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Re: The Mighty Morphin' Magic Card

Posted: Mon Aug 31, 2020 4:59 am
by void_nothing
Aether Awakening + Shield Mate

Renegade Roofwatch 2GW
Creature - Elf Scout
First strike, reach
Sacrifice Renegade Roofwatch: Target creature you control gets +X/+X until end of turn and you gain X E, where X is that creature's toughness.
2/2

Re: The Mighty Morphin' Magic Card

Posted: Mon Aug 31, 2020 2:15 pm
by dyd
Renegade Roofwatch + Polluted Dead

Moonglove Archer 4bg
Creature - Elf Archer
Reach
Sacrifice ~: Target creature gets -X/-X until end of turn and its controller sacrifices a land.
3/3

Re: The Mighty Morphin' Magic Card

Posted: Tue Sep 01, 2020 12:02 am
by lookingupanddown
Moonglove Archer + Festering Newt

Acidborn Frog 2BB
Creature - Frog Horror
Reach
When Acidborn Frog dies, target creature gets -1/-1 until end of turn. If a land you control was sent to the graveyard this turn, that creature gets -X/-X until end of turn instead, where X is the number of E you have.
4BB, Sacrifice a land you control: Destroy target land.
The aether refinement process produces truly horrific toxins.
3/3

Re: The Mighty Morphin' Magic Card

Posted: Tue Sep 01, 2020 2:54 am
by void_nothing
Acidborn Frog + Wayward Giant

Thing of Far Beneath 2RG
Creature - Horror
Reach
Whenever Thing of Far Beneath attacks, if defending player controls a creature with flying, Thing of Far Beneath gets +1/+1 and gains menace until end of turn.
3/3

Re: The Mighty Morphin' Magic Card

Posted: Tue Sep 01, 2020 7:47 am
by dyd
Thing of Far Beneath + Sigil of Valor

Gilt-Leaf Bow 3
Artifact - Equipment
Equipped creature has reach and "Creatures you control have exalted".
Equip {2/g}

Re: The Mighty Morphin' Magic Card

Posted: Wed Sep 02, 2020 2:25 am
by void_nothing
Gilt-Leaf Bow + Linden, the Steadfast Queen

Sigil of the True Champion 4
Artifact - Equipment
Equipped creature gets +3/+3 and has "Other creatures you control have vigilance and hexproof."
Equip 4

Re: The Mighty Morphin' Magic Card

Posted: Mon Sep 07, 2020 8:35 pm
by dyd
Sigil of the True Champion + Magus of the Mind

Mindblower 4uu
Artifact - Equipment
Equipped creature has "T, Sacrifice this creature and each Equipment attached to it: Shuffle your library, then exile the top X cards, where X is one plus the number of spells cast this turn. Until end of turn, you may play lands and cast spells from among cards exiled this way without paying their mana costs."
Equip 4
Equip Wizard u

Re: The Mighty Morphin' Magic Card

Posted: Mon Sep 07, 2020 10:25 pm
by void_nothing
Mindblower + Fit of Rage

Whisper of Dragon's Throat 3GUR
Sorcery
Until end of turn, target creature gets +6/+6 and gains trample and "Whenever this creature deals combat damage to a player, that player mills that many cards. You may cast a nonland card put into that player's graveyard in this way without paying its mana cost."

Re: The Mighty Morphin' Magic Card

Posted: Tue Sep 08, 2020 4:59 pm
by lookingupanddown
Whisper of Dragon's Throat + Hymn to Tourach

Caress of the Void 3B
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has "Whenever this creature deals combat damage to a player, that players discards two cards, then mills two cards."

Re: The Mighty Morphin' Magic Card

Posted: Tue Sep 08, 2020 5:29 pm
by dyd
Caress of the Void + Arcane Denial

Aspect of Insanity 3u
Enchantment - Aura
Flash
Enchant creature
When ~ enters the battlefield, counter target spell.
Enchanted creature has "Whenever this creature deals combat damage to a player, that players mills two cards" and "When this creature dies, each player draws a card."

Re: The Mighty Morphin' Magic Card

Posted: Fri Sep 25, 2020 4:26 am
by void_nothing
Aspect of Insanity + Tranquil Grove

Molimo's Meditation 3GG
Enchantment - Aura
Flash
Enchant creature
When Molimo's Meditation enters the battlefield, destroy all other enchantments.
Enchanted creature gets +2/+2 and has "When this creature dies, draw a card."

Re: The Mighty Morphin' Magic Card

Posted: Fri Sep 25, 2020 11:03 pm
by lookingupanddown
Molimo's Meditation + Avenger of Zendikar

Nature's Revenge 4GGG
Creature - Elemental
When Nature's Revenge enters the battlefield, destroy all artifacts and enchantments. Create a 0/1 green Plant creature token for each artifact or enchantment destroyed this way.
Whenever a Plant you control dies, draw a card.
5/5

Re: The Mighty Morphin' Magic Card

Posted: Sat Sep 26, 2020 11:48 am
by dyd
Nature's Revenge + Consuming Aberration


Maddening Soilwarden 4bgu
Creature - Elemental Horror
When ~ enters the battlefield, destroy each artifact and each enchantment, then create that many 0/1 green Plant creature tokens.
Whenever a Plant you control dies, each opponent mills a card.
~ gets +1/+0 for each card in your opponents' graveyards and gets +0/+1 for each Plant you control.
1/1

Re: The Mighty Morphin' Magic Card

Posted: Mon Oct 12, 2020 5:51 am
by void_nothing
Maddening Soilwarden + Tolarian Winds

Query the River 1GGUU
Sorcery
Discard all the cards in your hand, then draw that many cards plus one. Create an X/X green Elemental creature token and each opponent exiles the top X cards of their library, where X is the number of cards in your hand.

