Page 14 of 17

Re: The "I Don't Like You" Game

Posted: Wed Aug 31, 2022 4:45 pm
by lookingupanddown
Burning Treachery 2RRR
Enchantment
Whenever a creature you don't control attacks, it deals damage equal to its power to its owner.
Urabrask was very keen to punish spies in his domain, but later realized he could express his disgust to their masters in a less conspicuous way.

Re: The "I Don't Like You" Game

Posted: Wed Aug 31, 2022 4:55 pm
by void_nothing
Essence Puppeteer 3CCC
Creature - Eldrazi
When you cast this spell, untap target nonland permanent an opponent controls and it gains haste until end of turn. You gain control of it until end of turn. If that permanent has three or more colored mana symbols in its mana cost, then you gain control of it for as long as you control a spell or permanent named Essence Puppeteer.
Reach
Essence Puppeteer can't be blocked by creatures with three or more colored mana symbols in their mana costs.
7/5
Ignore
Show
Hide
Executor of Law 1W
Creature - Human Knight
First strike
You have protection from red enchantments.
1W, T: Put a +1/+1 counter on Executor of Law.
2/1
Bonus
Show
Hide
Executor of Grace 1W
Creature - Angel Spirit Knight
Flying
You have protection from black enchantments.
1W, T: Put a shield counter on Executor of Grace.
2/1

Re: The "I Don't Like You" Game

Posted: Wed Aug 31, 2022 9:16 pm
by spacemonaut
void_nothing wrote:
1 year ago
You have protection from red enchantments.
I just gotta note, the red enchantment is not the damage source!

Re: The "I Don't Like You" Game

Posted: Wed Aug 31, 2022 11:31 pm
by void_nothing
spacemonaut wrote:
1 year ago
void_nothing wrote:
1 year ago
You have protection from red enchantments.
I just gotta note, the red enchantment is not the damage source!
That's what I get for not reading carefully...

Re: The "I Don't Like You" Game

Posted: Thu Sep 01, 2022 12:23 am
by OneAndOnly
SPOILER
Show
Hide
Tivadar's Brand -- W
Instant
Choose one -- Destroy target Goblin; or Tivadar's Brand deals three damage to target red creature; or gain control of all creatures you own.
Wow, I'm late making cards. Second time today....

Crystalline Knight -- WW
Creature - Human Knight
First strike, protection from colorless
2/2

Re: The "I Don't Like You" Game

Posted: Thu Sep 01, 2022 12:19 pm
by lookingupanddown
Explosive Barricade 2RR
Artifact Creature - Wall
Defender
Whenever Explosive Barricade blocks, it deals 2 damage to each creature it's blocking.
When Explosive Barricade dies, it deals 2 damage to all creatures.
0/5

Re: The "I Don't Like You" Game

Posted: Tue Sep 06, 2022 4:25 am
by void_nothing
Undermine the Pillar 3B
Instant
Exile target enchantment, legendary creature, planeswalker, or Wall you don't control. That permanent's controller loses 1 life for each creature you control that was attacking it or that it was blocking.

Re: The "I Don't Like You" Game

Posted: Tue Sep 06, 2022 2:06 pm
by OneAndOnly
Thwart Negative Energies -- CG
Instant
Counter target spell or ability that targets one or more permanents you control. If that spell was black, or that ability came from a black source, gain three life.
"Now focus on the healing powers of the lakkhra crystal...."

Re: The "I Don't Like You" Game

Posted: Thu Sep 08, 2022 8:39 am
by lookingupanddown
Cyclical Siphon 1GG
Instant
Return target card from your graveyard to your hand that was put there this turn. You gain life equal to the total amount of life gained by your opponents this turn.
"Life energy doesn't always flow in one direction."
—Lisette, Witherbloom dean

Re: The "I Don't Like You" Game

Posted: Mon Sep 26, 2022 3:46 pm
by void_nothing
Dizzying Pyre RW
Instant
Exile target card from a graveyard. You may have its controller shuffle their library.
Your opponents can't gain life this turn.
Draw a card.

Re: The "I Don't Like You" Game

Posted: Wed Oct 05, 2022 6:48 pm
by OneAndOnly
Firestorm Refraction -- 1UW
Enchantment
Whenever a player casts a red spell, that spell deals damage to that player equal to the amount of red mana spent to cast it.

Re: The "I Don't Like You" Game

Posted: Thu Oct 06, 2022 2:26 am
by lookingupanddown
Bloodforged Armory 2RR
Artifact
At the beginning of your end step, if damage was dealt to you this turn, create a red Equipment artifact token named Bloodforged Blade with "Equipped creature gets +1/+0" and equip 2.
2, , Sacrifice an artifact named Bloodforged Blade: Add RR.

