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Re: Tweak the Card

Posted: Thu Jul 07, 2022 1:21 pm
by void_nothing
Ugin's Defiance 3G
Instant
Target creature gets +2/+2, becomes colorless, and loses its name and creature types until end of turn. If it's face-down, turn it face up.
Draw a card.

Re: Tweak the Card

Posted: Fri Jul 08, 2022 1:54 am
by OneAndOnly
Faceless Mob -- 3B
Enchantment - Aura Curse
Enchant player
Creatures enchanted player controls have no names or creature types.

Re: Tweak the Card

Posted: Fri Jul 08, 2022 4:37 am
by Mergatroid_Jones
Anonymity 2UU
Creature
Creatures in all zones have no names or creature types.
3/3

Re: Tweak the Card

Posted: Sat Jul 09, 2022 6:14 am
by lookingupanddown
Safehouse 1UB
Artifact
: Target creature gains hexproof until end of turn, then put a anonymous counter on it.
Creatures with anonymous counters on them have no names or creature types.

Re: Tweak the Card

Posted: Sun Jul 10, 2022 3:42 am
by Mergatroid_Jones
Daza'an, Haven of Equals
Legendary Land
Daza'an enters the battlefield tapped.
T: Add U.
2U,T: Put an anonymous counter on target creature. It has no name or creature types as long as it has an anonymous counter on it.

Re: Tweak the Card

Posted: Sat Aug 20, 2022 10:21 pm
by OneAndOnly
Mormandu, Lost Seahaven
Legendary Land
If Mormandu, Lost Seahaven would enter the battlefield from your hand, it enters the battlefield and phases out instead.
T: Add U
2U, T: Remove a counter from target permanent you control. It phases out.

Re: Tweak the Card

Posted: Sun Aug 21, 2022 3:23 pm
by lookingupanddown
Thalakos Abductor 2U
Creature - Thalakos Rogue
Shadow
When Thalakos Thief enters the battlefield, it phases out.
2U, Discard a card: Remove a counter from target permanent you control. It phases out. Activate only as a sorcery and only once each turn.
3/2

Re: Tweak the Card

Posted: Tue Sep 06, 2022 11:13 pm
by dyd
Merrow Absconder 2U
Creature - Merfolk Rogue
Vigilance
Merrow Absconder enters the battlefield, phased out.
U, t, Remove a counter from a permanent you control: Merrow Absconder and that permanent phase out.
2/3

Re: Tweak the Card

Posted: Mon Sep 26, 2022 6:30 pm
by void_nothing
Absconded Archon 3W
Creature - Archon
Flying, vigilance
Absconded Archon enters the battlefield phased out.
Permanents you control that phased in this turn have protection from your opponents.
3/3

Re: Tweak the Card

Posted: Wed Sep 28, 2022 3:19 pm
by lookingupanddown
Thalakos Chronologist 3UU
Creature - Thalakos Rogue
Shadow, vigilance
Thalakos Chronologist enters the battlefield phased out.
Whenever a spell or ability an opponent controls target Thalakos Chronologist, you may phase it out.
3/4

Re: Tweak the Card

Posted: Wed Sep 28, 2022 3:22 pm
by void_nothing
Dauthi Sangromancers 4BB
Creature - Dauthi Warlock
Shadow
Ward - Pay 4 life.
Whenever Dauthi Sangromancers becomes the target of a spell or ability, you may pay 4 life. If you do, Dauthi Sangromancers gains indestructible until end of turn. Put a +1/+1 counter on it and draw a card.
4/4

Re: Tweak the Card

Posted: Wed Sep 28, 2022 3:59 pm
by Mergatroid_Jones
Soltari Protector 3WW
Creature- Soltari Cleric
Shadow
When a creature you control becomes the target of a spell or ability controlled by an opponent, put a +1/+1 counter on that creature, gain 1 life, and draw a card.
3/5

Re: Tweak the Card

Posted: Thu Sep 29, 2022 7:38 pm
by lookingupanddown
Mystic of Harmony 1(g/w)(g/w)
Creature - Human Shaman
Whenever a permanent you control becomes the target of a spell or ability an opponent controls, draw a card. If a creature you control was targeted this way, put a +1/+1 counter on that creature and you gain 1 life.
1/4

Re: Tweak the Card

Posted: Fri Sep 30, 2022 10:49 pm
by dyd
New Coalition Banneret 1(g/w)(g/w)
Creature - Human Flagbearer
While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.
Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you gain 1 life. If it was a Flagbearer, draw a card.
1/4

Re: Tweak the Card

Posted: Tue Oct 11, 2022 2:51 am
by OneAndOnly
Designate Target -- 1UU
Enchantment
Whenever a permanent becomes targeted by a spell or ability, that permanent becomes a Tribal - Flagbearer permanent. (It keeps all other types and subtypes.) It gains, "Whenever an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer if able."

