NEXUS FLAMINGO ☆ Exclusively For Custom Card Connoisseurs and Gnomes

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Mergatroid_Jones
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Post by Mergatroid_Jones » 1 year ago

Feel free to choose just one of the cards at random.

Hurled Through Worlds W
Enchantment (U)
Cumulative Upkeep 1
When Hurled Through Worlds enters the battlefield, exile target creature until Hurled Through Worlds leaves the battlefield.

Magehunter's Crystal U
Artifact (R)
Flash
Cumulative Upkeep
When Magehunter's Crystal enters the battlefield, exile target spell with mana value 4 or less.
When Magehunter's Crystal leaves the battlefield, the exiled spell's controller may cast it without paying its mana cost.

Mogg Mercenaries 1R
Creature- Goblin Mercenary (U)
Haste, Trample
Cumulative Upkeep 1
When Mogg Mercenaries leaves the battlefield, create a 1/1 red Goblin creature token.
3/1

Queen Ceratops 1GG
Creature- Dinosaur (R)
Trample, Ward 3
Cumulative Upkeep 3
At the beginning of your end step, create a 3/3 green Dinosaur creature token with trample.
5/5

Belzenlok's Altar BB
Legendary Artifact (M)
Cumulative upkeep B
When Belzenlok's Altar enters the battlefield, and at the beginning of your upkeep, each player sacrifices a creature or loses 4 life. (You decide which upkeep trigger occurs first.)

Wind-Up Guardian 1
Artifact Creature- Construct (U)
Indestructible, Vigilance
Cumulative upkeep 1
Wind-Up Opus gets +1/+1 for each age counter on it.
1/1

IIW: Strixhaven vs Evil Planeswalkers
Last edited by Mergatroid_Jones 1 year ago, edited 2 times in total.

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Megiddo
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Post by Megiddo » 1 year ago

Temporal Extender 4UUU
Legendary Artifact {M}
Cumulative upkeep Uuuuuuuu (Eight blue mana.)
At the beginning of your end step, take an extra turn after this one.
If Temporal Extender would be put into a graveyard from anywhere, exile it.

IIW: go birds
MEG

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Megiddo
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Post by Megiddo » 1 year ago

@Ulka judge?
MEG

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Ulka
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Post by Ulka » 1 year ago

Megiddo wrote:
1 year ago
@Ulka judge?
Happening shortly.
Modern: Goryo's Gifts | Heartless Architect | Soul Sisters | MonoGreen Devotion
Pauper: Blackened Eggs | Zombies | Domain Zoo | Sultai Teachings | Jund Gardens

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Ulka
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Post by Ulka » 1 year ago

wizyard wrote:
1 year ago
Temporal Meddling 1U
Sorcery (U)
Put an age counter on target nonland permanent. It gains cumulative upkeep 1.

iiw: free spells
Ooooo i like this type of removal for blue.
Juancu wrote:
1 year ago
Tides of War 3WR
Enchantment (R)
If you would start an upkeep step, you may start a combat phase instead.
At the beginning of your upkeep, create a 2/2 white Soldier creature token with vigilance for each creature you control.
Cummulative upkeep 2

IIW: flash
This seems really strong. I would be intrigued to see how it plays in a limited setting.
spacemonaut wrote:
1 year ago
Collective Weariness 1WB
Sorcery (R)
Put an age counter on each nonland permanent. For each permanent that had an age counter put on it this way, its controller sacrifices it unless they pay for each age counter on that permanent.

IIW: racing
Neat Boardwipe. I think this could be uncommon for 1 more mana.
Megiddo wrote:
1 year ago
yes, also glad that you are ok

Megalomania 3W
Enchantment {M}
Cumulative upkeep 2
Creatures you control get +2/+2.
When Megalomania leaves the battlefield, destroy all creatures.

