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Re: NEXUS FLAMINGO ☆ Exclusively For Custom Card Connoisseurs and Galaxy Brains

Posted: Fri Jul 23, 2021 1:36 am
by stille_nacht
Zoning Permits 1BW
Enchantment (M)

All lands gain "If this land entered the battlefield this turn, its controller sacrifices it at the beginning of their end step unless they pay 2".

Not in MY backyard.

IIW: Daily life in a fantasy city.

Re: NEXUS FLAMINGO ☆ Exclusively For Custom Card Connoisseurs and Galaxy Brains

Posted: Fri Jul 23, 2021 10:04 am
by Sporegorger_Dragon
Must...resist...

Blarrghh!

OBJECTION!!
2uuu
Instant (M)
Split second.
Counter target spell unless its controller reveals a card with same mana cost from their hand or graveyard. If that spell is countered this way, its controller can't cast spells with the same name for the rest of the game.
"I was hoping to come up with a question while I was objecting, Your Honor. I didn't."


IIW: Err, video games?

Re: NEXUS FLAMINGO ☆ Exclusively For Custom Card Connoisseurs and Galaxy Brains

Posted: Fri Jul 23, 2021 2:13 pm
by spacemonaut
Mutual Settlement 2WW
Instant (R)
This spell costs less to cast if there are three or more creatures attacking you and/or a planeswalker you control.
Each player chooses up to three creatures they control, then sacrifices the rest. Remove all attacking or blocking creatures from combat and untap them. Exile Mutual Settlement.
"Our grievances are ruining both of us. How about we come to a compromise?

IIW: Alter-egos from another timeline/multiverse

Re: NEXUS FLAMINGO ☆ Exclusively For Custom Card Connoisseurs and Galaxy Brains

Posted: Fri Jul 23, 2021 7:55 pm
by Cythare
Quid Pro Quo UG
Instant (R)
Copy target permanent spell you don't control. (It becomes a token as it resolves.)

IIW: Friends for your treefolk

Re: NEXUS FLAMINGO ☆ Exclusively For Custom Card Connoisseurs and Galaxy Brains

Posted: Fri Jul 23, 2021 11:58 pm
by chetoos
Colonel Worf 1RW
Legendary Creature - Klingon Advisor
, : Prevent all damage to target creature that has not dealt damage this turn until it deals damage this turn.
, : Colonel Worf deals damage to target creature equal to the damage it dealt this turn.
"Objection! Captain Kirk has not been identified as the assassin!"
2/4


IIW: A godzilla style treatment of cards from the upcoming innistrad sets.

Re: NEXUS FLAMINGO ☆ Exclusively For Custom Card Connoisseurs and Galaxy Brains

Posted: Sat Jul 24, 2021 1:21 am
by Megiddo
@Krishnath it's time

Re: NEXUS FLAMINGO ☆ Exclusively For Custom Card Connoisseurs and Galaxy Brains

Posted: Sat Jul 24, 2021 2:45 am
by NinjaCaterpie
Surprisingly active challenge

Will add I'm glad to see no low-hanging Vampire/Mosquito fruit
SPOILER
Show
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vishamon wrote:
2 years ago
Isperia, Ace Attorney
Legendary Creature - Sphinx Advisor
, Exile an instant or sorcery card from your graveyard: Counter target noncreature spell unless its controller pays
: Until end of turn, spells your opponents cast cost more to cast and abilities your opponents activate cost more to activate unless they're mana abilities.
"Objection!"
4/6

IIW: kindly attitudes.
ooft, this is very... law. This almost feels like a lock once you untap with it, as it entirely locks your opponent from playing spells on their turn? Lack of flying is a bit off too.
Ulka wrote:
2 years ago
Subpoena W
Sorcery (R)
Look at target players hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs 2 more to cast.

IIW: White Hand Control or Countermagic
Neat. Exploring more of that design space, probably seems balanced, if a bit... unoriginal.
Cythare wrote:
2 years ago
Motion to Dismiss 1UU
Instant (R)
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Objection — Whenever an opponent casts a spell, if its converted mana cost is greater than or equal to your life total, you may say "Objection!" and cast Motion to Dismiss from your graveyard. When you cast it this way, if Motion to Dismiss would be put into your graveyard this turn, exile it instead. (You still pay the costs to cast it.)

