Page 44 of 50

Re: The Signpost Uncommon Game

Posted: Fri Dec 15, 2023 11:28 pm
by Surging Chaos
Siphoning Pillar
Artifact
T: Add W or B. You can't spend this mana to cast spells.
At the beginning of each end step, if you gained life this turn and one or more opponents lost life this turn, investigate.

Next: WU Battles

Re: The Signpost Uncommon Game

Posted: Sun Dec 17, 2023 1:04 am
by Komandon
Campaign Geist 1WU
Creature - Spirit Solider (uncommon)
Flying
Creatures attacking battles you own get +1/+0 until end of turn. Creatures attacking battles you control get -1/-0 until end of turn.
1/2

Next: self mill UR

Re: The Signpost Uncommon Game

Posted: Sun Dec 17, 2023 1:17 am
by Guardman
Mizzium Millstone ur
Artifact
: Mill a card.
Whenever you mill one or more cards, if a nonland card was milled this way you may put target card in your graveyard on the bottom of your library. If a land card was milled this way, Mizzium Millstone deals 1 damage to each opponent.

Next: Dredge

Re: The Signpost Uncommon Game

Posted: Sun Dec 17, 2023 3:14 am
by Surging Chaos
Golgari Outcast 2RG
Creature - Elf Rogue
Golgari Outcast can't block.
Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)
When Golgari Outcast attacks, you may discard a card. If you do, draw a card.
Delirium -- 4RG: Return Golgari Outcast from your graveyard to the battlefield. Activate this ability only if there are four or more card types among cards in your graveyard.
3/1

Next: GW Cascade

Re: The Signpost Uncommon Game

Posted: Mon Dec 18, 2023 11:15 am
by Komandon
Conclave Cultivator GW
Creature - Elf Druid (uncommon)
When Conclave Cultivator enters the battlefield you pay play an additional land this turn.
Sacrifice Conclave Cultivator: Until end of turn whenever you exile cards from your library you may put any number of lands revealed into your hand.
1/1

Next: Hand size matters WB

Re: The Signpost Uncommon Game

Posted: Tue Dec 19, 2023 4:15 am
by Surging Chaos
Gerrard's Agonizing Wisdom 3WB
Sorcery
Each opponent loses 2 life for each card in your hand. You gain 2 life for each card in your hand.

Next: UB Suspend

Re: The Signpost Uncommon Game

Posted: Tue Dec 19, 2023 4:40 am
by Guardman
Chronobreak 2ub
Enchantment
When Chronobreak enters the battlefield, exile target creature card in your graveyard with two time counters on it. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, remove a time counter from that card. When the last is removed, the player plays it without paying its mana cost. If it's a creature, it has haste.)
At the beginning of your upkeep, remove a time counter from a card you own in exile.

Next: Sacrificing creature tokens

Re: The Signpost Uncommon Game

Posted: Wed Dec 20, 2023 5:35 am
by Surging Chaos
Sizzling Snack
Kindred Instant - Dragon
As an additional cost to cast this spell, sacrifice a creature.
Sizzling Snack deals damage equal to the sacrificed creature's power to any target. If the sacrificed creature was a token, you gain 2 life and draw two cards.

Next: BG having a single creature matters

Re: The Signpost Uncommon Game

Posted: Thu Dec 28, 2023 11:43 am
by lookingupanddown
Veil-Cursed's Instincts 1BG
Enchantment - Aura
Enchant creature
As long as you control only one creature, enchanted creature gets +2/+2 and has menace.
2, Sacrifice a creature: Enchanted creature gains hexproof until end of turn. Activate only once per turn.

Next: RW goad

Re: The Signpost Uncommon Game

Posted: Thu Dec 28, 2023 10:05 pm
by Surging Chaos
Boros Decoy 1RW
Creature - Human Soldier
Goaded creatures you don't control can't block.
Whenever a goaded creature you don't control attacks, it deals 1 damage to its controller and you gain 1 life.
3/3

Next: WU Descend

Re: The Signpost Uncommon Game

Posted: Fri Dec 29, 2023 3:49 am
by Guardman
Sheriff of Four Corners 1wu
Creature - Human Detective
At the beginning of your end step, if you descended this turn, create a Suspect Role token attached to target creature an opponent controls. (If you control another Role on it, put that one into the graveyard. Enchanted creature can't attack or block unless its controller pays .)
3/2
In the labyrinth city of Four Corners, visitors are considered guilty until proven innocent.

Next: Surveil

Re: The Signpost Uncommon Game

Posted: Fri Dec 29, 2023 4:23 am
by Surging Chaos
Composting Pile 2BG
Enchantment
At the beginning of your end step, surveil 1. Then if you have seven or more cards in your graveyard, transform this card.
////////////////////
Decaying Mass
Creature - Elemental
Menace
Decaying Mass's power is equal to the number of cards in your graveyard.
*/5

Next: UR Equipment

Re: The Signpost Uncommon Game

Posted: Sat Dec 30, 2023 3:07 am
by lookingupanddown
Autonomous Armor 2UR
Artifact Creature - Equipment Knight
Menace, vigilance
Enforcer Armor and equipped creature get +1/+1 for each Equipment you control.
Equipped creature has menace and vigilance.
Reconfigure 4
1/1

Next: BR go-wide

Re: The Signpost Uncommon Game

Posted: Sat Dec 30, 2023 7:32 pm
by OneAndOnly
Rise from the Grave -- 2BR
Sorcery
Sacrifice all permanents you control. For each permanent sacrificed this way, create a 2/2 black Zombie creature token with deathtouch,.

