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void_nothing
Look On My Sash...
- Posts: 15102
- Joined: 4 years ago
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Answers: 125
- Pronoun: he / him
- Location: Tal Terig, Zendikar
Post
by void_nothing » 1 year ago
Today's Challenge: Alchemy cards for past sets
.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points. In case of a further tie, the IIW of the earlier poster will be used.
.::Scoring::.
CunningGabe 63 (+4)
void_nothing 61 (+6)
Ink-Treader 60 (+3)
netn10 60 (+3)
Lorn Asbord Schutta 36
OneAndOnly 21 (+2)
JovialJovian 19
kwanyeegor-ii 11
MonoRedMage 7
Legend 4
dyd 3
duducrash 0
.::Note of the Day::.
By this I mean new cards for an Alchemy addition to a set (stuff like
Kami of Transmutation or
Begin Anew) rather than rebalanced cards.
.::Yesterday's Submissions::.
New evergreen mechanic for blue and red
netn10 wrote: ↑1 year ago
Votes: CunningGabe, void_nothing
Street Urchin UR
Creature - Human Rogue (Common)
Resourceful
2 (2, Discard this card: create a treasure token.)
"Now you see your purse, and now you don't."
2/2
IIW: Stickers
CunningGabe wrote: ↑1 year ago
Votes: void_nothing, OneAndOnly
Living Shard 1R
Creature - Elemental (C)
Resonance 1
(This creature enters the battlefield with 1 resonance counter. Whenever you play an instant or sorcery spell, you may remove a resonance counter. If you do, this creature resonates.)
Whenever this creature resonates, it gets +1/+0 and first strike until end of turn.
2/1
IIW: Weather
Ink-Treader wrote: ↑1 year ago
Vote: void_nothing, OneAndOnly
Bold Footpad {U/r}
Creature - Human Rogue (C)
Swipe
(Whenever this creature deals combat damage to a player. planeswalker. or a creature with equal or lesser power, create a Treasure token. It's an artifact with "T: Add one mana of any color.)
"Doesn't matter if you apprehend me. I still stole it."
1/1
IIW: Tokens
OneAndOnly wrote: ↑1 year ago
Vote: void_nothing, Ink-Treader
.
Lightning Whorl --
1RR
Instant
Chain
UR (As long as this spell is on the stack, you may pay {U}{R} at any time. If you do, cast a blue or red card in your hand and place it just before or just after this card in the stack.)
Lightning Whorl deals three damage to any target.
.
Next: Time
Venedrex wrote: ↑1 year ago
votes: Netn10, CunningGabe
Mischievous Trickster
Creature — Human Rouge (U)
Nimble
(This creature can't be blocked by creatures with toughness 3 or greater.)
Whenever Mischievous Trickster deals combat damage to an opponent, you may goad up to one target creature that player controls.
"Catch me if you can."
2/1
IIW: Things from the Ocean
Legend wrote: ↑1 year ago
votes : cunning , net
Caldera Weird (Uncommon)
{u/r}{u/r}
Creature - Weird
1/4
Flash
Shift
(You may have this creature enter the battlefield with switched power and toughness.)
iiw : subtype "Dream"
kwanyeegor-ii wrote: ↑1 year ago
cunninggabe voidnothing
Rolling Rock R
Creature - Elemental (Common)
Powerbuild
(You may put a +1/+1 counter on this creature if it's tapped during your untap step instead of untapping it.)
Momentum is a powerful thing.
1/1
iiw pacifism-like effects
void_nothing wrote: ↑1 year ago
Votes: Ink-Treader, netn10
Physalia Mage 5U
Creature - Elf Jellyfish Wizard
(U)
Flash
Mirroring
(Whenever this creature becomes the target of a spell or ability for the first time in a turn, you may copy that spell or ability and choose new targets for the copy.)
When Physalia Mage enters the battlefield, return another target creature to its owner's hand.
