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Re: The Alphabetical Card Game

Posted: Mon Mar 25, 2024 9:44 pm
by OneAndOnly
Jealous Eye -- UBBBR
Creature - Eye Horror {R}
Flying
Jealous Eye can't target or be targeted by creatures controlled by a player that doesn't also own it.
4, T: Exchange control of Jealous Eye and target creature controlled by an opponent.
5/4

Re: The Alphabetical Card Game

Posted: Tue Mar 26, 2024 2:56 am
by Henlock
Kiss Kiss 1w
Instant (u)
Permanents and spells you control have lifelink this turn.
//
Bang Bang 3r
Sorcery (u)
Aftermath
Bang Bang deals 2 damage to any target.
Bang Bang deals 2 damage to any target.

Re: The Alphabetical Card Game

Posted: Sat Mar 30, 2024 2:51 pm
by lookingupanddown
Lukka of the Oriq 2BR
Legendary Planeswalker - Lukka
+2: Exile the top card of your library. You may play that card this turn. If a creature card was exiled this way, each opponent discards a card.
-4: Gain control of target creature until end of turn. Untap it. It gains haste until end of turn.
-10: Gain control of all creatures. Untap them. They gain haste until end of turn. Each opponent loses life equal to the number of creatures they own but you control.
3

Re: The Alphabetical Card Game

Posted: Sat Mar 30, 2024 7:59 pm
by OneAndOnly
Marpu, Who Fights Tigers - W(w/u)(g/u)g
Legendary Creature - Human Hunter {M}
First strike
Whenever Marpu becomes blocked, or if Marpu would fight another creature, that creature become Ojit Shere, a legendary 8/8 Tiger creature with menace. (It loses all other types and abilities.)
4/4

Re: The Alphabetical Card Game

Posted: Sat Mar 30, 2024 9:07 pm
by Henlock
Noon Patrol 2wr
Creature - Human Soldier (u)
Noon Patrol has flash as long as it is day.
When Noon Patrol enters the battlefield, it deals damage equal to its power to target tapped creature or to target transformed creature.
Whenever it becomes night, you may return Noon Patrol to its owner's hand.
3/3

Re: The Alphabetical Card Game

Posted: Sun Mar 31, 2024 5:41 am
by JovialJovian
Organic Eruption XXBG
Creature - Ooze Horror(M)
Flash
Emerge 6BG
Organic Eruption enters the battlefield with X +1/+1 counters on it.
When Organic Eruption enters the battlefield, each non-Ooze creature gets -X/-X until end of turn and you create X X/X green Ooze creature tokens.
If Organic Eruption's emerge cost was paid, X is equal to the sacrificed creature's toughness.
0/0

Re: The Alphabetical Card Game

Posted: Sun Mar 31, 2024 9:32 am
by folding_music
Penitentiary 2wu
Enchantment
Whenever an opponent commits a crime, tap up to two target permanents they control. If either of those permanents is an attacking or blocking creature, remove them from combat.

(groan at the new bad terminology i know)

Re: The Alphabetical Card Game

Posted: Sun Mar 31, 2024 1:33 pm
by lookingupanddown
Quintorius, the Archaeomancer 2RW
Legendary Planeswalker - Quintorius
At the beginning of your upkeep, look at the top card of your library. You may put it into your graveyard if it's an artifact card.
+2: Exile an artifact card from your graveyard. Create a 3/2 red and white Spirit creature token.
-X: Return target artifact card with mana value X from your graveyard to the battlefield.
-13: Return all artifact cards exiled with Quintorius, the Archaemancer to the battlefield. They gain haste until end of turn.
4

Re: The Alphabetical Card Game

Posted: Sun Mar 31, 2024 3:19 pm
by OneAndOnly
Redeeming Grace -- (G/W)
Instant {U}
Remove target creature from combat. It gains indestructible until end of turn. Its controller can't lose the game this turn.

Re: The Alphabetical Card Game

Posted: Sun Mar 31, 2024 6:30 pm
by Henlock
Spreading Reeds
Enchantment -Aura (u)
Enchant Island
You control enchanted island.

Re: The Alphabetical Card Game

Posted: Sun Mar 31, 2024 9:11 pm
by lookingupanddown
Treasonous Urge 1BR
Sorcery
Gain control of target creature until end of turn. Untap it. It gains haste, lifelink and can only attack its owner until end of turn.
Retrace

Re: The Alphabetical Card Game

Posted: Sun Mar 31, 2024 10:15 pm
by Henlock
Unnamed Suspect 1ur
Instant (r)
You may play this card face down as a 2/2 colorless creature with ward
As long as Unnamed suspect is face-down, you may pay 1ur and exile it at any time. When you do, turn target face-down creature an opponent control face up. If it's a creature card, Investigate X times, where X is that creatures mana value.

Re: The Alphabetical Card Game

Posted: Mon Apr 01, 2024 4:21 pm
by JovialJovian
Venomous Bracken 1(B/G)(B/G)
Creature - Plant Snake
Defender, deathtouch
1/4

Re: The Alphabetical Card Game

Posted: Tue Apr 02, 2024 12:22 am
by OneAndOnly
Wrack the Brain -- UUBB
Sorcery {R}
Search target player's library for two cards and exile them. That player then shuffles their library.

