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Re: [mtgnexus] Random Card of the Day - Soul Sculptor
Posted: Wed Jul 31, 2019 5:17 pm
by Beyondnoxx
Wow that weeks Like an insane finisher. Is there Like a dream target to hit after the commander. Og was it a voltron list
Re: [mtgnexus] Random Card of the Day - Soul Sculptor
Posted: Wed Jul 31, 2019 5:26 pm
by lyonhaert
Beyondnoxx wrote: ↑4 years ago
Wow that weeks Like an insane finisher. Is there Like a dream target to hit after the commander. Og was it a voltron list
No, not voltron. It was based on making a ridiculous amount of
tokens,
mana,
draw almost the whole deck,
then buff the tokens and swing with haste. Fun place to use
Splice onto Arcane. It's a glass cannon combo deck, really, but doesn't do infinite loops -- rather it achieves ridiculous numbers of tokens/mana/damage from exponential synergy.
Thread on Sally, as they haven't ported it here yet.
Re: [mtgnexus] Random Card of the Day - Fatal Frenzy
Posted: Wed Jul 31, 2019 5:42 pm
by Beyondnoxx
o_O Thats Sounds amazing!
Re: [mtgnexus] Random Card of the Day - Fatal Frenzy
Posted: Wed Jul 31, 2019 6:41 pm
by hyalopterouslemur
Like
Berserk, it can be pretty fun with something like
Cold-Eyed Selkie where the extra power benefits you directly. Or something like
Kresh the Bloodbraided. But Berserk has more value with
Prime Speaker Zegana (berserk creature out, then summon Zegana, for anyone who doesn't understand).
As usual, anything that boosts power (equipment, anthems, +1/+1 counters, that sort of thing) makes this even better.
Re: [mtgnexus] Random Card of the Day - Assault Suit
Posted: Thu Aug 01, 2019 12:33 am
by 3drinks
Mookie wrote: ↑4 years ago
3drinks wrote: ↑4 years ago
Well, I know back in my younger days I played Hesitation inside of a
Hanna, Ship's Navigator deck, and it always over performed for me. You have to pay more attention to your sequencing, but I'd suggest you run it too. It's still not as good as
Standstill though, of course.
Specific to this instance, the plan is to animate
Lunar Force and equip it with Assault Suit, which means that it will stick around to keep countering my opponents' spells, while not affecting my own spells.
Hesitation affects all players' spells (including my own), which would mean that I animated + equipped it, I wouldn't be able to resolve spells either. So, significantly less useful as a win condition.
I recognize what it's doing, but you can easily break the symmetry of the former options with Cavern, Boseiju, and other can't be countered effects, which are quite playable on their own in the format. Just an Avenue to explore!
Re: [mtgnexus] Random Card of the Day - The Great Aurora
Posted: Thu Aug 01, 2019 9:00 am
by 3drinks
Thursday, August 1st, 2019;
The Great Aurora
![Image](https://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=398679&type=card)
Re: [mtgnexus] Random Card of the Day - The Great Aurora
Posted: Thu Aug 01, 2019 9:34 am
by Cyberium
Very much a green game reset, consider green is best at lands and tokens, will likely benefit the most from this.
I hope they print more cards like this, something within the color pie but also innovative.
Re: [mtgnexus] Random Card of the Day - The Great Aurora
Posted: Thu Aug 01, 2019 11:07 am
by tstorm823
This card is Great. It's the most fun way they've printed to scramble up a board state. It neither makes the game before it meaningless nor the game after it miserable.
Re: [mtgnexus] Random Card of the Day - The Great Aurora
Posted: Thu Aug 01, 2019 12:14 pm
by Beyondnoxx
I am not a green player in commander. And for me this feels Like a commander card. But i han See a green player warning to Play it. I Like it its able to be countered. And if you build around it i imagine it han be quite the finisher. Maybe in a simic deck. With The simic god that let you save mana.
Re: [mtgnexus] Random Card of the Day - The Great Aurora
Posted: Thu Aug 01, 2019 1:57 pm
by Sinis
I bought a copy when Origins was released, but haven't ever played it. It was going to be in a
Ulasht, the Hate Seed token deck I was designing (to be played with
Warp World for most tokeny advantage).
But, can we chuckle about how this interacts with
Plagiarize?
