New Challenge Every Day - February 6th: Three off-color activated abilities

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void_nothing
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Post by void_nothing » 1 year ago

Today's Challenge: Three off-color activated abilities

.::To Enter::.
In a single post:
  • Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
  • Make a card that fits the current challenge.
  • Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points. In case of a further tie, the IIW of the earlier poster will be used.

.::Scoring::.
netn10 9 (+2)
void_nothing 7 (+2)
Avacyn Believer 4 (+1)
JovialJovian 4 (+1)
Levin 3
kwanyeegor-ii 3
.::Note of the Day::.

.::Yesterday's Submissions::.
Companions
void_nothing wrote:
1 year ago
Votes: JovialJovian, netn10

Valukhas, the Kingmaker 4
Legendary Creature - Wolf Unicorn (R)
Companion - Each nonland permanent card in your starting deck is legendary.
Other legendary permanents you control have ward 2.
If a triggered ability of a legendary permanent you control would trigger, that ability triggers an additional time.
2/3

IIW: Unusual creature type combinations
netn10 wrote:
1 year ago
Votes: Avacyn Believer, void_nothing

The Ozolith, Broken 3
Legendary Artifact (Mythic)
The Ozolith, Broken doesn't count towards companions' deck-building requirements.
At the beginning of your upkeep, conjure a random companion that meets the deck-building requirements of your deck.

IIW: Three colored companion
kwanyeegor-ii wrote:
1 year ago
netn10 void

Bonder's Beacon 1
Artifact (Uncommon)
At the beginning of combat on your turn, you may pay 1. When you do, target creature you control gets +1/+1 until end of turn. If that creature has hybrid mana in its mana cost, put a +1/+1 counter on that creature instead.
It costs you 2 less to put a card with companion you own into your hand.

iiw islandwalk
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

Levin
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Post by Levin » 1 year ago

kwan, void

Worldscape Disruptor [5][W][W]
Creature - Human Wizard (MR)
Vigilance, First strike
When Worldscape Disruptor is cast, enters the battlefield, or leaves the battlefield, exile target tapped permanent.
[1], [T]: Target player mills two cards.
[2][R], [T]: Worldscape Disruptor deals 4 damage to any target.
[3][G], [Q]: You may put a land card from your hand onto the battlefield, then untap it.
"If you wish to stand unmoving, do not expect the flows of the ley to change, it is futile. Bend yourself enough, and the world will even break for you."
4/6
IIW: Choose one of Affinity, Cascade and Storm.
Last edited by Levin 1 year ago, edited 2 times in total.

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void_nothing
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Post by void_nothing » 1 year ago

Votes: netn10, kwanyeegor-ii

Archmage of Autumn Wind 1U
Creature - Human Wizard (M)
At the beginning of your end step, if you activated all of Archmage of Autumn Wind's abilities this turn, spells with flying you cast cost 2 less to cast for the rest of the game.
R: Creatures with flying you control get +1/+0 until end of turn.
3G: Search your library for a card with flying, reveal it, put it into your hand, then shuffle.
1W: Until end of turn, if a creature with flying you control would die, instead return it to its owner's hand.
0/2

IIW: Double strike
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

netn10
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Post by netn10 » 1 year ago

Votes: void_nothing, kwanyeegor-ii

Yore-Tiller Zealot uu
Creature - Wizard (Uncommon)
Protection from green.
1W: Target creature you control gains protection from green until end of turn.
5B: Put target green creature card from an opponent's graveyard under your control.
3r: Target creature you control fights target green creature you don't control.
2/2

IIW: 6/8 token.

kwanyeegor-ii
Posts: 1912
Joined: 4 years ago
Pronoun: Unlisted

Post by kwanyeegor-ii » 1 year ago

netn10

Trickster of Corrupted Elements 2B
Creature - Imp (Rare)
Lifelink
1G, T, Pay 3 life: Create three tapped Treasure tokens. Activate only during your turn.
1U: Trickster of Corrupted Elements becomes a copy of target creature until end of turn, except it gains lifelink.
1R: Trickster of Corrupted Elements deals 1 damage to target creature blocking or blocked by it.
3/2

iiw delve or affinity
畫龍點睛

I'm a simple Magic player since several years ago from China. Now I live in New Jersey.

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JovialJovian
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Post by JovialJovian » 1 year ago

vote: void_nothing, kwanyeegor-ii

Nascent Worldsoul 1W
Creature - Spirit (M)
Indestructible
2U: Put a flying counter on Nascent Worldsoul, it becomes an Spirit Avatar with base power and toughness 4/4.
3GG: If Nascent Worldsoul is an Avatar, put a hexproof counter on it and it becomes an Elder Spirit Avatar with base power and toughness 7/7.
BBB: If Nascent Worldsoul is an Elder, transform it.
//DFC//
Acerene, Soul of Aerun
World Creature - Avatar God
Acrene is all colors.
World spells can't be cast.
Acrene's power and toughness are each equal to 1 plus the amount of unspent mana you have.
You don't lose mana as steps and phases end.
Permanents you control have "T: Add one mana of any color."
1+*/1+*

IIW: Desserts or deserts

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