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Re: The Signpost Uncommon Game

Posted: Mon Nov 16, 2020 4:08 pm
by Ginuqu
Slabfiller 1ub
Artifact
xx, : Mill 2, then you may put X target cards from your graveyard on the bottom of your library in any order.
As long as there are at least four creature cards in your graveyard, Slabfiller is a 2/2 Zombie creature.

Next: gr two power matters

Re: The Signpost Uncommon Game

Posted: Tue Nov 17, 2020 2:11 am
by Pygyzy
Balduvian Wardrummer 1RG
Creature — Human Shaman (U)
Creatures you control with power 2 or less can't be blocked by creatures with toughness 3 or greater.
2/3

Next: UB Rogues

Re: The Signpost Uncommon Game

Posted: Tue Nov 17, 2020 9:22 pm
by Ulka
Cutthroat Cutpurse 2UB
Creature - Human Rogue (U)
Menace
When Cutthroat Cutpurse deals combat damage to a player, that player mills two cards.
Whenever another Rogue enters the battlefield, you may look at the top card of each opponent's library.

Next: WR +1/+1 counters Matter

Re: The Signpost Uncommon Game

Posted: Wed Nov 18, 2020 11:22 am
by lookingupanddown
Martial Prowess 3RW
Enchantment
At the beginning of your upkeep, you may pay RW. If you do, put a +1/+1 counter on target creature.
2, Remove a +1/+1 counter on target creature you control: That creature gets double strike until end of turn. Activate this ability only any time you could cast a sorcery and only once each turn.
"It was never luck that pushed us forward. It was skill, and the heart to do what's right."
—Kytheon Iora


Next: GU enchantment for sea monster tribal (Kraken, Leviathan, Octopus, and Serpent tribal)

Re: The Signpost Uncommon Game

Posted: Wed Nov 18, 2020 2:00 pm
by Pygyzy
Deep Sea Dive 3UG
Enchantment (U)
Landfall — Reveal the top card of your library. If it's a land card, put it into your hand. If it's a Kraken, Leviathan, Octopus, or Serpent card, put that card onto the battlefield.

Next: WR defenders

Re: The Signpost Uncommon Game

Posted: Wed Nov 18, 2020 7:34 pm
by JovialJovian
Palisade Overseer RW
Creature - Human Soldier
Defender
Whenever a creature you control with defender blocks an attacking creature, the blocking creature assigns combat damage equal to its toughness to the attacking creature, excess damage is dealt to the attacking creature's controlller.
0/3

Next:
RW Vampires

Re: The Signpost Uncommon Game

Posted: Thu Nov 19, 2020 8:39 am
by lookingupanddown
Blood Fast 1RW
Enchantment - Aura
Enchant Vampire
Enchanted creature can't attack.
At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.
2, Sacrifice Blood Fast: Enchanted creature gets double strike and menace until end of turn. You gain 3 life.

Next: BG creature for deathtouch tribal

Re: The Signpost Uncommon Game

Posted: Thu Nov 19, 2020 8:45 am
by Mookie
Toxic Amalgam 2BG
Creature - Scorpion Snake
Deathtouch
Whenever a creature you control with deathtouch deals combat damage to a player, that player loses 2 life and you gain 2 life.
2/5

Next: WU enchantment for 'colorless matters'

Re: The Signpost Uncommon Game

Posted: Wed Nov 25, 2020 11:31 pm
by JovialJovian
Subspace Field 1WU
Enchantment
Colorless permanents you control have hexproof.
Colorless spells you cast cost 1 less to cast.

Next:
BR Mutate

Re: The Signpost Uncommon Game

Posted: Thu Nov 26, 2020 12:35 am
by Ulka
Sadistic Symbiote BR
Creature - Insect Horror
Mutate BR
Sadistic Symbiote can only mutate under creatures you don't control.
Whenever a creature mutates, put a -1/-1 counter on this creature and you discard a card.
0/1

NEXT: UR +1/+1 Counters

Semirelated but not a signal card that I've had the idea for for ages:

Chestburster 3BR
Creature - Horror (U)
Menace
When Chestburster enters the battlefield, mutate it under a creature with 2 time counters on it.
When this creature has no time counters on it, destroy all creatures mutated on top of Chestburster. It's owner gains control of it.
2/2

Re: The Signpost Uncommon Game

Posted: Fri Nov 27, 2020 2:57 am
by Incredium
Abjuration Savant 3ur
Creature - Human Wizard

The first instant or sorcery spell you cast each turn costs x less to cast, where X is the number of +1/+1 counters on creatures you control.

Warding ur (pay ur, exile this card from your graveyard, put a +1/+1 counter on target wizard you control. Activate this ability only any time you could cast a sorcery.)

0/5

Next: bg enchantment for aristocrats

Re: The Signpost Uncommon Game

Posted: Sat Nov 28, 2020 2:54 pm
by lookingupanddown
Feed the Earth 2BG
Enchantment
Whenever a creature you control dies, you may pay 2. If you do, draw a card and you gain 2 life.
Planting the seeds of life begins from planting the seeds of death.