IIW: Six's antics after Wrenn leaves it behind
lol. Actually an interesting kind of Fateful Hour-esque mechanic (at least possibly if reworded/expanded).
Krishnath wrote:
2 years ago
Azorius Prosecutor 2WU
Creature - Vedalken Advisor (R)
Ward 3
Creatures can't attack you unless their controller pays 1 for each creature they control that's attacking you.
Whenever an opponent casts a spell, investigate unless that player pays 1.
1/3

IIW: Universes Beyond: Fallout
God I'd hate to play against this. This is probably about as many annoying taxes as you can slap on a single card. It does its job well, I guess, and it's probably balanced.
spacemonaut wrote:
2 years ago
Benalish Prosecutor 2WW
Creature — Human Cleric (R)
Flash
Vigilance
When Benalish Prosecutor enters the battlefield, exile up to one target creature that attacked this turn.
"Your honor, 'the best defence is a good offense' doesn't qualify this as self-defence."
3/3

IIW: Alter-egos from another timeline/multiverse
This... seems kinda good. Flash means you can play blocking havoc + exile a guy before it hits. Given its restrictiveness, maybe comparable to Ravenous Chupacabra but exile's good, and I don't think that thing has the best impact on metagames in the first place. Also similar to Lurking Deadeye and friends, but that usually requires a trade from somewhere else. Maybe if it was "that dealt [combat] damage this turn"?
spacemonaut wrote:
2 years ago
Corrupt Attorney 1BB
Creature — Human Advisor (R)
When Corrupt Attorney enters the battlefield, choose one for each mana from a Treasure spent to cast this spell—
• Target creature gets -3/-3 until end of turn.
• Target player discards a card and mills a card.
• Target player draws a card and loses 2 life.
"We'll turn the thumbscrews until they're begging us to leave them alone."
2/2

IIW: Alter-egos from another timeline/multiverse
Boy this does nothing without Treasure and is very juicy with. Not sure if I see the flavour of all the abilities, but I do get the general gist.
Ulka wrote:
2 years ago
Damage Reparations WB
Instant
For each creature an opponent controls that dealt damage to you this turn, create a treasure token. If you control an Advisor creature, create two of those tokens for each creature instead.

IIW: A social Construct as a card
Advisor tribal, oh my. It's an interesting spell but it kinda ends up just as a weird form of ramp with extra steps. While Treasure is fitting in these colours, the volume might be a bit much.
stille_nacht wrote:
2 years ago
Zoning Permits 1BW
Enchantment (M)

All lands gain "If this land entered the battlefield this turn, its controller sacrifices it at the beginning of their end step unless they pay 2".

Not in MY backyard.

IIW: Daily life in a fantasy city.
Interesting ramp hoser. It kinda turns every land into a Rupture Spire (or worse) so it probably doesn't play as badly as it reads against ordinary decks. Again, interesting.
Sporegorger_Dragon wrote:
2 years ago
Must...resist...

Blarrghh!

OBJECTION!!
2uuu
Instant (M)
Split second.
Counter target spell unless its controller reveals a card with same mana cost from their hand or graveyard. If that spell is countered this way, its controller can't cast spells with the same name for the rest of the game.
"I was hoping to come up with a question while I was objecting, Your Honor. I didn't."


IIW: Err, video games?
Yeah, this is... something. The revealing from graveyard adds a bit of tension to it, but this thing definitely feels a bit... hit or miss. The second clause has oddly less impact because if they can't reveal, it means they don't have the same spell in hand.
spacemonaut wrote:
2 years ago
Mutual Settlement 2WW
Instant (R)
This spell costs less to cast if there are three or more creatures attacking you and/or a planeswalker you control.
Each player chooses up to three creatures they control, then sacrifices the rest. Remove all attacking or blocking creatures from combat and untap them. Exile Mutual Settlement.
"Our grievances are ruining both of us. How about we come to a compromise?