IIW: harmony
OH LORD.
Megiddo wrote:
1 year ago
Karel, God of Tithes WB
Legendary Creature — God {M}
Cumulative upkeep 1
Indestructible, extort
Karel, God of Tithes isn't a creature unless you paid three or more mana for its cumulative upkeep cost this turn.
5/5

IIW: boodlines
Okay this is really cool. I like the flavor here.
Mergatroid_Jones wrote:
1 year ago
Feel free to choose just one of the cards at random.

Hurled Through Worlds W
Enchantment (U)
Cumulative Upkeep 1
When Hurled Through Worlds enters the battlefield, exile target creature until Hurled Through Worlds leaves the battlefield.

Magehunter's Crystal U
Artifact (R)
Flash
Cumulative Upkeep
When Magehunter's Crystal enters the battlefield, exile target spell with mana value 4 or less.
When Magehunter's Crystal leaves the battlefield, the exiled spell's controller may cast it without paying its mana cost.

Mogg Mercenaries 1R
Creature- Goblin Mercenary (U)
Haste, Trample
Cumulative Upkeep 1
When Mogg Mercenaries leaves the battlefield, create a 1/1 red Goblin creature token.
3/1

Queen Ceratops 1GG
Creature- Dinosaur (R)
Trample, Ward 3
Cumulative Upkeep 3
At the beginning of your end step, create a 3/3 green Dinosaur creature token with trample.
5/5

Belzenlok's Altar BB
Legendary Artifact (M)
Cumulative upkeep B
When Belzenlok's Altar enters the battlefield, and at the beginning of your upkeep, each player sacrifices a creature or loses 4 life. (You decide which upkeep trigger occurs first.)

Wind-Up Guardian 1
Artifact Creature- Construct (U)
Indestructible, Vigilance
Cumulative upkeep 1
Wind-Up Opus gets +1/+1 for each age counter on it.
1/1

IIW: Strixhaven vs Evil Planeswalkers
My random choice was the Queen Dino and DAYUUUUUM she beefy and a threat in limited.
Megiddo wrote:
1 year ago
Temporal Extender 4UUU
Legendary Artifact {M}
Cumulative upkeep Uuuuuuuu (Eight blue mana.)
At the beginning of your end step, take an extra turn after this one.
If Temporal Extender would be put into a graveyard from anywhere, exile it.

IIW: go birds
Being able to tinker this out makes me happy as its only one extra turn but the idea that this can get you 2+ extra turns is scary but needs a lot of work.
Winner
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HM to Meg for Temporal Extender and Mergatroid_Jones for Queen Ceratops

Winner: Meg with Karel, God of Tithes
NEXT CHALLENGE
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IIW: boodlines
Modern: Goryo's Gifts | Heartless Architect | Soul Sisters | MonoGreen Devotion
Pauper: Blackened Eggs | Zombies | Domain Zoo | Sultai Teachings | Jund Gardens

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Juancu
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Post by Juancu » 1 year ago

Avian Symbiote 3U
Creature - Bird (U)
Flying
When Avian Symbiote dies, you get a 🧬 flying counter. (After a creature you control enters the battlefield, you may move a single 🧬 counter from you to it. Whenever you move a 🧬 counter to a creature that had its ability, draw a card.)
2/3

IIW: primal vs evolved
Last edited by Juancu 1 year ago, edited 1 time in total.

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Mergatroid_Jones
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Post by Mergatroid_Jones » 1 year ago

Draconic Egg R
Creature- Dragon Egg (R)
T, Sacrifice Draconic Egg: Add RR or create a token that's a copy of target Dragon creature except its base power and toughness are 2/2.
0/2

Elvish Warmate 1G
Creature- Elf Warrior (U)
Trample
Elvish Warmate enters the battlefield with 2 +1/+1 counters on it.
When Elvish Warmate or another creature you control dies, if it had any counters on it, you may move those counters onto target creature you control that shares a creature type with that creature.
0/0

IIW: Strixhaven versus evil planeswalkers

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Sporegorger_Dragon
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Post by Sporegorger_Dragon » 1 year ago

Falseborn Dragondrull
2{U}{B}{R}
Creature - Dragon Horror Mutant (C)
Ward -Discard a card.
6/4
Subject 22: Injected daily with dragon's blood and yolk. Results: Promising developments. Mark for euthanasia. -Research notes of Warlock Kruga


Clueless Dhampir
1{B}
Creature - Human Vampire (C)
Clueless Dhampir gets +1/+1 as long as a player lost life this turn.
Clueless Dhampir has flying as long as you control another Vampire.
1/2
True, the bone marrow transplant did cure his leukemia, but came with some unexpected side effects; he sunburned easily, he became allergic to garlic, and all food was nauseating, except steak tartare for some reason.


