Custom Cards and Sets

Recently Created Cards

Land Creature — Island Wall

Defender

Prevent all combat damage that would be dealt to Lithobrake Shores.

Cloud and mist hides something more precarious in these waters.

0/3
Land — Urza’s Gate

Urza’s Gate enters the battlefield tapped.

When Urza’s Gate enters the battlefield, for each land you control that is an Urza's and/or a Gate, choose a color.

{T}: Add one mana of any of the chosen colors.

Emblem

Untap all permanents you control during each opponent's untap step.

You draw a card during each opponent's draw step.

Land

{T}: Add one mana of any color in your commander's color identity.

There's always a man. There's always a lighthouse. There's always a city.—Elizabeth

Sorcery

Each player untaps all lands

Untill your next upkeep all lands provide an additional mana of that type

Enchantment — Saga

: (As this saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I: If life wasn't spent to cast Compleation of the sun god, Put target artifact, enchantment or creature with power 4 or greater into its owner's library third from the top.

II: Look at the top two cards of your library, you may exile one of them.

III: Draw a card. Then target creature you control gains vigilance until end of turn.

IV: Look the top two cards of target opponents library, you may exile one of them.

Recently Updated Cycles

Fern
Billy
Peppermint
Finn the Human
Earl of Lemongrab
Princess Bubblegum
Marceline, Vampire Hunter
Undertale Deltarune and FanGames
Dragon Communion Incantations
Inundated Cycle
Primeval Dragons' Scions
Teeming Lands
Marvel Commander Deck Commanders
Tarot
Midnight Suns/Thunderbolts/Defen
Cube Conspiracies
Memoria Cycle
Cube Custom Fetch Lands
Cube Custom Bounce/Channel Lands
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