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Re: The Mighty Morphin' Magic Card

Posted: Mon Jun 28, 2021 10:38 am
by lookingupanddown
Stitcher's Familiar + Keldon Champion

Keldon Flamespeaker 2RR
Creature - Human Shaman
Echo 2RR
When Keldon Flamespeaker enters the battlefield, discard a card, then draw a card. Keldon Flamespeaker deals X damage to target creature or planeswalker, where X is the number of creature cards in your graveyard.
3/2

Re: The Mighty Morphin' Magic Card

Posted: Wed Jun 30, 2021 3:50 am
by void_nothing
Keldon Flamespeaker + Island

Speaking Geyser 3R
Creature - Elemental
Echo 3R
T: Add UU.
When Speaking Geyser dies, discard two cards, then draw two cards.
4/3

Re: The Mighty Morphin' Magic Card

Posted: Thu Jul 01, 2021 7:03 am
by dyd
Speaking Geyser + Cogmentor

Cogspeaker 1
Artifact Creature - Gnome Rigger
Evoke 3
When Cogspeaker dies, it assembles a Contraption and you may reassemble up to one target Contraption you control.
"Cogs on toads / Cogs on frogs / Cogs on roads / And cogs on cogs."
—Song of the Cogspeaker
1/1

Re: The Mighty Morphin' Magic Card

Posted: Fri Jul 02, 2021 9:16 am
by Rithaniel
Cogspeaker + Rakdos Signet

Brimstone Speaker
Artifact Creature - Gnome
Evoke — Tap an untapped artifact you control
When Brimstone Speaker dies, add .
"Flame for you / Flame for me / Flame for everyone / For all to see."
—Song of the Pyromaniac

1/1

Re: The Mighty Morphin' Magic Card

Posted: Tue Jul 06, 2021 2:03 am
by lookingupanddown
Brimstone Speaker + Sewer Nemesis

Mindstorm Exarch 2BB
Artifact Creature - Horror
Mindstorm Exarch's power and toughness are each equal to the number of cards in the graveyard of the player with the most cards in their graveyard.
: Add BR. You lose 1 life. Each opponent mills a card.
*/*

Re: The Mighty Morphin' Magic Card

Posted: Thu Jul 08, 2021 3:02 am
by Rithaniel
Mindstorm Exarch + Savage Punch

Quick explanation: +2/+2 when you control a creature with power 4 or greater → 2 is half of 4.

Brawlfist
Artifact Creature - Bear Horror
Brawlfist's power and toughness are each equal to half the greatest power among other creatures you control, rounded up.
, Pay life equal to Brawlfist's power: Brawlfist fights target creature.
*/*

Re: The Mighty Morphin' Magic Card

Posted: Thu Jul 08, 2021 4:09 am
by void_nothing
Brawlfist + Naya Charm

Master of the Offered Palm 1GGG
Creature - Human Monk
Whenever Master of the Offered Palm attacks, choose one -
• Another target creature you control fights target creature.
• Double the power and toughness of another target creature until end of turn.
• Scry 3.
• Destroy target enchantment.
• Put target permanent card from your graveyard on top of your library.
Each finger reveals one discipline.
3/3

Re: The Mighty Morphin' Magic Card

Posted: Thu Jul 08, 2021 11:08 am
by lookingupanddown
Master of the Offered Palm + Shadows' Verdict

Sultai Colosseum 3BGG
Legendary Sorcery
Double the power and toughness of any number of target creatures you control, then they each fight another target creature you don't control. Exile all creatures that died this way and all creatures in all graveyards with toughness less than or equal to the greatest power among creatures that died this way. If you control one or more creatures after this spell resolves, put target permanent card from your graveyard on top of your library.

Re: The Mighty Morphin' Magic Card

Posted: Sun Jul 18, 2021 12:34 pm
by Rithaniel
Sultai Colosseum + Primordial Ooze

Colosseum of Death
Enchantment
At the beginning of your upkeep, target creature you control fights target creature you don't control. Then, if the creature you control is still on the battlefield, return target permanent card from your graveyard to your hand. If the creature you don't control is still on the battlefield, you lose life equal to its power.

Re: The Mighty Morphin' Magic Card

Posted: Sun Jul 18, 2021 8:00 pm
by dyd
Colosseum of Death + Rally for the Throne

Deadly Rally
Instant
Target creature you control fights target creature you don't control. If you spent mana of at least three colors to cast this spell, return a non-creature permanent card from your graveyard to your hand.

Re: The Mighty Morphin' Magic Card

Posted: Mon Jul 19, 2021 3:39 am
by void_nothing
Deadly Rally + Capashen Unicorn

Khalni Ripper 2G
Creature - Wolverine
Hexproof
Converge - When Khalni Ripper enters the battlefield, destroy up to X target artifacts and/or enchantments, where X is the number of colors of mana spent to cast this spell.
1/2

Re: The Mighty Morphin' Magic Card

Posted: Mon Jul 19, 2021 8:37 pm
by lookingupanddown
Khalni Ripper + Haazda Officer

Cursebreaker Cathar X2WW
Creature - Human Soldier
Protection from noncreatures
When Cursebreaker Cathar enters the battlefield, destroy X target artifacts and/or enchantments. For each artifact or enchantment destroyed this way, X target creatures get +1/+1 until end of turn.
"Sigarda has blessed me in the fight against the darkness. Today, I share her strength with you."
3/2

Re: The Mighty Morphin' Magic Card

Posted: Wed Jul 21, 2021 4:11 am
by Rithaniel
Cursebreaker Cathar + Goblin Roughrider