IIW: Creature with a color in its name.
"What's with you and pitcher plants?" -NinjaCaterpie, 27-9-2021

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avatarz
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Post by avatarz » 1 year ago

Honored Lineage 1W
Enchantment (R)
Whenever a nontoken creature you control dies, you may exile it instead.
Creatures you control have flying as long as a card exiled with ~ that shares a creature type with them has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance.
2W: Create a 1/1 white creature token with changeling.

IIW: last call

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Megiddo
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Post by Megiddo » 1 year ago

i shall judge tonight.
MEG

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Megiddo
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Post by Megiddo » 1 year ago

Juancu wrote:
1 year ago
Avian Symbiote 3U
Creature - Bird (U)
Flying
When Avian Symbiote dies, you get a 🧬 flying counter. (After a creature you control enters the battlefield, you may move a single 🧬 counter from you to it. Whenever you move a 🧬 counter to a creature that had its ability, draw a card.)
2/3

IIW: primal vs evolved
DNA counters. There's some maybe questionable implications here about how I am passing DNA down to my creatures, but we'll ignore that. I think there's some potential here (The Ozolith's price tag suggests that people like this kind of thing). I'm nervous about this letting you draw cards. I might look for a different fallback (Scrying?) or simply nothing at all, since there's a lot of power in the flexibility here.
Mergatroid_Jones wrote:
1 year ago
Draconic Egg R
Creature- Dragon Egg (R)
T, Sacrifice Draconic Egg: Add RR or create a token that's a copy of target Dragon creature except its base power and toughness are 2/2.
0/2

Elvish Warmate 1G
Creature- Elf Warrior (U)
Trample
Elvish Warmate enters the battlefield with 2 +1/+1 counters on it.
When Elvish Warmate or another creature you control dies, if it had any counters on it, you may move those counters onto target creature you control that shares a creature type with that creature.
0/0

IIW: Strixhaven versus evil planeswalkers
I like the Egg. It should cost more mana somewhere (so as to avoid being a ritual when Concordant Crossroads is out there), but I really like the copy ability conceptually. Warmate is simply a good card that provides a lot of resiliency to spot removal for your board.
Sporegorger_Dragon wrote:
1 year ago
Falseborn Dragondrull
2{U}{B}{R}
Creature - Dragon Horror Mutant (C)
Ward -Discard a card.
6/4
Subject 22: Injected daily with dragon's blood and yolk. Results: Promising developments. Mark for euthanasia. -Research notes of Warlock Kruga

Clueless Dhampir
1{B}
Creature - Human Vampire (C)
Clueless Dhampir gets +1/+1 as long as a player lost life this turn.
Clueless Dhampir has flying as long as you control another Vampire.
1/2
True, the bone marrow transplant did cure his leukemia, but came with some unexpected side effects; he sunburned easily, he became allergic to garlic, and all food was nauseating, except steak tartare for some reason.


IIW: Creature with a color in its name.
I may be missing something with the Dragondrull. Please let me know if I am, but outside of flavor I don't have a lot to talk about. Dhampir is funny. I think this could cost 1 mana!
avatarz wrote:
1 year ago
Honored Lineage 1W
Enchantment (R)
Whenever a nontoken creature you control dies, you may exile it instead.
Creatures you control have flying as long as a card exiled with ~ that shares a creature type with them has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance.
2W: Create a 1/1 white creature token with changeling.