Re: The "I Don't Like You" Game

Posted: Fri Oct 07, 2022 8:14 pm
by Krishnath
Feedback Loop 2UU
Enchantment (R)
Artifacts have Cumulative Upkeep 1
Whenever an opponent sacrifices an artifact, you may draw a card.

Re: The "I Don't Like You" Game

Posted: Sat Oct 08, 2022 2:30 am
by OneAndOnly
Bow to Reality - 1w
Instant
Destroy target enchantment. If it enchanted a creature, that creature can't attack or block and it's activated abilities can't be activated this turn.

Re: The "I Don't Like You" Game

Posted: Sat Oct 15, 2022 1:40 pm
by lookingupanddown
Undo Fates' Weave WU
Instant
Return target creature and all cards attached to it to its owners' hands. If an enchantment is returned to your hand this way, you gain 3 life.
Some bargain with the Fates. Other prefer a more direct approach.

Re: The "I Don't Like You" Game

Posted: Mon Oct 17, 2022 11:41 pm
by OneAndOnly
Arafax, Witherpaw -- 1BB
Legendary Creature - Fox
Skulk
Whenever Arafax deals combat damage to a player, that player's maximum hand size is reduced by that amount. (This effect lasts the entire game.)
2/2

Re: The "I Don't Like You" Game

Posted: Mon Oct 31, 2022 7:27 am
by dyd
Mechamaro 4(2/g)(2/u)
Artifact - Vehicle
Prototype (g/u) — -5/-5 (You may cast this spell with different mana cost and size. It keeps its abilities and types.)
You have no maximum hands size.
Mechamaro gets +1/+1 for each card in your hand.
Crew 2
0/0

Re: The "I Don't Like You" Game

Posted: Sun Nov 06, 2022 4:05 pm
by lookingupanddown
Flooded Roads 1WU
Enchantment
Creatures without islandwalk or flying can't attack if they have base power 2 or less.
When the skies finally cleared the next day, the townsfolks realized the merfolk were the only ones not stranded.

Re: The "I Don't Like You" Game

Posted: Tue Nov 29, 2022 1:41 am
by OneAndOnly
Urghoggh Barracks
Legendary Land {R}
T: Add C.
3R, T: Urghoggh Barracks deals 1 damage for each creature you control that didn't attack this turn to any target. If those creatures could not attack, it deals damage equal to their total power instead. Activate this ability only as a sorcery.
The clanking of tankards and raucous, bawdy ballads drowned out the strangled cry from behind the garrison wall.

Re: The "I Don't Like You" Game

Posted: Tue Dec 06, 2022 2:49 am
by void_nothing
Truce with the Land 3W
Enchantment
When Truce with the Land enters the battlefield, each player draws a card, then may put a land card from their hand onto the battlefield.
Prevent all damage that would be dealt by land sources.
Abilities from land sources can't destroy or exile permanents.

Re: The "I Don't Like You" Game

Posted: Sat Dec 10, 2022 12:52 am
by lookingupanddown
Avatar of Ashaya 2GG
Creature - Elemental Avatar
Trample
Avatar of Ashaya's power is equal to the number of lands you control.
XGGG, : Put X +1/+1 counters on Avatar of Ashaya. Spend only mana produced by lands to activate this ability.
*/*

Re: The "I Don't Like You" Game

Posted: Tue Dec 20, 2022 4:30 am
by OneAndOnly
Blightwod Curse - BB
Sorcery
Change each counter on target creature into a -1/-1 counter. If that creature is white or green, put an additional number of -1/-1 counters on it equal to its mana value.

Re: The "I Don't Like You" Game

Posted: Tue Feb 14, 2023 5:11 am
by void_nothing
Sculpt Cytohydra 1U
Instant
As an additional cost to cast this spell, remove X +1/+1 counters and/or keyword counters from among creatures you control.
Create an X/X green Hydra creature token.
Draw a card.

Re: The "I Don't Like You" Game

Posted: Tue Feb 14, 2023 5:29 am
by Levin
Traitor's Curse - 2ubb
Enchantment
Whenever a creature token would be created under an opponent's control, create it under your control instead.

Re: The "I Don't Like You" Game

Posted: Tue Feb 14, 2023 1:54 pm
by lookingupanddown
Innate Rebellion 1R
Enchantment
Whenever a spell or ability you control causes a creature to enter the battlefield under another player's control or another player gains control of a creature you own, Innate Rebellion deals 2 damage to that player.
2R: Each creature controlled by a player that doesn't own it deals 2 damage to their controllers. Activate only as a sorcery and only once each turn.