovialJovian
Oni of Lost Battles 1BB
Creature - Demon Samurai
First strike
Bushido X, where X is the number of soul counters on Oni of Lost Battles.
Whenever an attacking or blocking nontoken creature dies, put a soul counter on Oni of Lost Battles.
When Oni of Lost Battles dies, you lose life equal to the number of soul counters on it.
3/1

Re: Chain of Creature Types Game

Posted: Mon Mar 15, 2021 6:21 pm
by dangerousdice
pactripper sliver - [sym3][symb][symb]
creature - demon sliver
whenever a sliver you control leaves the battlefield, you may search your library for a sliver card, reveal it, and put it in your hand. shuffle.
1/3

Re: Chain of Creature Types Game

Posted: Mon Mar 15, 2021 10:10 pm
by dyd
Khalni Sliver wubrg
Legendary Creature - Sliver Ally
Slivers and Allies you control have absorb 2 (if a source would deal damage to it, prevent 2 of that damage) and "Whenever this creature or another Sliver or Ally enters the battlefield under your control, add one mana of any color."
5/5

Re: Chain of Creature Types Game

Posted: Mon Mar 15, 2021 10:16 pm
by Krishnath
Willowood Druid 1G
Creature - Elf Druid Ally (C)
When Willowwood Druid or another ally enters the battlefield under your control, add G.
1/1

Re: Chain of Creature Types Game

Posted: Mon Mar 15, 2021 10:21 pm
by JovialJovian
Wyrm of the Grove 4RG
Creature - Dragon Druid
Flying
Landfall - Whenever a land enters the battlefield under your control, creatures you control get +1/+0 until end of turn.
2RG: Search your library for a basic land card and put it onto the battlefield tapped, then shuffle your library.
4/4

Re: Chain of Creature Types Game

Posted: Tue Mar 16, 2021 10:58 am
by lookingupanddown
Gavagar, the Eternal Flame 3RRR
Creature - Phoenix Dragon
Flying, haste
Whenever a creature deals 1 or more damage to you, put a +1/+1 counter each on Gavagar, the Eternal Flame and another target creature you control.
At the beginning of each player's end step, if you dealt 3 or more noncombat damage to any player, you may pay 1RR. If you do, return Gavagar, the Eternal Flame from your graveyard to the battlefield tapped.
5/4

Re: Chain of Creature Types Game

Posted: Tue Mar 16, 2021 1:15 pm
by Krishnath
Phoenix Egg 2R
Creature - Phoenix Egg (R)
When Phoenix Egg dies, create a 3/3 red Phoenix creature token with flying and haste, then shuffle Phoenix Egg into your library.
0/1

Re: Chain of Creature Types Game

Posted: Tue Mar 16, 2021 8:35 pm
by dangerousdice
glintscale egg - [symg][symg]
creature - hydra egg
defender
when glintscale egg dies, you may search your library for a hydra with mana value X or less, were X is this creatures toughness.
0/1

Re: Chain of Creature Types Game

Posted: Wed Mar 17, 2021 12:16 am
by JovialJovian
Rampart Grotesque X
Artifact Creature - Hydra Gargoyle Wall
Defender
Rampart Grotesque enters the battlefield with X +1/+1 counters on it.
0: Rampart Grotesque loses defender and gains flying until end of turn, this ability costs 1 more to activate for each +1/+1 counter on Rampart Grotesque
0/0

Re: Chain of Creature Types Game

Posted: Wed Mar 17, 2021 9:55 am
by Krishnath
dangerousdice wrote:
3 years ago
glintscale egg - [symg][symg]
creature - hydra egg
defender
when glintscale egg dies, you may search your library for a hydra with mana value X or less, were X is this creatures toughness.
0/1
Ok, what do you do with the card you find?

Anyway,

Chargoyle 2RW
Creature - Elemental Gargoyle
Flying, Haste, Vigilance,
Landfall - Put a +1/+1 counter on Chargoyle.
2/2

Re: Chain of Creature Types Game

Posted: Wed Mar 17, 2021 2:20 pm
by lookingupanddown
Slithering Infinity 3UUU
Creature - Elemental Snake Avatar
When Slithering Infinity enters the battlefield, it gains hexproof until end of turn.
Whenever Slithering Infinity attacks, create a token that's a copy of it.
When Slithering Inifinity leaves the battlefield, you may exile it. If you do, return it to the battlefield tapped at the beginning of your next end step.
It is the slow, unstoppable progress of time made form.
5/5