IIW: Alter-egos from another timeline/multiverse
reminds me of Settle the Wreckage but seems like, way worse, since you have to sac your own guys. The cheaper cost doesn't really mitigate; the only time it's good is if you're getting completely clapped and need a fog + board wipe.
chetoos wrote:
2 years ago
Colonel Worf 1RW
Legendary Creature - Klingon Advisor
, : Prevent all damage to target creature that has not dealt damage this turn until it deals damage this turn.
, : Colonel Worf deals damage to target creature equal to the damage it dealt this turn.
"Objection! Captain Kirk has not been identified as the assassin!"
2/4


IIW: A godzilla style treatment of cards from the upcoming innistrad sets.
I like the flavour mirroring. I somewhat like it and it can play interesting politics in multiplayer. There definitely has to be a less clunky way to word that first ability though.
Winner: stille_nacht
HM: UIlka
Next: Daily life in a fantasy city.

Re: NEXUS FLAMINGO ☆ Exclusively For Custom Card Connoisseurs and Galaxy Brains

Posted: Sat Jul 24, 2021 4:00 am
by Sporegorger_Dragon
NinjaCaterpie wrote:
2 years ago
Yeah, this is... something. The revealing from graveyard adds a bit of tension to it, but this thing definitely feels a bit... hit or miss. The second clause has oddly less impact because if they can't reveal, it means they don't have the same spell in hand.
I don't understand the part about the second clause?? It's "for the rest of the game", so with this thing around you must have a card with exact same mana cost in your hand/graveyard as back up or else you might lock yourself out of a key card.

Imagine casting Cruel/Emergent Ultimatum and then locking yourself out of your win condition. Or even locking yourself out of your commander.

Re: NEXUS FLAMINGO ☆ Exclusively For Custom Card Connoisseurs and Galaxy Brains

Posted: Sat Jul 24, 2021 8:28 am
by Krishnath
Megiddo wrote:
2 years ago
@Krishnath it's time
For what? I didn't handle this challenge. :p

Re: NEXUS FLAMINGO ☆ Exclusively For Custom Card Connoisseurs and Galaxy Brains

Posted: Sat Jul 24, 2021 8:50 am
by Sporegorger_Dragon
Krishnath wrote:
2 years ago
Megiddo wrote:
2 years ago
@Krishnath it's time
For what? I didn't handle this challenge. :p
I was really hoping either you or NinjaCaterpie would capitalize on this golden opportunity for humor and ridicule.

Re: NEXUS FLAMINGO ☆ Exclusively For Custom Card Connoisseurs and Galaxy Brains

Posted: Sat Jul 24, 2021 9:52 am
by spacemonaut
You've been activated, Krishnath. You know what to do

Re: NEXUS FLAMINGO ☆ Exclusively For Custom Card Connoisseurs and Galaxy Brains

Posted: Sat Jul 24, 2021 11:10 am
by Krishnath
spacemonaut wrote:
2 years ago
You've been activated, Krishnath. You know what to do
It'll have to wait until I feel like it.

Re: NEXUS FLAMINGO ☆ Exclusively For Custom Card Connoisseurs and Galaxy Brains

Posted: Sat Jul 24, 2021 4:50 pm
by Megiddo
can't read copy.png

Re: NEXUS FLAMINGO ☆ Exclusively For Custom Card Connoisseurs and Galaxy Brains

Posted: Sun Jul 25, 2021 3:54 am
by Pygyzy
Skeletons in the Closet 1bb
Enchantment - Eerie Aura (R)
Enchant land
Haunt land
Enchanted land has "T: Create a 1/1 black Skeleton creature token."
Haunted land has "T: Create a 1/1 black Skeleton creature token."
"Ok, I believe you."

IIW: New silverborder mechanics

Re: NEXUS FLAMINGO ☆ Exclusively For Custom Card Connoisseurs and Galaxy Brains

Posted: Sun Jul 25, 2021 7:04 am
by Sporegorger_Dragon
Unclog the Toilet
2bg
Sorcery (C)
Destroy target artifact, creature, or enchantment. If an artifact or enchantment was put into a graveyard this way, its controller creates an X/X black and green Ooze creature token, where X is that permanent's mana value.
"EEEEWWWW!!"



IIW: Video Games

Re: NEXUS FLAMINGO ☆ Exclusively For Custom Card Connoisseurs and Galaxy Brains

Posted: Sun Jul 25, 2021 10:44 am
by Krishnath
Landscaping 3G
Sorcery (C)
Search your library for a Forest, Island, Mountain, Plains, Swamp, or Gate card and put it onto the battlefield tapped.