2/4
IIW: Creatures with no race/species types (either like
Arcanis the Omnipotent or
Nameless Race)
MonoRedMage wrote: ↑1 year ago
Votes - Ink-Treader, void_nothing
Intelligence Snatcher 2U
Creature - Nightmare Beast {U}
Skirmishing
(You may pay 2 at any time to return this creature to its owner's hand as long as it attacked or blocked this turn.)
R: Intelligence Snatcher gains haste until end of turn.
When Intelligence Snatcher leaves the battlefield, scry 1.
3/2
IIW - New evergreen mechanic for blue and black
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Legend Aethernaut
- Posts: 1642
- Joined: 4 years ago
- Pronoun: he / him
- Location: Eternity
Post
by Legend » 1 year ago
votes : net , kwan
Morphology (Rare)
gu
Sorcery
Each creature card in your hand perpetually gains megamorph equal to its mana cost.
iiw : subtype "Dream"
“Comboing in Commander is like dunking on a seven foot hoop.” – Dana Roach
“Making a deck that other people want to play against – that’s Commander.” – Gavin Duggan
"I want my brain to win games, not my cards." – Sheldon Menery
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netn10
- Posts: 3982
- Joined: 4 years ago
- Pronoun: Unlisted
Post
by netn10 » 1 year ago
Votes: CunningGabe, Legend
Escape the Lab 2ur
Enchantment (Rare)
At the beginning of your upkeep, roll a d20, then conjure onto the battlefield:
1-9:
Spellkeeper Weird.
10-19:
Spellgorger Weird.
20: Both.
IIW: Mono black destroys enchantments.
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CunningGabe
- Posts: 452
- Joined: 3 years ago
- Pronoun: he / him
Post
by CunningGabe » 1 year ago
Votes: Legend, void_nothing
Lingering Sorrow B
Sorcery (U)
Buyback 2
Look at target opponent's hand and choose a creature card there. That creature gets -1/-1 perpetually.
IIW: 5
Winner of August '22 DCC and September '22 NCED
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Ink-Treader
- Posts: 1557
- Joined: 4 years ago
- Pronoun: Unlisted
Post
by Ink-Treader » 1 year ago
Vote: Legend, kwanyeegor-ii
Companion Geist GW
Creature - Spirit (U)
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Companion Geist is paired with another creature, both creatures have "At the beginning of your upkeep, this creature perpetually gets +1/+1."
1/1
IIW: Choices
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void_nothing
Look On My Sash...
- Posts: 15102
- Joined: 4 years ago
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Answers: 125
- Pronoun: he / him
- Location: Tal Terig, Zendikar
Post
by void_nothing » 1 year ago
Votes: netn10, Ink-Treader
Bontu's Treasurer 1B
Creature - Minotaur Cleric (R)
Flash
As an effect causes you to draft cards, you look at an additional card, draft an additional card, and lose 2 life.
2/2
IIW: Cards from a Madara set
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kwanyeegor-ii
- Posts: 1922
- Joined: 4 years ago
- Pronoun: Unlisted
Post
by kwanyeegor-ii » 1 year ago
netn10 cunninggabe
Mystic Preacher 2W
Creature - Human Nomad Mystic (Uncommon)
Whenever Mystic Preacher deals combat damage to a player, seek a Nomad card.
Threshold - Mystic Preacher gets +1/+1 and has flying as long as there are seven or more cards in your graveyard.
1/3
iiw un-commanders
畫龍點睛
I'm a simple Magic player since several years ago from China. Now I live in New Jersey.
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MonoRedMage
- Posts: 572
- Joined: 3 years ago
- Pronoun: they / them
Post
by MonoRedMage » 1 year ago
Votes - netn10, Venedrex
Khur Hammersound, Mardu Smith 2RR
Legendary Creature - Orc Artificer {M}
Raid - At the beginning of your end step, if you attacked with a creature this turn, you may pay X. When you do, conjure a random Equipment card with mana value X onto the battlefield attached to Khur Hammersound, then shuffle.
3/3
IIW - Draft matters cards for a non-Conspiracy set