Re: Chain of Creature Types Game

Posted: Mon Mar 22, 2021 10:09 pm
by JovialJovian
Swallower of the Heavens 3BB
Enchantment Creature - Snake Demon
When Swallower of the Heavens enters the battlefield, exile any number of other creatures and/or enchantments you control until Swallower of the Heavens leaves the battlefield.
When Swallower of the Heavens blocks or is blocked by a creature, exile that creature until Swallower of the Heavens leaves the battlefield.
Swallower of the Heavens gets +1/+1 for each card exiled with it, and has flying if a card exiled with it has flying. The same is true for deathtouch, double strike, first strike, haste, lifelink, menace, reach, trample, vigilance.
1/1

Re: Chain of Creature Types Game

Posted: Mon Mar 22, 2021 11:15 pm
by dyd
Scape Goat 3BB
Creature - Goat Demon
Flying
Whenever a nontoken creature you don't control dies, you may return it from its owner's graveyard merged under Scape Goat.
5/5

Re: Chain of Creature Types Game

Posted: Wed Mar 24, 2021 12:58 am
by lookingupanddown
Surefoot Automaton 2R
Artifact Creature - Goat Construct (C)
Reach
1R: Choose a basic land type. Surefoot Automaton gains landwalk of the chosen type until the end of that turn. Activate this ability only once per turn.
Sebio Thurishan spent most of his childhood watching mountain goats scale the steepest of cliffs. In his first major project as a lifecrafter, he sought to emulate, and then surpass, their climbing ability.
2/1

Re: Chain of Creature Types Game

Posted: Wed Mar 24, 2021 12:05 pm
by folding_music
Vengeful AI 1ugr
Creature - Construct Illusion Basilisk (M)
If Vengeful AI is in your deck as the game begins, reveal it and add it to any opponent's command zone if that command zone does not include another card named Vengeful AI. That player may cast it from their command zone once this game and they may spend mana of any color to cast it.
At the end of your turn, if Vengeful AI is in your command zone, lose 1 life.
When Vengeful AI dies, return it to its owner's hand.
5/5

Re: Chain of Creature Types Game

Posted: Wed Mar 24, 2021 2:28 pm
by JovialJovian
Illusory Army 1UU
Creature - Illusion Army
Cast this spell only if you've cast another creature spell this turn.
Whenever a non-Illusion creature enters the battlefield under your control, create a token that's a copy of that creature, except it's an Illusion in addition to its other types.
Whenever an Illusion you control becomes the target of a spell or ability, sacrifice an Illusion.
When Illusory Army dies, sacrifice all Illusions.
4/4

Re: Chain of Creature Types Game

Posted: Thu Mar 25, 2021 10:42 am
by lookingupanddown
Wicker Diversion XX
Artifact Creature - Scarecrow Army
Defender
Wicker Diversion enters the battlefield with X +1/+1 counters on it.
3WB: Wicker Diversion loses defender and gains menace and indestructible until end of turn.
The village made them to give the impression that there would be resistance against any invaders. The necromancer saw through the ruse and turned it against them.
0/0

Re: Chain of Creature Types Game

Posted: Wed Mar 31, 2021 4:43 am
by Henlock
Ragged Poledoll 2
Artifact Creature - Scarecrow Construct (c)
Defender, reach
Creatures witj flyng enter the battlefield tapped.
1/3

Re: Chain of Creature Types Game

Posted: Wed Mar 31, 2021 4:49 am
by void_nothing
Mock Scuttler 4
Artifact Creature - Crab Construct
T: Return another target artifact to its owner's hand.
2: Mock Scuttler gets +1/-1 or -1/+1 until end of turn.
2: Return Mock Scuttler to its owner's hand.
1/4

Re: Chain of Creature Types Game

Posted: Thu Apr 01, 2021 6:38 am
by lookingupanddown
Hollow Scuttler BB
Creature - Skeleton Crab
Menace
At the beginning of your end step, pay 2 or sacrifice Hollow Scuttler.
Reanimating a shed shell is easy. Keeping it together is the hard part.
4/1

Re: Chain of Creature Types Game

Posted: Thu Apr 01, 2021 8:24 pm
by dyd
Paradog B
Creature - Skeleton Dog
Haste, menace
At the beginning of your end step, pay 2 or sacrifice ~.
Escape – b, Exile three other cards from your graveyard.
If you thought that chasing one's tail was pointless, watch it chasing its every single part.
1/1

Re: Chain of Creature Types Game

Posted: Fri Apr 02, 2021 3:50 am
by void_nothing
Ainok Mountaineer 3RR
Creature - Dog Scout
Ainok Mountaineer can't be blocked by creatures with flying.
T: Target creature gets +X/+0 until end of turn, where X is the number of Mountains you control. Activate this ability only during combat on your turn before blockers are declared.
2/4