Unlock the Door 1U
Sorcery (C)
Until end of turn, target creature with power 3 or less becomes unblockable as long as the defending player controls a nonbasic land.

Mow the Lawn B
Instant (C)
Target green or white creature gets -2/-1 until end of turn.

Go Shopping 2U
Sorcery (C)
Scry 3, then draw a card.


IIW: Universes Beyond: Fallout.

Re: NEXUS FLAMINGO ☆ Exclusively For Custom Card Connoisseurs and Galaxy Brains

Posted: Sun Jul 25, 2021 12:21 pm
by spacemonaut
I'm walkin' here! W
Instant (U)
Destroy target Vehicle that's attacking or blocking.
Overload 4W



IIW: Alter-egos from another timeline/multiverse

Re: NEXUS FLAMINGO ☆ Exclusively For Custom Card Connoisseurs and Galaxy Brains

Posted: Sun Jul 25, 2021 3:08 pm
by Megiddo
Valet Service 1W
Enchantment {R}
When Valet Service enters the battlefield, scry 2.
Vehicles' crew abilities cost an additional "Tap an untapped creature you control" to activate.

IIW: scams and swindles

Re: NEXUS FLAMINGO ☆ Exclusively For Custom Card Connoisseurs and Galaxy Brains

Posted: Mon Jul 26, 2021 6:57 pm
by mellifluoresce
Historic Horizons spoiler warning
Show
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Daily Grind
Sorcery (U)
Target opponent reveals their hand. You choose a creature card from it. It perpetually gets -1/-1 and gains "Whenever this creature attacks, exert it."
IIW: KEKW

Re: NEXUS FLAMINGO ☆ Exclusively For Custom Card Connoisseurs and Galaxy Brains

Posted: Mon Jul 26, 2021 7:00 pm
by Megiddo
Another Day, Another Opportunity💯

Re: NEXUS FLAMINGO ☆ Exclusively For Custom Card Connoisseurs and Galaxy Brains

Posted: Mon Jul 26, 2021 7:56 pm
by chetoos
Gardening Service 1G
Sorcery
Seek a land card. You gain 3 life.


IIW: A godzilla style treatment of cards from the upcoming innistrad sets.

Re: NEXUS FLAMINGO ☆ Exclusively For Custom Card Connoisseurs and Galaxy Brains

Posted: Tue Jul 27, 2021 11:43 am
by Cythare
Equestrian Lessons 1WW
Sorcery (U)
Search your library for a Horse, Pegasus, or Unicorn card with converted mana cost 3 or less and put it onto the battlefield, then shuffle. That creature is a Knight in addition to its other types. Put a vigilance counter on it.

IIW: Universes Beyond: Capcom

Re: NEXUS FLAMINGO ☆ Exclusively For Custom Card Connoisseurs and Galaxy Brains

Posted: Tue Jul 27, 2021 2:35 pm
by vishamon
Miasmic Cloud
Enchantment (U)
Whenever a creature attacks you, its controller loses 1 life.
: Miasmic Cloud deals 1 damage to each creature and each player.
"The vapors are omnipresent. Years of overcrowding and open sewers has resulted in a ubiquitous filth. I think I'll go to the countryside."
-Krok's Diary, Chapter 1


IIW: A card that Fblthp could be hidden in the art for.

Re: NEXUS FLAMINGO ☆ Exclusively For Custom Card Connoisseurs and Galaxy Brains

Posted: Tue Jul 27, 2021 2:43 pm
by Megiddo
ok @stille_nacht it's JUDGE TIME

i even double checked this time

Re: NEXUS FLAMINGO ☆ Exclusively For Custom Card Connoisseurs and Galaxy Brains

Posted: Tue Jul 27, 2021 2:56 pm
by Ulka
Invisible Servant 1UU
Creature - Peasant (U)
Invisible Servant can not be blocked.
Whenever Invisible Servant deals combat damage to a player, create a food token.
Whenever you sacrifice a food, put a +1/+1 counter on another creature.
"Claude please laugh at Mr. Magnolia for me. He thinks the help should be seen and heard from." - Ickabod Vyrekdan's Last Words
1/1


IIW: Card that's flavor text involve someone's last words