The DCC - February 1st, 2023

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Rithaniel
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Post by Rithaniel » 1 year ago

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Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.



How To Play



How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.



Rules



  • Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
  • When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
  • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
  • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
  • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
  • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
  • This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
  • When posting make sure that:
    • You have included all of the previous day's entries.
    • You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)



Notes of the Day



That's January done. Today is our last day for voting for cards from the month, and tomorrow is the announcement of the victor! I've been made excited by how close the race for first has gotten at the end of the month. It's not often that we have four people within 5 points 4 points of the win.

Edit: I swapped bravelion and netn10's votes when I posted this, making the race even closer than I had previously stated.



DCC Scoreboard



bravelion83 80 (+3)
netn10 79 (+1)
Rithaniel 76 (+1)
wizyard 76 (+2)
void_nothing 65 (+2)
folding_music 49 (+1)
marioguy3 29 (+2)
Riria 27 (+6)
OneAndOnly* 19
Apellosine 8
Venedrex 4

*OneAndOnly Probation: 2 days
bravelion83 wrote:
1 year ago
Votes: void_nothing, Riria

HM: marioguy3

Lunatic Attitude 1RR
Enchantment (R)
Whenever you cast a spell from exile, Lunatic Attitude deals 1 damage to any target.
Each instant or sorcery card in your hand has madness. The madness cost is equal to its mana cost. (If you discard a card with madness, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
2R: Exile the top card of your library. Until end of turn, you may play that card.
wizyard wrote:
1 year ago
folding_music, bravelion83
regarding loot the corpse
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bravelion83 wrote:
1 year ago
Loot the Corpse 2BB
Sorcery (U)
As an additional cost to cast Loot the Corpse, sacrifice a creature or planeswalker.
You draw X cards and you lose X life, where X is the sacrificed permanent's toughness if it was a creature or loyalty if it was a planeswalker.
i feel like the wording of last line could be shortened to

"You draw X cards and you lose X life, where X is the sacrificed permanent's toughness or loyalty."
Echo Stone
Artifact (R)
You may sacrifice Echo Stone rather than pay an additional cost of a spell you cast.
marioguy3 wrote:
1 year ago
Votes: bravelion83, netn10

Tri-Opponent Siege

Sorcery (Rare)
For each opponent, gain control of target artifact or creature until end of turn. Untap them. They gain haste until end of turn.
Forecast , Reveal this card: Each player creates a 2/2 white and red Soldier creature token. Activate only once during your upkeep step.
folding_music wrote:
1 year ago
<3 I was surprised by all the votes yesterday, thank you

votes: marioguy3, Riria

Luck Incense 4ggg
Sorcery (M)
Fateful hour -- If you have five or less life, roll a d20.
1-9: Your life total becomes equal to your starting life total...
10-19: ...and you untap each tapped land you control...
20: ...and, until the end of your next turn, whenever you roll a d20, it returns a 20.
Riria wrote:
1 year ago
Votes: marioguy3, Rithaniel

Improved Evasion (W/U)
Enchantment (MR)
Whenever a creature you control becomes the target of a spell you don't control, you may roll a d20. If the result is equal to or greater than 10 + the mana value of the spell, exile that creature, then return it to the battlefield under your control.
"So you're telling me that by taking a step sideways, you dodged a meteorite."
"Two steps."
netn10 wrote:
1 year ago
Votes: void_nothing, Riria

Struck by Prophecy
Enchantment - Aura Saga (Common)
Enchant creature
I, II - Enchanted creature has "T: Draw a card, then discard a card."
III - Until end of turn, enchanted creature gains "T: Draw a card."
void_nothing wrote:
1 year ago
Votes: wizyard, bravelion83

Urborg Hospitality 1B
Sorcery (C)
Each opponent loses 1 life. You gain life equal the total amount of life lost this way.
You may put a Swamp card from your hand onto the battlefield tapped.
Rithaniel wrote:
1 year ago
Votes: wizyard, Riria

Speaker of Strange Words
Creature - Sphinx R
Flying
If Speaker of Strange Words would die, exile it instead.
As long as Speaker of Strange Words is in exile, play with the top card of your library revealed.
As long as Speaker of Strange Words is in exile, you may play colorless cards from the top of your library.
"Flallam-bib."
5/1
Last edited by Rithaniel 1 year ago, edited 1 time in total.
And a Few Quotes
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"Why are numbers beautiful? It's like asking why is Beethoven's Ninth Symphony beautiful. If you don't see why, someone can't tell you. I know numbers are beautiful. If they aren't beautiful, nothing is."
― Paul Erdős

“I am, somehow, less interested in the weight and convolutions of Einstein’s brain than in the near certainty that people of equal talent have lived and died in cotton fields and sweatshops.”
― Stephen Jay Gould

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wizyard
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Post by wizyard » 1 year ago

Rithaniel, netn10

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bravelion83
MKM MCC going on now
Posts: 4041
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Post by bravelion83 » 1 year ago

Votes: marioguy3, void_nothing

Hunter's Game 2RG
Creature — Elk (R)
Haste
Hunter's Game enters the battlefield with two +1/+1 counters on it.
At the beginning of combat on your turn, flip a coin. If you win the flip, double the number of +1/+1 counters on Hunter's Game and it gains trample until end of turn. Otherwise, remove a +1/+1 counter from Hunter's Game and it can't attack this combat.
"Let me tell you now, this is a game I like to play!"
—Niwoti, the Predator