Forerunner of the Roughriders
Creature - Goblin Knight
Haste
When Forerunner of the Roughriders enters the battlefield, up to X target creatures each lose all abilities, gain haste, and become Goblin Knights with base power and toughness 3/2 until end of turn.
Gribble lives on in legend, and in the heart of every Skrill Tamer.
3/2

Re: The Mighty Morphin' Magic Card

Posted: Wed Jul 21, 2021 5:30 am
by void_nothing
Forerunner of the Roughriders + Settle the Score

Dralnu's Legion X2BR
Creature - Goblin Zombie
When you cast Dralnu's Legion, create a 2/2 black Zombie creature token.
First strike
When Dralnu's Legion enters the battlefield, put two +1/+1 counters on each of up to X target Zombies and you lose two times X life.
2/1

Re: The Mighty Morphin' Magic Card

Posted: Thu Jul 22, 2021 8:33 pm
by lookingupanddown
Dralnu's Legion + Battle Rampart

Sunhome Recruiter 2RW
Creature - Minotaur Soldier
: Put a +1/+1 counter on target creature. It gains haste until end of turn.
"What do you think, kid? Ready to join the Legion?"
2/3

Re: The Mighty Morphin' Magic Card

Posted: Sat Jul 24, 2021 12:29 pm
by dyd
Sunhome Recruiter + Natural Spring

Vitu-Ghazi Celebrant 2gW
Creature - Centaur Cleric
Sacrifice ~: Target player gains 8 life.
3/3

Re: The Mighty Morphin' Magic Card

Posted: Sun Jul 25, 2021 5:00 am
by Rithaniel
Vitu-Ghazi Celebrant + Frostwind Invoker

Vitu-Ghazi Invoker
Creature - Centaur Cleric
: Target player gains 2 life for each creature they control.
5/5

Re: The Mighty Morphin' Magic Card

Posted: Mon Jul 26, 2021 1:58 pm
by lookingupanddown
Vitu-Ghazi Invoker + Thrill-Kill Assassin

Venomous Exemplar 2BG
(art shows a giant scorpion with a cobra for a tail)
Creature - Snake Scorpion
Deathtouch
5: Put a +1/+1 counter on target creature. It gains deathtouch until your next turn and can't block this turn.
3/3

Re: The Mighty Morphin' Magic Card

Posted: Thu Jul 29, 2021 9:33 am
by dyd
Venomous Exemplar + The Royal Scions

Boilerworks Exemplar 2ur
Creature - Weird
Boast - u:Draw a card, then discard a card.
Boast - r: ~ gets +2/+0 and gains first strike and trample until end of turn.
Boast - 8: Draw four cards. When you do, ~ deals damage to any target equal to the number of cards in your hand.
3/3

Re: The Mighty Morphin' Magic Card

Posted: Mon Aug 02, 2021 3:12 am
by Rithaniel
Boilerworks Exemplar + Boros Reckoner

Boero Mercenary
Creature - Minotaur Weird
, Discard a card: Draw a card. Activate this ability only once each turn.
: Boero Mercenary gains double strike until end of turn.
: Until end of turn, whenever Boreo Mercenary deals damage, you draw that many cards.
2/4

Re: The Mighty Morphin' Magic Card

Posted: Mon Aug 02, 2021 5:55 am
by lookingupanddown
Boero Mercenary + Sacred Wolf

Silverfur Shaman 3GG
Creature - Wolf Shaman
3, Discard a card: Until end of turn, whenever Silverfur Shaman or another Wolf you control deals combat damage to a player, draw a card.
GG, : Silverfur Shaman gains hexproof until end of turn.
3GG: Silverfur Shaman gets +X/+X until end of turn, where X is the number of cards in your hand.
"My affinity to the moon has only been strengthened by Avacyn's gift. I pledge my wisdom to the pack she leads."
3/3

Re: The Mighty Morphin' Magic Card

Posted: Tue Aug 03, 2021 6:37 pm
by dyd
Silverfur Shaman + Vineglimmer Snarl

Vineglimmer Shaman 3Gu
Creature - Orc Shaman
3, Discard a card: Until end of turn, whenever a Cleric, Druid, Shaman, Warlock, or Wizard you control deals combat damage to a player, draw a card.
(g/U)(g/U), : ~ gains hexproof until end of turn.
3(g/U)(g/U): ~ gets +X/+X until end of turn, where X is the number of cards in your hand.
3/3

Re: The Mighty Morphin' Magic Card

Posted: Wed Aug 04, 2021 4:35 am
by void_nothing
Vineglimmer Shaman + Voice of Resurgence

Heart of Wisdom GWU
Creature - Avatar Druid Cleric Wizard
Heart of Wisdom's power is equal to the number of Druids you control, its toughness is equal to the number of Clerics you control, and it has ward X, where X is the number of Wizards you control.
You may cast Druid, Cleric, and Wizard spells as though they had flash.
Whenever an opponent casts a spell during your turn, you may draw a card.
*/*

Re: The Mighty Morphin' Magic Card

Posted: Mon Aug 09, 2021 12:20 am
by lookingupanddown
Heart of Wisdom + Golgari Signet

Leyline Scavenger BBGG
Creature - Zombie Druid
1, , Exert Leyline Scavenger: Add X mana in any combination of B and G, where X is the number of Druids you control.
Whenever an opponent casts a spell during your turn, you may draw a card.
2/4

Re: The Mighty Morphin' Magic Card

Posted: Mon Aug 09, 2021 7:12 pm
by dyd
Leyline Scavenger + Shardless Agent

Hungering Ghoul 1BG
Creature - Zombie
Cascade
1, , Sacrifice Hungering Ghoul: Add c for each creature that died this turn.
Whenever an opponent casts a spell during your turn, sacrifice ~.
2/2