Re: [mtgnexus] Random Card of the Day - The Great Aurora
Posted: Thu Aug 01, 2019 2:30 pm
by lyonhaert
Sinis wrote: ↑4 years ago
I bought a copy when Origins was released, but haven't ever played it. It was going to be in a
Ulasht, the Hate Seed token deck I was designing (to be played with
Warp World for most tokeny advantage).
But, can we chuckle about how this interacts with
Plagiarize?
And further with
Laboratory Maniac if enough cards were shuffled in.
Re: [mtgnexus] Random Card of the Day - The Great Aurora
Posted: Thu Aug 01, 2019 2:41 pm
by Sinis
lyonhaert wrote: ↑4 years ago
And further with Laboratory Maniac if enough cards were shuffled in.
Since Plagiarize only affects one opponent, I think it'd be hard to actually draw out, unless you were halfway there.
Though, now that we're thinking of it,
The Great Aurora doesn't just reward tokens; if you drew a ton of cards without much of a board state, you could Great Aurora into some fun action.
I'm now considering just jamming it into my Toothy/Pir deck, because I sometimes just draw a ton of cards.
Re: [mtgnexus] Random Card of the Day - The Great Aurora
Posted: Thu Aug 01, 2019 2:44 pm
by lyonhaert
Sinis wrote: ↑4 years ago
lyonhaert wrote: ↑4 years ago
And further with Laboratory Maniac if enough cards were shuffled in.
Since Plagiarize only affects one opponent, I think it'd be hard to actually draw out, unless you were halfway there.
Though, now that we're thinking of it,
The Great Aurora doesn't just reward tokens; if you drew a ton of cards without much of a board state, you could Great Aurora into some fun action.
I'm now considering just jamming it into my Toothy/Pir deck, because I sometimes just draw a ton of cards.
Oops. I didn't RTFC too well, there.
Re: [mtgnexus] Random Card of the Day - The Great Aurora
Posted: Thu Aug 01, 2019 2:59 pm
by void_nothing
The Great Aurora is spectacular, I use it in Rosheen for f l a v o r and my playgroup seems to think it's fair and fun.
Re: [mtgnexus] Random Card of the Day - The Great Aurora
Posted: Thu Aug 01, 2019 3:01 pm
by Sinis
lyonhaert wrote: ↑4 years ago
Oops. I didn't RTFC too well, there.
Well, there are other problems, too. If you draw over 100, you won't have Lab Man or Jace in play to win (you just kind of lose, unless you played something like
Angel's Grace pre-Aurora). Without Angel's Grace, you probably need to Great Aurora into 90+ (but under 100), and then draw the last few cards with a Stroke or something after tabling Lab Man/Jace. Having Lab Man under a
Suspension Field would also work.
It's a fine balance, but it's probably relatively predictable with room for a little error. The real crap would be someone using something like big Stroke in response to the Aurora on the player with Plagiarize to throw off your math and make you draw the full 100 (in the event you didn't have Suspension Field + Lab Man).
But, this all sounds less fun than just having a crapton of free resources.
Re: [mtgnexus] Random Card of the Day - The Great Aurora
Posted: Thu Aug 01, 2019 4:52 pm
by Mookie
The Great Aurora is a pretty crazy effect. It's a strong payoff for any strategy capable of generating huge numbers of tokens (or other permanents). Although it functions similarly, I actually like it as a card a lot more than
Warp World. TGA guarantees you'll end up with the same amount of 'stuff' (cards in hand + permanents) before and after it resolves. On the other hand, WW only puts specific permanents into play, which means it is possible to hit a bunch of instants/sorceries/planeswalkers and end up with nothing. As a result, TGA is a chaos card that I actually enjoy when other people cast - it's pretty straightforward to resolve and powerful when built around, but it won't take people out of the game by itself.
As for other uses... it's technically a board wipe, which can be relevant. Works really well with token generation. Gives you your new lands untapped, so you can immediately start redeploying from your new hand (and taking advantage of any floating mana you may have). On the other hand, all of your opponents will also have new hands and mana available, so they may be able to interact even if they were previously tapped out.
It's also an interesting card to copy, although there aren't as many payoffs for doing so as there are with Warp World - mostly just a chance to generate more mana for your final hand.