IIW: last call
I know this makes changelings, but outside of those tokens I think I might get a headache trying to figure out what creatures have what abilities.

Winner: Mergatroid_Jones
Next: Strixhaven versus evil planeswalkers
MEG

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Sporegorger_Dragon
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Post by Sporegorger_Dragon » 1 year ago

Megiddo wrote:
1 year ago
I may be missing something with the Dragondrull.
You're not missing much, just some random warlock trying to turn humans and other creatures into dragonborn/dragon-hybrids by regularly transfusing them with dragon stem-cells.
"What's with you and pitcher plants?" -NinjaCaterpie, 27-9-2021

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Juancu
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Post by Juancu » 1 year ago

Karus the Indoctrinator 1BW
Planeswalker - Karus (M)
+1: Put a +1/+1 counter on each card exiled by Karus. Those counters remain on a card as it returns to the battlefield.
-X: Exile target creature with mana value X until Karus leaves the battefield.
-6: Return each card exiled by Karus to the battlefield. You control those permanents for as long as you control Karus. Transform Karus.
4
--
Karus, Shadow Taskmaster
Legendary Creature - Human Wizard (M)
Hexproof. Shadow.
Karus has +1/+1 for each counter on a creature you control and don't own.
0/1

IIW: RPG attributes
Last edited by Juancu 1 year ago, edited 2 times in total.

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Sporegorger_Dragon
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Post by Sporegorger_Dragon » 1 year ago

Jacyn, Underperformer
2{U}
Legendary Creature - Human Wizard (M)
Prowess
Whenever you cast your second spell each turn, you may draw a card. If you do, discard a card.
1{U}{U}, T: Return Jacyn, Underperformer to his owner's hand.
1/3
"That student seems suspicious...yet familiar..." -Professor Vess
=====================
Jace, the Mind Compleater
{U}{U}
Legendary Planeswalker - Jace (M)
Compleated
[+2]: Draw a card, then discard a card unless you sacrifice a creature. Until your next turn, blue spells you cast cost {U} less to cast and an additional 2 life to cast.
[-3]: Return target nonland permanent to its owner's hand.
[-12]: Exile all cards from target player's library, then that player shuffles their graveyard into their library.
<5>


IIW: A creature with a color in its name.
"What's with you and pitcher plants?" -NinjaCaterpie, 27-9-2021

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Ulka
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Post by Ulka » 1 year ago

Eradicate the Younglings 2B
Instant
Destroy all creatures with Power or converted mana cost 2 or less.
"Davriel's look of distain upon those he was teaching the mystic arts was cut short as were their lives."

IIW: The next hit multiplayer mechanic like monarch or Initiative
Modern: Goryo's Gifts | Heartless Architect | Soul Sisters | MonoGreen Devotion
Pauper: Blackened Eggs | Zombies | Domain Zoo | Sultai Teachings | Jund Gardens

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Mergatroid_Jones
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Post by Mergatroid_Jones » 1 year ago

I will judge tomorrow morning

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spacemonaut
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Post by spacemonaut » 1 year ago

Turncoat 1UUUB
Sorcery (R)
Choose one —
• Gain control of target creature. Put a -1/-1 counter on it.
• Gain control of target planeswalker. Remove two loyalty counters from it.
Betraying his friends nearly tore him apart, but this was finally his calling—and the end of theirs.


Pillage the Shelves UURR
Enchantment (R)
Whenever one or more creatures deal combat damage to a player, that player mills cards X cards, where X is the damage dealt this way. You may exile an instant, sorcery, or artifact card with mana value X or less that was milled this way. You may cast that card until the end of your next turn.
"It's got to be around here somewhere!"