Re: The Mighty Morphin' Magic Card

Posted: Mon Oct 12, 2020 4:08 pm
by lookingupanddown
Query the River + Clone

Lazav's Replication 2UUBB
Sorcery
Each opponent mills X cards, where X is the number of cards in your hand. Create a token that's a copy of target creature on the battlefield or creature card in a graveyard, except its base power and toughness are each equal to the number of cards in your hand.
Lazav laughs, and room began to twist, reality warping almost to breaking point. A fog settled over their minds . . . and suddenly everything was back the way it should be.

Re: The Mighty Morphin' Magic Card

Posted: Mon Oct 12, 2020 7:14 pm
by dyd
Lazav's Replication + Meren of Clan Nel Toth

Meren's Selection 2bgu
Legendary Sorcery
Each opponent mills X cards, where X is the number of cards in your hand. Choose a creature card in a graveyard with converted mana cost X or less and put it onto the battlefield under your control.

Re: The Mighty Morphin' Magic Card

Posted: Tue Oct 13, 2020 5:16 am
by chochky
Meren's Selection + Keldon Battlewagon

Sundering Scaffold 4
Artifact Creature - Juggernaut
Sundering Scaffold can't block.
2, Tap an untapped creature you control: Sundering Scaffold gets +X/+0 until end of turn, where X is the converted mana cost of the creature tapped this way.
3/3

Re: The Mighty Morphin' Magic Card

Posted: Tue Oct 13, 2020 7:35 am
by void_nothing
Sundering Scaffold + Thundercloud Shaman

Battlefleet Juggernaut 5
Artifact Creature - Juggernaut
Battlefleet Juggernaut attacks each combat if able.
Whenever Battlefleet Juggernaut attacks, it deals damage equal to the number of Juggernauts you control to each planeswalker and each player.
2: Battlefleet Juggernaut gets +1/+1 until end of turn.
4/4

Re: The Mighty Morphin' Magic Card

Posted: Tue Oct 13, 2020 9:51 am
by lookingupanddown
Battlefield Juggernaut + Netcaster Spider

Arachnoid Engine 6
Artifact Creature - Juggernaut Spider
Reach
Whenever Arachnoid Engine attacks or blocks, it deals 2 damage to each creature with flying. Arachnoid Engine gets +X/+0 until end of turn, where X is the amount of creatures dealt damage this way.
2/8

Re: The Mighty Morphin' Magic Card

Posted: Tue Oct 13, 2020 11:42 am
by dyd
Arachnoid Engine + Essence Warden

Arachnid Blesser 4gg
Creature - Spider Shaman
Reach
Whenever another creature enters the battlefield under your control, choose one -
- You gain 1 life and Arachnid Blesser gets +1/+0 until end of turn.
- Arachnid Blesser deals 2 damage to target creature with flying.
2/8

Re: The Mighty Morphin' Magic Card

Posted: Wed Oct 14, 2020 2:06 am
by void_nothing
Arachnid Blesser + Oculus

Quarry Sighter 3GG
Creature - Dog Archer
Reach
Whenever another creature enters the battlefield under your control, Quarry Sighter fights up to one target creature.
When Quarry Sighter dies, draw a card.
3/3

Re: The Mighty Morphin' Magic Card

Posted: Wed Oct 14, 2020 3:51 am
by lookingupanddown
Quarry Sighter + Spire Barrage

Akoum Igniter 3RR
Creature - Dragon
Flying, haste
When Akoum Igniter enters the battlefield, it deals damage to target creature equal to the number of Mountains you control.
When Akoum Igniter dies, you may discard a card. If you do, draw a card.
5/5

Re: The Mighty Morphin' Magic Card

Posted: Wed Oct 14, 2020 8:27 pm
by void_nothing
Akoum Igniter + Mending Hands

Angelic Foreliner 4RW
Creature - Angel Ally
Flying, haste
W: Prevent the next 4 damage that would be dealt to Angelic Foreliner this turn.
3W: Prevent the next 4 damage that would be dealt to target Ally or planeswalker this turn.
4/4

Re: The Mighty Morphin' Magic Card

Posted: Thu Oct 15, 2020 1:09 pm
by dyd
Akoum Igniter + Awakening of Vitu-Ghazi

Angelic Awakening 3ggW
Instant
Put eight +1/+1 counters on target land you control. It becomes a legendary 0/0 Angel Ally creature with haste and flying named Emeria. It's still a land.

Re: The Mighty Morphin' Magic Card

Posted: Fri Oct 16, 2020 4:35 am
by void_nothing
Angelic Awakening + Rampaging Baloths

Mul Daya Hermit 1G
Creature - Elf Druid
Haste
Landfall - Whenever a land enters the battlefield under your control, put two +1/+1 counters on target land. (It doesn't become a creature.)
2/1