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Re: The Wall Game

Posted: Tue Oct 18, 2022 6:31 pm
by OneAndOnly
Knucklepunch Wall -- 3G
Creature - Wall
Defender
Whenever another creature fights another creature, that creature fights Knucklepunch Wall. Then, if Knucklepunch Wall is on the battlefield, put a strength counter on it.
Remove ten strength counters from Knucklepunch Wall: Knucklepunch Wall gets +10/+10, loses defender and gains trample until end of turn.
0/8
.
Next: A wall build by aLIeNs

Re: The Wall Game

Posted: Wed Oct 19, 2022 2:56 pm
by lookingupanddown
Blorbian Skywall 4
Artifact Creature - Wall
Defender, flying
Prevent all damage dealt by artifacts to Blorbian Skywall.
Blorbian Skywall can block any number of Vehicles.
Refugees from Blorb-12 can be found across the galaxy by their distinctive domes, seen from space. Their main purpose? To prepare for the next time Captain Rex Nebula blunders his way onto their new planet.
0/6

Next: an acorn Wall... made of acorns

Re: The Wall Game

Posted: Thu Oct 20, 2022 10:26 pm
by CunningGabe
Chitterfang's Fortress G
Legendary Creature - Wall
Cumulative Upkeep - Put an acorn on Chitterfang's Fortress. (Use real acorns. They all have to touch this card.)
Defender
Chitterfang's Fortress gets +0/+1 for each acorn on it.
When Chitterfang's Fortress dies, target Squirrel you control gets +X/+X until end of turn, where X is the number of acorns on Chitterfang's Fortress.
0/3

Next: A wall with Kicker

Re: The Wall Game

Posted: Fri Oct 21, 2022 12:09 am
by JovialJovian
Wall of Rubble 1
Artifact Creature - Wall (U)
Kicker X
Flash
Defender
Vanishing 1
When Wall of Rubble enters the battlefield, if it was kicked, put X time counters on it.
0/5

Next: a wall of Beans

Re: The Wall Game

Posted: Wed Oct 26, 2022 1:51 am
by lookingupanddown
Beanstalk Row GG
Creature - Plant Wall
Defender
: Add G. Put a bean counter on Beanstalk Row.
XG, , Remove X bean counters from Beanstalk Row: Create a Food token. You gain X life.
0/3

Next: a trench wall

Re: The Wall Game

Posted: Wed Oct 26, 2022 4:35 pm
by Ulka
Infantry Trench W
Creature - Wall
Defender
When Infantry Trench enters the battlefield, create a 1/1 white Soldier token.
Infantry Trench gets +1/+1 for each Soldier you control.
0/1

Next: Wall of Hamster Cages

Re: The Wall Game

Posted: Fri Oct 28, 2022 6:31 pm
by OneAndOnly
Hamster Habitat - 1WG
Creature - Wall
At the beginning of your upkeep, tap a rodent you control and choose one: (Rodents are Hamsters, Rats, Mice, Squirrels and Rootwallas. But not Brushwaggs.)
Drink the Water: Gain two life.
Run the Wheel: Put a +1/+1 counter on it.
Take a Nap: Put a stun counter on it. It gains hexproof until end of turn.
Groom Its Fur: Destroy any number of Auras on it.
0/6
.
Next: A dirty wall, that's very unclean.

Re: The Wall Game

Posted: Fri Oct 28, 2022 7:58 pm
by dyd
Greased Wall u
Creature - Wall
Whenever Greased Wall blocks a creature, tap that creature and put two stun counters on it. They gain "Creatures you control enter the battlefield tapped" for as long as there have a stun counter.
0/3

Next: a Wall of coffins or jewels

Re: The Wall Game

Posted: Sun Nov 06, 2022 3:54 pm
by lookingupanddown
Stacked Coffins 3BB
Artifact Creature - Wall
Defender
Whenever a source deals damage to Stacked Coffins, prevent that damage. Put a -1/-1 counter on Stacked Coffins, then choose one —
• Create a 2/2 black Zombie creature token. The controller of the damage source loses 1 life.
• Create a 1/1 black Vampire creature token with lifelink.
• Create a 1/1 black Shade creature token with "1B: This creature gets +1/+1 until end of turn."
0/5

Next: a trench

Re: The Wall Game

Posted: Sun Nov 06, 2022 4:51 pm
by spacemonaut
Furrowed Trench 3WW
Artifact Creature — Soldier Wall (U)
When Furrowed Trench enters the battlefield, create three 1/1 white Soldier creature tokens.
Other untapped Soldiers you control have hexproof.
3RR, Exile Furrowed Trench from your graveyard: Choose a target creature. Each Soldier you control deals 1 damage to that creature. Activate only as a sorcery.
0/3


next: a wave

Re: The Wall Game

Posted: Mon Nov 07, 2022 3:41 am
by OneAndOnly
Tolarian Breakwater -- 8UU
Creature - Wall
Prototype -- 1UU 3/2
Flash
Defender
When Tolarian Breakwater enters the battlefield, choose one -- Counter target spell with mana value less than or equal to its power; or draw cards equal to its toughness.
7/8
.
Next: A electrified-fence type of wall, only some sort of magic rather than electricity, but it still keeps cattle penned in.