IIW: sonic the hedgehog

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Mergatroid_Jones
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Post by Mergatroid_Jones » 1 year ago

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Juancu wrote:
1 year ago
Karus the Indoctrinator 1BW
Planeswalker - Karus (M)
+1: Put a +1/+1 counter on each card exiled by Karus. Those counters remain on a card as it returns to the battlefield.
-X: Exile target creature with mana value X until Karus leaves the battefield.
-6: Return each card exiled by Karus to the battlefield. You control those permanents for as long as you control Karus. Transform Karus.
4
--
Karus, Shadow Taskmaster
Legendary Creature - Human Wizard (M)
Hexproof. Shadow.
Karus has +1/+1 for each counter on a creature you control and don't own.
0/1

IIW: RPG attributes
I like the idea, but the play is a bit linear for my tastes. There's nothing you can do when you play it except -X something, and the odds that you will get all the way to the ultimate seem small. Shadow seems appropriate for the setting.

Sporegorger_Dragon wrote:
1 year ago
Jacyn, Underperformer
2{U}
Legendary Creature - Human Wizard (M)
Prowess
Whenever you cast your second spell each turn, you may draw a card. If you do, discard a card.
1{U}{U}, T: Return Jacyn, Underperformer to his owner's hand.
1/3
"That student seems suspicious...yet familiar..." -Professor Vess
=====================
Jace, the Mind Compleater
{U}{U}
Legendary Planeswalker - Jace (M)
Compleated
[+2]: Draw a card, then discard a card unless you sacrifice a creature. Until your next turn, blue spells you cast cost {U} less to cast and an additional 2 life to cast.
[-3]: Return target nonland permanent to its owner's hand.
[-12]: Exile all cards from target player's library, then that player shuffles their graveyard into their library.
<5>


IIW: A creature with a color in its name.
Seems sweet. Jacyn wants you to cast lots of spells, filters while you do. I like how Jacyn's cost curves into Jace's discounted cost, which curves into his full cost, making this a swell play on any turn from 3-5. Jace's first ability is pretty neat, and I appreciate the sac option. The ult is weird, but not out of place.

Ulka wrote:
1 year ago
Eradicate the Younglings 2B
Instant
Destroy all creatures with Power or converted mana cost 2 or less.
"Davriel's look of distain upon those he was teaching the mystic arts was cut short as were their lives."

IIW: The next hit multiplayer mechanic like monarch or Initiative
Simple and cruel. Power or mana value is nice to see. But 2B instant speed might be a bit much. Seems like the kind of spell that would cost 1BB..

spacemonaut wrote:
1 year ago
Turncoat 1UUUB
Sorcery (R)
Choose one —
• Gain control of target creature. Put a -1/-1 counter on it.
• Gain control of target planeswalker. Remove two loyalty counters from it.
Betraying his friends nearly tore him apart, but this was finally his calling—and the end of theirs.


Pillage the Shelves UURR
Enchantment (R)
Whenever one or more creatures deal combat damage to a player, that player mills cards X cards, where X is the damage dealt this way. You may exile an instant, sorcery, or artifact card with mana value X or less that was milled this way. You may cast that card until the end of your next turn.
"It's got to be around here somewhere!"


IIW: sonic the hedgehog
Turncoat is a neat idea, and should exist. It's probably more mana intesive than it needs to be, considering it already has two colors, and shares a mana value with Mind Control.

Interesting that this works when they hit you as well. I like that you added artifact to the mix. I have nothing bad to say about this.
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Winner: Sporegorer Dragon
HM: Spacemonaut

Next: A creature with a color in its name.

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spacemonaut
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Post by spacemonaut » 1 year ago

Scarlet Starlet 1BR
Creature — Vampire Performer (U)
Lifelink
Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
As long as Scarlet Starlet is renowned, it has first strike.
2/2


IIW: sonic the hedgehog

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Juancu
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Post by Juancu » 1 year ago

Veris, Emerald Palace
Legendary Land - Forest (R)
Veris, Emerald Palace enters the battlefield tapped.
(T: Add G.)
Whenever you cast a nongreen creature spell, if that card has an activated ability with G in its cost, draw a card. This ability triggers once each turn.