Re: [mtgnexus] Random Card of the Day - The Great Aurora
Posted: Thu Aug 01, 2019 9:42 pm
by toctheyounger
I love the flavour of
The Great Aurora, and it's a pretty cool control card. I've still yet to find a place it fits well, though, partly because it's not all that easy to break the symmetry of it's effect and follow up with a strong impact on the game. I guess it could be good if you're a spell slinger build and follow up with something like
Exsanguinate,
Mind's Desire,
Genesis Wave or
Time Warp, but otherwise because the board is squeaky clean you're starting at square one (relatively speaking) again. You can play out critters and such, but without guaranteed haste you're sort of stuck. It does seem like a really good reset though if you have the ability to follow up with strong plays after it resolves.
(feel free to prove me wrong here, I'd love to see some plays where this card benefits the caster more than the rest of the board, and I do feel like there's something to this card I'm not seeing.)
Re: [mtgnexus] Random Card of the Day - Bargaining Table
Posted: Fri Aug 02, 2019 9:12 am
by 3drinks
Fruday, August 2nd, 2019;
Bargaining Table
![Image](https://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=19749&type=card)
Re: [mtgnexus] Random Card of the Day - Bargaining Table
Posted: Fri Aug 02, 2019 9:20 am
by Rumpy5897
Nice jank. I'm not sure anything wants this, as even if you're playing hand maul tribal you get stable draw for one mana more in
The Immortal Sun or the once relevant
Staff of Nin. Don't forget
Mind's Eye is a thing too. So many EDH has-beens, all in oen name-dropping post. I guess if forced to look for upsides, this thing nets you the card immediately.
Re: [mtgnexus] Random Card of the Day - Bargaining Table
Posted: Fri Aug 02, 2019 9:30 am
by Beyondnoxx
I have never played with this card. Looks random and not consistent. But draw in commander for artifact/colorless decks... I Guess?
Re: [mtgnexus] Random Card of the Day - Bargaining Table
Posted: Fri Aug 02, 2019 9:30 am
by Mookie
At X=8, I'd prefer
Tower of Fortunes
At X=4, I'd prefer
Jayemdae Tome.
At X=3, I'd prefer
Arcane Encyclopedia
At X=2, I'd prefer
Endless Atlas (assuming I have enough basics)
At X=1, I'd prefer
Mind's Eye
At X=0, I might consider it, but would likely still favor
Coercive Portal.
I suppose there are ways to make sure an opponent stays hellbent (discard,
Sire of Insanity, etc), but it's not a thing that is particularly easy to control, and the payoff for
Bargaining Table is fairly meh - there are a lot of more consistent ways to draw cards from artifacts.
On the other hand, could be interesting alongside something like
Unbound Flourishing or
Rosheen Meanderer, if you're very heavy on the X theme.
I'll throw out
Loreseeker's Stone to compare/contrast.
Re: [mtgnexus] Random Card of the Day - Bargaining Table
Posted: Fri Aug 02, 2019 9:46 am
by folding_music
in ancient casual "intentionally bad deck" games I have seen this card played in a mono-blue deck based on donating
Thought Devourers to your opponent. It was stupid, because you could just have been donating Illusions of Grandeur for the same cost but that was incredibly far from the point!
I suppose the "key" to having an artifact with the potential to read "Tap: Draw a card" is that it's easy to find ways to untap artifacts. of course it's narrow, but
Mind Over Matter lets you tap it to consult your library under those conditions.
Re: [mtgnexus] Random Card of the Day - Bargaining Table
Posted: Fri Aug 02, 2019 3:55 pm
by hyalopterouslemur
Once you get to X=4, you have
Jayemdae Tome. At X=3,
Arcane Encyclopedia. At X=2 or less, this becomes the definition of win moar.
Re: [mtgnexus] Random Card of the Day - Soul Sculptor
Posted: Fri Aug 02, 2019 4:08 pm
by Sinis
If it had only cost less than 5, it might be playable in a discard-oriented deck. As written, it's just dreadful.
Re: [mtgnexus] Random Card of the Day - Bargaining Table
Posted: Fri Aug 02, 2019 4:09 pm
by void_nothing
I would almost always play
Arcane Encyclopedia or
Endless Atlas or both over this card. Card drawing artifacts used to be
bad. Maybe you could use the
Mind Over Matter thing with a hellbent opponent to get whatever cards you wanted in hand and combo out, sure, but there seem to be better uses for MOM.