Re: The Wall Game

Posted: Mon Nov 07, 2022 12:25 pm
by dyd
Barking Fence 2r
Artifact Creature - Dog Wall
Defender
Creatures can't attack alone.
Barking bells were a failure as anti-intrusion alarms, but farmers soon find a good use for them.
3/3


Next: a wall to rule them wall

Re: The Wall Game

Posted: Tue Nov 15, 2022 4:02 pm
by JovialJovian
The High Parapet of Sursia 1WBR
Legendary Creature - Wall
Defender
When The High Parapet of Sursia enters the battlefield, gain control of all Walls, then untap all Walls.
Walls you control get +X/+0, where X is the number of Walls you control.
Whenever an ability of a Wall you control is activated, you may pay 2. If you do, copy that ability, you may choose new targets for the copy.
0/6

Next: a wall of elements

Re: The Wall Game

Posted: Thu Nov 17, 2022 2:41 am
by lookingupanddown
Roil Convergence 2UR
Creature - Elemental Wall
Defender
Whenever Roil Convergence blocks a creature, flip a coin. If you lose the flip, return Roil Convergence and all creatures it's blocking to its owner's hand.
3: Flip a coin, If you win the flip, Roil Convergence gets +4/-4, gains first strike, and loses defender until end of turn.
Every adventure has a story of different aspects of the Roil colliding and suddenly coming to life.
0/5

Next: a wall of broken automatons

Re: The Wall Game

Posted: Thu Nov 17, 2022 2:07 pm
by OneAndOnly
Broken Conveyor Belt -- 8
Artifact Creature - Automaton Wall
Defender
Whenever an artifact creature dies, exile it imprinted on Broken Conveyor Belt. If you do, put a +1/+1 counter on Broken Conveyor Belt and untap it.
X: Broken Conveyor Belt becomes a copy of an artifact creature card imprinted on it with mana value X until end of turn.
0/5
.
Next: A wall that makes you feel nice and comfortable.

Re: The Wall Game

Posted: Sun Jan 22, 2023 9:21 pm
by JovialJovian
Steam Baths of Meletis 3WU
Legendary Creature - Wall
Defender
Creatures attacking you or planeswalkers you control get -3/-0.
Whenever one or more unblocked creatures deal zero combat damage, you gain life equal to those creatures' total bas power, then you draw a card.
0/5

Next: A wall with an agenda or ulterior motive

Re: The Wall Game

Posted: Sun Jan 29, 2023 2:49 pm
by lookingupanddown
Paid Mob 2B
Creature - Human Rogue
Defender
Paid Mob can block any number of creatures.
Whenever Paid Mob blocks a creatures, that creature's controller loses 1 life for each creature blocked by Paid Mob. If five or more creatures are blocked this way, each opponent discards a card at random.
They had no true conviction, nothing to fight for. They were there to discredit and poison the well.
0/5

Next: a wall from any one layer of New Phyrexia

Re: The Wall Game

Posted: Fri Feb 10, 2023 5:26 am
by void_nothing
Seedcore Thicket 2G
Creature - Phyrexian Plant Wall
Flash
Defender
When Seedcore Thicket enters the battlefield, proliferate.
Seedcore Thicket gets +1/+0 and has reach and hexproof as long as you control a Sphere.
0/4

Next: A Wall from Tarkir

Re: The Wall Game

Posted: Sat Mar 04, 2023 8:49 pm
by OneAndOnly
The Gates of Mer-Ek -- 4W
Legendary Creature - Wall
Defender
Whenever The Gates of Mer-Ek block a creature, you may pay XWW. If you do, prevent the next X damage that would be dealt to The Gates of Mer-Ek, and distribute that many stun counters amongst creatures it is blocking.
0/6
.
Next: A wall with great cultural significance

Re: The Wall Game

Posted: Wed Mar 08, 2023 12:30 pm
by lookingupanddown
Wall of Stories 1WW
Enchantment Creature - Saga Wall
I - Wall of Stories gains defender. Draw a card.
II - Search your library for a Plains card, reveal it, put it onto the battlefield tapped, then shuffled.
III - Return Wall of Stories to your hand if you have three or less cards in your hand.
0/4

Next: a wall with reconfigure

Re: The Wall Game

Posted: Sun Mar 19, 2023 4:08 am
by JovialJovian
Wrought Iron Finial 3R
Artifact Creature - Equipment Wall (U)
Defender, first strike
Equipped creature gets +3/+0 and has first strike.
Reconfigure 2W
1/6

Next: a wall with an ability that's activated from the hand

Re: The Wall Game

Posted: Mon Mar 20, 2023 3:40 am
by void_nothing
Armor Nimbus 2U
Creature - Elemental Wall
Defender, flying, ward 3
Forecast - 3W, Reveal Armor Nimbus from your hand: Target creature you control gets +3/+2 until end of turn. (Activate only during your upkeep and only once each turn.)
2/3

Next: A WB Wall

Re: The Wall Game

Posted: Mon Mar 20, 2023 5:58 pm
by folding_music
Wall of Poverty wb
Creature - Wall
Defender
Whenever a player would create any number of Treasure tokens, you create a white and black 1/1 Peasant creature token instead.
Endless wars and parades left the people deprived.
0/4

next: a wall that uses Oil counters

Re: The Wall Game

Posted: Mon Mar 20, 2023 11:49 pm
by JovialJovian
Glistening Oilslick BB
Creature - Phyrexian Wall
Defender
Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Glistening Oilslick.
Glistening Oilslick can attack as though it didn't have defender as long as it has three or more oil counters on it.
Glistening Oilslick gets +3/+3 and has menace as long as it has seven or more oil counters on it.
The glistening oil often seems to be a passive threat, but never forget that it carries a malicious will of its own.
3/3

next: a wall that's a Legendary Team-Up (as in the March of the Machine previews)

Re: The Wall Game

Posted: Fri Mar 24, 2023 12:46 pm
by lookingupanddown
Arixmethes and Tromokratis 3GUU
Legendary Creature - Kraken Wall
Defender
: Add GU.
Arixmethes and Tromokratis has hexproof unless it's attacking or blocking.
5: Arixmethes and Tromokratis lose defender and gains "This creature must be blocked if able." until end of turn.
18/18

Next: a wall in The Seedcore