Next: WG High life totals matter

Re: The Signpost Uncommon Game

Posted: Mon Jan 01, 2024 7:44 am
by Surging Chaos
Martyr of Autumn 2GW
Creature - Angel
Flying
X, Exile Martyr of Autumn: You gain twice X life. Activate only as a sorcery and only if your life total is less than 10 of your starting life total.
4/4

Next: WB Transforming cards matters

Re: The Signpost Uncommon Game

Posted: Mon Jan 01, 2024 9:17 am
by lookingupanddown
Skirsdag Deserter 1WB
Creature - Human Shaman
Lifelink
5: Transform Skirsdag Deserter. This ability costs 1 less for each permanent you control that transformed this turn. Activate only as a sorcery.
Even the Skirsdag felt the impact of this growing new cult.
2/2
//
Cultist of Emrakul
Creature - Eldrazi Horror
Whenever Cultist of Emrakul attacks, defending player loses X life and you gain X life, where X is the number of transformed creatures you control.
The demons of Ashmouth still speak of the day they saw, with their own accursed eyes, the reason their worshippers had turned on them.
3/2

Next: GU madness

Re: The Signpost Uncommon Game

Posted: Mon Jan 01, 2024 9:32 pm
by Surging Chaos
Terramoeba 1GU
Creature - Elemental Beast
Discard a card: Choose one --
- Terramoeba gets +0/+1 and becomes the color of your choice until end of turn.
- Switch Terrameoba's power and toughness until end of turn.
1/3

Next: RG Morph

Re: The Signpost Uncommon Game

Posted: Tue Jan 02, 2024 7:48 pm
by OneAndOnly
Formless Masterpiece -- 1RRGG
Creature - Ooze {R}
Sacrifice a face-down creature: Formless Masterpiece gets +2/+2 until end of turn. Put your choice of a haste, reach, trample, or vigilance counter on it.
Whenever Formless Masterpiece deals combat damage to a player, create a face-down copy of it with "RRGG: Transform this token."
4/4
.
Next: UB Having more than 7 cards in hand

Re: The Signpost Uncommon Game

Posted: Tue Jan 02, 2024 8:47 pm
by Guardman
Burden of the Unknown 2ub
Sorcery
Draw three cards and you lose three life. Then if you have more than seven cards in hand, return up to two target creatures to their owner's hand.
"It is not what I do not know that scares me, but what I could spend a hundred lifetimes studying and never understand."

Next: Devotion

Re: The Signpost Uncommon Game

Posted: Wed Jan 03, 2024 10:52 am
by lookingupanddown
Omen of the Harvest 2GW
Enchantment
When Omen of Harvests enters the battlefield, create a 1/1 green and white Nymph Dryad enchantment creature token equal to your devotion to green.
2, Sacrifice Omen of the Harvest: Put a +1/+1 counter on up to X target creatures, where X is your devotion to white.
"My time will come, when the fields shall always be fertile, and the trees shall always bear fruit."

Next: WU scry

Re: The Signpost Uncommon Game

Posted: Sun Jan 07, 2024 12:12 am
by GorionsWard
Wayshrine Diviner 1WU
Enchantment creature - Human Cleric
When Wayshrine Diviner enters the battlefield, scry 2.
At the beginning of your end step, exile the bottom card of your library. You may play that card until the end of your next turn.
1/3
Next: UB madness

Re: The Signpost Uncommon Game

Posted: Sun Jan 07, 2024 12:25 am
by OneAndOnly
Howling Marauder -- 1UB
Creature - Beast {U}
Howling Marauder gets +1/+1 for each card you have discarded or milled this turn.
2/2

Next: WR Making damage unpreventable

Re: The Signpost Uncommon Game

Posted: Tue Jan 09, 2024 5:58 am
by Surging Chaos
Tamed Cyclops 2RW
Creature - Cyclops
Menace
If Tamed Cyclops would deal damage to a permanent an opponent controls, prevent 3 of that damage.
7/4

Next: GU bottom card of the library matters

Re: The Signpost Uncommon Game

Posted: Thu Jan 11, 2024 7:31 am
by lookingupanddown
Archivist's Instinct 1GU
Enchantment
When Archivist's Instinct enters the battlefield, scry 3.
2, Reveal the bottom card of your library: Spells that share a type with the revealed card cost 1 less until end of turn.
"I've been collating and re-collating for decades. Trust me, I do remember some of this."

Next: UB surveil

Re: The Signpost Uncommon Game

Posted: Fri Jan 12, 2024 12:01 am
by OneAndOnly
Thoughtrender -- 3(u/b)
Creature - Wizard Horror {U}
If you would scry cards, you may surveil that many cards instead.
Whenever a card enters your graveyard from your library. Thoughtblender gets +1/+1 and can't be blocked until end of turn.
"It picks at your thoughts, little by little; until, without your knowing it, your mind has become its feast."
3/3

Next: WG creatures without abilities