Re: The Alphabetical Card Game

Posted: Wed Apr 03, 2024 8:07 am
by lookingupanddown
Finally get to properly use this one lol
lookingupanddown wrote:
3 years ago
Xenagos' Ascension 1RRGG
Enchantment - Saga
I - Until end of turn, creatures you control gain +X/+0 until end of turn, where X is the number of enchantments you control.
II - Target creature fights another target creature.
III - You gain 10 life.
IV - Choose target creature or planeswalker you control. It becomes a God enchantment creature in addition to its other types with power and toughness equal to the number of enchantments you control.

Re: The Alphabetical Card Game

Posted: Sun Apr 07, 2024 10:28 am
by folding_music
bonus mean card =P
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Yacht 1wu
Artifact - Vehicle
Ward -- Discard a card
Tap an untapped Noble you control: Yacht becomes an artifact creature until end of turn. Scry 1.
Whenever Yacht blocks or becomes blocked by a creature, that creature's controller gains control of target Noble you control.
"Like incredibly rich, pompous fish in a barrel." - Nagel, Fathom Fleet Cap'n
6/6
Yavimaya Temptress 2rg
Creature - Dryad
Tantalizing Pollen - Whenever Yavimaya Temptress attacks, all creatures defending player controls must block it if able.
Puncturing Thorns - When Yavimaya Temptress becomes blocked, it deals 2 damage to each blocking creature and 2 damage to defending player.
: Yavimaya Tempress gains haste until end of turn.
1/5

Re: The Alphabetical Card Game

Posted: Sun Apr 07, 2024 6:03 pm
by Henlock
Zest of Ideas gu
Sorcery - Lesson (u)
Learn,
Learn.

Re: The Alphabetical Card Game

Posted: Mon Apr 08, 2024 2:04 am
by OneAndOnly
Arcbound Colossus -- 9
Artifact Creature - Golem {M}
Modular 12
Creatures you control with modular have graft.
0/0

Re: The Alphabetical Card Game

Posted: Mon Apr 08, 2024 10:50 am
by folding_music
Brooch of Bane
Artifact
, Discard a noncreature card and pay half your life, rounded up: Choose target creature card in a graveyard. If you own that card, put it into your hand. Otherwise, put it on the bottom of its owner's library.

Re: The Alphabetical Card Game

Posted: Tue Apr 09, 2024 9:28 am
by lookingupanddown
Call to the Titans 7CCC
Kindred Sorcery - Eldrazi
As an additional cost to cast this spell, you may tap any number of Eldrazi creatures you control. This spell costs 1 less to cast for each Eldrazi tapped this way.
Search your library for a colorless creature with mana value 7 or greater, then exile it. Until the end of your next turn, you may cast that spell without paying its mana cost.
The screeching was heard deep in the minds of those who heard it, and echoed harshly towards the fabric of the plane itself.

Re: The Alphabetical Card Game

Posted: Tue Apr 09, 2024 10:58 am
by folding_music
is this crazy?
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Hide
Dealer's Charm
Instant
Choose one:
-- Untap target colorless permanent.
-- Move target counter on a permanent onto another target permanent of the same type.
-- Put a card from your hand on the bottom of your library. If you do, draw a card.
Buyback 4c
Daisy, the Final Plow
Legendary Creature - Ox Golem
Daisy, the Final Plow enters the battlefield tapped.
Protection from instants
You can't draw cards.
Your library becomes a 7/7 Vehicle artifact with "Indestructible", "Crew 7" and "Annihilator X, where X is the square root of the number of cards in your library."
7/7

Re: The Alphabetical Card Game

Posted: Tue Apr 09, 2024 2:07 pm
by OneAndOnly
Endless Plains
Land
Endless Plains enters with a plains token on it. (It's a Plains and loses all other land types. )
Whenever a land enters, if Endless Plains has a plains counter on it, move a plains counter from it to that land.
T: Add C.

Re: The Alphabetical Card Game

Posted: Tue Apr 09, 2024 7:53 pm
by lookingupanddown
Fen Field
Land - Plains Swamp
(: Add W or B.)
Fen Field enters the battlefield tapped unless you control two or more basic lands.
Sandsteppe Gate was where the Abzan sands cross with the Mardu plateaus. Despite the sand and barren rock, numerous springs led to massive bogs forming all over the area.

Re: The Alphabetical Card Game

Posted: Wed Apr 10, 2024 1:31 am
by JovialJovian
Greenbelt Cultivator 3
Artifact Land - Vehicle
Vigilance
T: Add an amount of G equal to Greenbelt Cultivator's power.
Crew 2
1/6

Re: The Alphabetical Card Game

Posted: Thu Apr 11, 2024 11:36 am
by folding_music
whammy was such a cool idea, part 8765
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Havoc Gem
Artifact
Havoc Gem enters the battlefield tapped.
: Add one mana of any color. Shuffle your whammy deck and reveal the top card. If that card's mana abilities could produce the type of mana you chose, sacrifice Havoc Gem and discard your hand. Play this ability only during your turn.
Hematite Grail
Artifact
Whenever a card becomes exiled from your library, exile it face up with a grail counter on it.
Creatures can't attack you unless their controller pays X for each creature they control that's attacking you. X is the number of cards with grail counters on them you own in exile divided by four, rounded down.
, : Scry 2, then exile the bottom card of your library.