IIW: ties

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Mergatroid_Jones
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Post by Mergatroid_Jones » 1 year ago

Purple People Eater 3BU
Creature- Horror Bard (R)
Flying
Eatin' purple people sure is fine--When Purple People Eater becomes tapped, each opponent sacrifices a creature.
Playin' rock 'n' roll music through the horn in his head-- When Purple People Eater becomes untapped, draw a card.
5/2

Red Mana Dynamo 4
Artifact creature- Construct (U)
Red spells you cast cost 1 less to cast.
You will be unsurprised to learn this is part of a cycle.
2/2

IIW: Original cards for Duel Decks: Kobolds vs. Cosmic Horror

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Sporegorger_Dragon
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Post by Sporegorger_Dragon » 1 year ago

All right, let's expedite things!
spacemonaut wrote:
1 year ago
Scarlet Starlet 1BR
Creature — Vampire Performer (U)
Lifelink
Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
As long as Scarlet Starlet is renowned, it has first strike.
2/2


IIW: sonic the hedgehog
Very nice little uncommon, even works as Mardu tricolor or hybrid! Interesting theme to explore in Black/Red Vampires; they'd certainly seek renown! Although "notoriety" might be more apt in this case.
Juancu wrote:
1 year ago
Veris, Emerald Palace
Legendary Land - Forest (R)
Veris, Emerald Palace enters the battlefield tapped.
(T: Add G.)
Whenever you cast a nongreen creature spell, if that card has an activated ability with G in its cost, draw a card. This ability triggers once each turn.

IIW: ties
Hmmm, I get how this works, but this might really confusing to search out what works with it in Gatherer. Works with those wacky cards with 5-color costs though.
Mergatroid_Jones wrote:
1 year ago
Purple People Eater 3BU
Creature- Horror Bard (R)
Flying
Eatin' purple people sure is fine--When Purple People Eater becomes tapped, each opponent sacrifices a creature.
Playin' rock 'n' roll music through the horn in his head-- When Purple People Eater becomes untapped, draw a card.
5/2

Red Mana Dynamo 4
Artifact creature- Construct (U)
Red spells you cast cost 1 less to cast.
You will be unsurprised to learn this is part of a cycle.
2/2

IIW: Original cards for Duel Decks: Kobolds vs. Cosmic Horror
The Purple People Eater interests me the most, but I can't feel that there potential for combo nastiness, especially since it's in blue. I guess it's fine in the average Standard/Limited metagame.


Results:

Third Place: Juancu
Second Place: Mergatroid_Jones

Winner: spacemonaut

Next:
Sonic the Hedgehog
"What's with you and pitcher plants?" -NinjaCaterpie, 27-9-2021

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Juancu
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Post by Juancu » 1 year ago

Human Teeth
Phobia
Sacrifice a human. If you do, put a +1/+1 counter on a creature you control. Otherwise, discard two cards.

Uncanny Reject 2BR
Creature - Horror (U)
Haste
When Uncanny Reject enters the battelfield, mill a phobia card. You may trigger its effect. If you do, tap each creature an opponent controls.
3/3

(Like stickers, you may present a Phobos deck made of 10 different Phobia cards, which are bad effects with an angle. You may trigger them as drawbacks, to pay for effects (like Reject does), or if you pay enough, give them to your opponent.)

IIW: ties

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Ulka
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Post by Ulka » 1 year ago

Egg shaped Villainy 1BB
Enchantment - Aura
Enchanted creature has "Whenever an opponent taps an artifact for colored mana, gain control of that artifact until enchanted creature leaves play."
Enchanted creature gets +1/+1 for each artifact you control but don't own.

IIW: Creator's Choice
Modern: Goryo's Gifts | Heartless Architect | Soul Sisters | MonoGreen Devotion
Pauper: Blackened Eggs | Zombies | Domain Zoo | Sultai Teachings | Jund Gardens

Ink-Treader
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Post by Ink-Treader » 1 year ago

Spring Trap 2UU
Instant - Trap (R)
You may pay UU to cast Spring Trap if an opponent controls an attacking creature with flash or haste.
Return each attacking creature to its owner's hand.

IIW: Cards that can remove counters

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