Re: Tweak the Card

Posted: Sun Oct 16, 2022 3:01 am
by lookingupanddown
Raise the Flag WU
Enchantment - Aura
Enchant creature
Enchanted creature becomes a Flagbearer creature and loses all other creature types and abilities.
Whenever an opponent chooses targets for a spell or ability they control, they must choose enchanted creature if able.

Re: Tweak the Card

Posted: Sun Oct 16, 2022 3:14 am
by OneAndOnly
Raise the Frog -- G
Enchantment - Aura
Enchant creature
Enchanted creature becomes a Frog and loses all other creature types and abilities.
Whenever another creature gains flying, enchanted creature gains reach until end of turn.

Re: Tweak the Card

Posted: Mon Oct 17, 2022 8:10 am
by dyd
Release the Frogs 5GG
Enchantment — Aura Curse
Enchant player
Creatures enchanted player controls lose all abilities and types and are Frog creatures.
Frogs get +0/+1 and have reach.

Re: Tweak the Card

Posted: Mon Oct 17, 2022 7:42 pm
by void_nothing
Curse of the Restless Battle 5BR
Enchantment - Aura Curse
Enchant player
Creatures enchanted player controls are goaded. They lose all abilities and are 4/4 white Spirit Knights with trample.
Whenever a Knight you don't control dies, its controller loses life equal to its power.

Re: Tweak the Card

Posted: Mon Oct 17, 2022 8:42 pm
by OneAndOnly
Curse of Endless Beetles -- 3BB
Enchantment - Aura Curse
Enchant player
Whenever enchanted player casts a spell, that player creates a number of 1/1 black Insect creatures equal to that spell's mana value.
At the end of beginning of enchanted player's end step, that player loses life equal to the number of Insects they control.

Re: Tweak the Card

Posted: Mon Oct 17, 2022 10:41 pm
by Mergatroid_Jones
Curse of Mosquitos 1BB
Enchantment- Aura Curse
Enchant player
Whenever enchanted player casts creature spell, each of that player's opponents creates a 1/1 black Insect creature token with flying and wither.

Re: Tweak the Card

Posted: Tue Oct 18, 2022 2:54 pm
by dyd
Curse of Muscat 1bg
Enchantment - Aura Curse
Enchant player
Cheers - Whenever enchanted player casts a creature spell, each of that player's opponents creates a Food token.
Drunk - Whenever a player sacrifices a Food, they may put a stun counter on a permanent enchanted player controls.

Re: Tweak the Card

Posted: Wed Oct 19, 2022 12:36 pm
by lookingupanddown
Edric's Banquet 3UU
Enchantment
Whenever an opponent casts a creature spell, any other player may pay 2. Each player who does creates a Food token.
Whenever a player sacrifices a Food, any other player may pay 3. Each player who does puts a stun counter on target creature the player who sacrificed a Food controls.

Re: Tweak the Card

Posted: Thu Oct 27, 2022 10:09 pm
by dyd
Dive into the Junkyard Xur
Instant
Choose up to X different tokens from this list at random and create those tokens tapped — Blood, Clue, Food, Gold, Powerstone, Treasure.
Put X stun counters on up to one target creature with mama value X or less.

Re: Tweak the Card

Posted: Tue Nov 01, 2022 1:37 am
by void_nothing
Dirtwind Homage XWBG
Instant
Put X +1/+1 counters on target nontoken creature you control and untap that creature, then flip X coins. Create a 1/1 white Bird creature token with flying for each flip you win and a 1/1 black Snake creature token with deathtouch for each flip you lose.
The archdruid hung in the middle air, earth at his feet, sky in his hands, and gave his judgment.