Next: WB creature for +1/+1 counters

Re: The Signpost Uncommon Game

Posted: Sun Nov 29, 2020 3:37 am
by OneAndOnly
Kryczni Suckthroat -- WB
Creature - Vampire Rogue
Kryczni Suckthroat enters the battlefield with a +1/+1 counter if you gained life this turn, and a +1/+1 counter if an opponent lost life this turn.
2/2
.
Next: RB enchantment for "sacrifice a land" abilities

Re: The Signpost Uncommon Game

Posted: Sun Nov 29, 2020 6:11 am
by JovialJovian
Burning Tarpits 3BR
Enchantment
Whenever a land you control is put into a graveyard from the battlefield, target opponent loses life equal to the number of land cards in your graveyard.

Next: Can I request three colors? I'm going to. If you don't like it, pick any two of them. GWB spellslinger.

Re: The Signpost Uncommon Game

Posted: Wed Dec 02, 2020 5:25 am
by Incredium
Myconid Battlemage wbg
Creature - Fungus Wizard

Vigilance

Whenever you cast an instant or sorcery spell, create a 1/1 green saproling creature token.

2/2

Next: bu for offensive mill

Re: The Signpost Uncommon Game

Posted: Fri Dec 04, 2020 7:21 am
by lookingupanddown
Bloodthirsty Lobotomist 4UB
Creature - Vampire Wizard
Flying
When Bloodthirsty Lobotomist attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard.
Whenever Bloodthirsty Lobotomist deals combat damage to a player, that player mills three cards.
3/3

Next: WU creature for blink

Re: The Signpost Uncommon Game

Posted: Fri Dec 04, 2020 7:52 am
by Mookie
Visiting Phantasm 1WU
Creature - Spirit
Flying
: exile Visiting Phantasm and another target creature you control. Return both to the battlefield at the beginning of the next end step.
1/3

Next: BR artifact for 'three of a kind' matters

Re: The Signpost Uncommon Game

Posted: Wed Dec 09, 2020 10:55 pm
by JovialJovian
Kinsblood Medallion 2
Artifact
Creature spells you cast cost 1 less to cast for each creature you control with the same name as that spell.
BR, Sacrifice Kinsblood Medallion and three nontoken creatures with the same name: Kinsblood Medallion deals 9 damage to any target.

Next: GU Gorgons

Re: The Signpost Uncommon Game

Posted: Wed Dec 09, 2020 11:02 pm
by Mookie
Stonewater Gorgon 2GU
Creature - Elemental Gorgon
Whenever a creature an opponent controls blocks or is blocked by a Gorgon you control, tap that creature. It doesn't untap for as long as you control Stonewater Gorgon.
UG: target creature blocks a Gorgon this turn if able.
2/5

Next: WG enchantment for wolf/werewolf tribal

Re: The Signpost Uncommon Game

Posted: Fri Dec 11, 2020 5:49 am
by lookingupanddown
Silverfur Vigil 2GW
Enchantment
Wolves and Werewolves you control have vigilance.
2GG: Create a 2/2 green Wolf Warrior creature token.
"We are the last of the wolfir. We cannot afford to turn down those called to our watch."
—Pavel, Silverfur alpha


Next: RG sorcery for power 4 or greater matters

Re: The Signpost Uncommon Game

Posted: Fri Dec 11, 2020 6:32 am
by void_nothing
Fires of the Frontier RG
Sorcery
Creatures you control get +1/+1 and gain trample and haste until end of turn.
Ferocious - Draw a card if you control a creature with power 4 or greater.

Next: RW creature for modal matters

Re: The Signpost Uncommon Game

Posted: Sat Dec 12, 2020 4:35 am
by JovialJovian
Khenra Sandspinner 1RW
Creature - Jackal Shaman
Whenever you choose modes for a spell or ability, choose an additional mode at random. The additional mode may be the same as a chosen mode.
3/2

Next: UB instant for tribal wizards

Re: The Signpost Uncommon Game

Posted: Sun Dec 13, 2020 10:59 am
by lookingupanddown
Arcane Retrieval (u/b)(u/b)(u/b)(u/b)
Instant
Search your library and graveyard for a card with converted mana cost X or less, where X is the number of Wizards you control, then put it into your hand.

Next: WB sorcery for Rebel tribal

Re: The Signpost Uncommon Game

Posted: Thu Dec 17, 2020 10:46 pm
by JovialJovian
Call the Cohort 4WB
Sorcery
This spell costs 2 less to cast and may be cast as though it has flash if a Rebel died this turn.
Search your library for a Rebel creature card with converted mana cost less than or equal to the converted mana cost of target creature you control, put that card onto the battlefield, then shuffle your library.

Next: GU artifact for Clues

Re: The Signpost Uncommon Game

Posted: Mon Dec 21, 2020 2:08 am
by void_nothing
Barkbound Journal GU
Artifact - Clue
Whenever Barkbound Journal or another artifact is put into your graveyard from the battlefield, look at the top card of target player's library. You may exile that card. If you don't, create a 0/2 green Plant Wall creature token with defender and reach.
2, Sacrifice Barkbound Journal: Draw a card.

Next: UB fliers matter