2/2
Author of the MCC Guidelines and FAQ. | For my projects, including Jeff Lionheart, my murder mystery story "One pierced heart, two mindful horns", and republished articles from my series "The Lion's Lair", see Leo's content index (Last updated on March 24th 2024 - Added OPHTMH Episode 4).
After I'm done republishing my articles I want to reprise the series focusing it more on editing, wording, and templating. Suggest potential future article topics here.
My CCCG Resume (Updated on February 27th 2024)
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Blue = MTGSalvation Green = MTGNexus
MCC - Winner (9): Oct 2014, Apr Nov 2017, Jan 2018, Apr Jun 2019, Jan Mar 2022, Apr 2023 || Host (30): Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb Jul 2019 (last on MTGS), Aug 2019 (first on MTGN) Oct 2019, Jan Jun 2020 Apr Oct 2021, Feb May Sep Dec 2022, Mar Jun Sep Dec 2023, Mar 2024 || Judge (58): every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb Jul 2019 (last on MTGS), every month from Aug 2019 (first on MTGN) to Feb 2020, May Jun 2020, Mar Apr Sep Oct 2021, Feb May Sep Dec 2022, Mar May Jun Sep Dec 2023, Jan Mar 2024
CCL - Winner (4): Jul 2016 (tied with Flatline), May 2017, Jul 2019 (last on MTGS), Jun 2021 (tied with slimytrout) || Host (5): Feb 2015, Mar Apr May Jun 2016
DCC - Winner (3): Mar 2015 (tied with Piar), Feb Apr 2022 || Host (12): May Oct 2015, Jan 2016, Jun Sep Dec 2021, Mar Jun Sep Dec 2022, Mar Jun 2023

marioguy3
Posts: 732
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Post by marioguy3 » 1 year ago

Votes: folding_music, netn10

Eartly Recreation
Sorcery (Rare)
As an additonal cost to cast Earthly Recreation, sacrifice any number of lands.
Return target enchantment with converted mana cost X or less from your graveyard to the battlefield, where X is the number of lands sacrificed this way.
The summer is hot. The sum of sun and hot equals summer.

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Riria
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Post by Riria » 1 year ago

Votes: netn10, Rithaniel

Platonicize 1WU
Sorcery (U)
Choose one:
  • Create a token that's a copy of target artifact.
  • Create a token that's a copy of the last token created by a Platonicize.
Last edited by Riria 1 year ago, edited 1 time in total.

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folding_music
glitter pen on my mana crypt
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Post by folding_music » 1 year ago

votes: void_nothing, wizyard

Stakeout 2u
Enchantment (R)
At the beginning of your precombat main phase, add . Spend this mana only on activated abilities.
Whenever you sacrifice a Clue, note down the name of any creature or planeswalker card.
Whenever a permanent whose name has been chosen enters the battlefield, you may sacrifice Stakeout. If you do, gain control of that permanent.

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RattingRots
Pathological Scryer
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Post by RattingRots » 1 year ago

wizyard, marioguy3 (I'm assuming it's supposed to be "target creature that player controls"?)

Atog Teeth 1
Artifact - Equipment (U)
Equip 2
Equipped creatures has "Sacrifice an artifact: This creature gets +2/+2 until end of turn."
For Sale: Boots of +2 intellect. Never worn.

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Surging Chaos
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Post by Surging Chaos » 1 year ago

Votes: netn10, bravelion83

Emotional Enervation XUR
Instant (R)
Choose one. If X is 5 or more, you may choose both:
-- Target creature gets -X/-0 and loses all abilities until your next turn.
-- Goad target creature. It gets +X/+0 until your next turn.
September 2022 DCC Winner

netn10
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Post by netn10 » 1 year ago

Votes: marioguy3, Riria

Myr Battle-Suit 3
Artifact Creature - Myr Equipment (Rare)
For Mirrodin!
2, T: Put a +1/+1 counter on equipped creature and on Myr Battle-Suit.
Reconfigure 2
1/1

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emily
No TERFs on Gruul Turf
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Post by emily » 1 year ago

Votes: folding_music, netn10

Ravenous Rage-Hound 2R
Creature — Elemental Dog (R)
Menace
Escape—3RR, Exile four other cards from your graveyard.
Ravenous Rage-Hound escapes with two +1/+1 counters and a haste counter on it.
3/2
Spelled with a lowercase "e". Formerly master_of_the_universe on MTGsalvation. Two time DCC champ (06/21, 07/21).

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Rithaniel
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Post by Rithaniel » 1 year ago

Votes: wizyard, netn10

Performer of Strange Rites
Creature - Shaman R
When Performer of Strange Rites enters the battlefield, gain control of up to four target lands that can each produce , , , and/or until end of turn. Untap those lands. They become colorless 2/2 Elemental creatures with haste until end of turn. They are still lands.
4/4
And a Few Quotes
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"Why are numbers beautiful? It's like asking why is Beethoven's Ninth Symphony beautiful. If you don't see why, someone can't tell you. I know numbers are beautiful. If they aren't beautiful, nothing is."
― Paul Erdős

“I am, somehow, less interested in the weight and convolutions of Einstein’s brain than in the near certainty that people of equal talent have lived and died in cotton fields and sweatshops.”
― Stephen Jay Gould

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void_nothing
Look On My Sash...
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Post by void_nothing » 1 year ago

Votes: bravelion83, wizyard

Guide of Blazing Light 2WW
Creature - Angel (R)
Flying, lifelink
As Guide of Blazing Light enters the battlefield, choose a creature card name other than Guide of Blazing Light.
Whenever Guide of Blazing Light attacks, put a +1/+1 counter on each attacking creature you control with the chosen name. Those creatures gain flying and lifelink until end of turn.
3/2
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

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kwanyeegor-ii
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Post by kwanyeegor-ii » 1 year ago

folding music rithaniel
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I'm a simple Magic player since several years ago from China. Now I live in New Jersey.

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