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Re: Sythis, Harvest's Hand - Grass Grows, Birds Fly, Sun Shines
Posted: Fri May 13, 2022 2:25 pm
by TheAmericanSpirit
@LaHistorica I also think your permanents are kilo-for-kilo more valuable than mine individually, so I think there's more value in setting up certain boardstates based around those unique effects and then protecting them. Thing is, you've already got
Replenish and I wonder how many slots can you really devote to avoiding worst case scenarios before your plan A begins to suffer for it.
Re: Sythis, Harvest's Hand - Grass Grows, Birds Fly, Sun Shines
Posted: Tue Jul 12, 2022 2:23 pm
by TheAmericanSpirit
As per @pokken's suggestions, I've made some minor changes.
-plains
-g. Gift
-b. Within
-exploration
-StP
-PtE
+forest
+Abundant growth
+Unbridled Growth
+Keen Sense
+Sixth Sense
+Gryff's Boon
Re: Sythis, Harvest's Hand - Grass Grows, Birds Fly, Sun Shines
Posted: Tue Jul 12, 2022 3:52 pm
by pokken
I always got good mileage out of
Stasis Snare and
Cast Out fwiw
Retether probably overperforms too.
Re: Sythis, Harvest's Hand - Grass Grows, Birds Fly, Sun Shines
Posted: Wed Jul 13, 2022 12:10 am
by Arebennian
Are Abundant Growth and Unbridled Growth worth the slot? Sure they trigger your enchantress effects and don't cost you a card, but they only fix you: they don't ramp you.
Re: Sythis, Harvest's Hand - Grass Grows, Birds Fly, Sun Shines
Posted: Wed Jul 13, 2022 12:18 am
by TheAmericanSpirit
Arebennian wrote: ↑1 year ago
Are Abundant Growth and Unbridled Growth worth the slot? Sure they trigger your enchantress effects and don't cost you a card, but they only fix you: they don't ramp you.
They're basically cantripping placeholders. They'll be out as soon as I decide what needs to be in. Keen sense and sixth sense are also in more for being 1 cmc rather than being stellar, so I'm definitely open to suggestions for those 4 slots. Any ideas?
Re: Sythis, Harvest's Hand - Grass Grows, Birds Fly, Sun Shines
Posted: Wed Jul 13, 2022 11:34 pm
by Arebennian
Perhaps
Karametra's Blessing? Or perhaps that could simply replace on of the other similar effects. Not worth the risk of losing a creature that isn't enchanted?
Maybe test some of the other cards I've suggested in the thread? Most of those are defence and I know you are looking to be as aggressive as possible.
Re: [RETIRED]Sythis, Harvest's Hand - Grass Grows, Birds Fly, Sun Shines
Posted: Mon Jan 23, 2023 12:58 am
by BlackbirdPlaysMTG
Aw, just noticed that you retired the deck
. What made you retire it?
Re: [RETIRED]Sythis, Harvest's Hand - Grass Grows, Birds Fly, Sun Shines
Posted: Mon Jan 23, 2023 2:41 am
by TheAmericanSpirit
LaHistorica wrote: ↑1 year ago
Aw, just noticed that you retired the deck
. What made you retire it?
I got bored tbh. Funny thing is, I just slapped it back together last week for old time's sake. It's a deck I enjoy playing, but it's admittedly very two-dimensional.
Re: [RETIRED]Sythis, Harvest's Hand - Grass Grows, Birds Fly, Sun Shines
Posted: Mon Jan 23, 2023 11:46 am
by BlackbirdPlaysMTG
TheAmericanSpirit wrote: ↑1 year ago
I got bored tbh. Funny thing is, I just slapped it back together last week for old time's sake. It's a deck I enjoy playing, but it's admittedly very two-dimensional.
Once you play enchantress, you never go back completely😎. But yeah, I get it. You play your auras, draw cards, play more auras, slap someone. Slapping someone with something really big will always be fun though.