Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
DCC Scoreboard
Surging Chaos 63 (+2)
CunningGabe 60 (+3)
netn10 59 (+3)
emily 56 (+1)
RattingRots 52 (+3)
bravelion83 48
Rithaniel 40
void_nothing 38 (+1)
marioguy3 30 (+7)
OneAndOnly 17 (+3)
kwanyeegor-ii 7 (+1)
MonoRedMage 3
CunningGabe 60 (+3)
netn10 59 (+3)
emily 56 (+1)
RattingRots 52 (+3)
bravelion83 48
Rithaniel 40
void_nothing 38 (+1)
marioguy3 30 (+7)
OneAndOnly 17 (+3)
kwanyeegor-ii 7 (+1)
MonoRedMage 3
bravelion83 wrote: ↑1 year agoVotes: RattingRots, netn10
Clatoch, the Elder
Legendary Creature — Treefolk (R)
As long as you control another white creature, Clatoch, the Elder gets +1/+1 and has vigilance.
As long as you control another black creature, Clatoch, the Elder gets +1/+1 and has menace.
As long as you control another green creature, Clatoch, the Elder gets +1/+1 and has trample.
As long as you control another Treefolk, Clatoch, the Elder gets +1/+1 and has lifelink and haste.
4/4
OneAndOnly wrote: ↑1 year agoVotes: marioguys3, CunningGabe (the puns are priceless)
.
Reduce to Rags -
Instant {U}
Remove any number of counters from permanents you control. Then, for each opponent, remove up to that number of counters from permanents they control.
Draw a card.
CunningGabe wrote: ↑1 year agoVotes: netn10, emily
Time to Die
Instant (C)
Kicker
Roll a d6. If you paid the kicker cost, roll a d20 instead.
Target creature gets -X/-X until end of turn, where X is the result of the die roll.
netn10 wrote: ↑1 year agoVotes: CunningGabe, marioguy3
Arcade Hall
Artifact — Attraction (Acorn-Mythic)
Visit — Choose a fighting game and play a best of 3 match against your opponent. If you win, claim the prize!
Prize — Choose a card you own outside the game from the Street Fighter Secret Lair and put it onto the battlefield.
{5, 6}
RattingRots wrote: ↑1 year agovoid_nothing, marioguy3
Copperline Spellbomb
Artifact (C)
, Sacrifice ~: ~ deals 2 damage to any target.
, Sacrifice ~: Put two +1/+1 counters on target non-creature permanent.
void_nothing wrote: ↑1 year agoVotes: RattingRots, Surging Chaos
Savannah Sliver
Creature - Sliver Cat (M)
Slivers you control get +1/+0.
"A masterful adaptation to a specific climate. These silvers have taken the shape of the most successful creature in the food chain in this locality." - Rukarumel, field journal
1/1
Surging Chaos wrote: ↑1 year agoVotes: marioguy3, netn10
Hermit Oracle
Creature -- Elf Druid (R)
: Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard. If your entire library is revealed, instead shuffle your library.
2/1
emily wrote: ↑1 year agoVotes: CunningGabe, OneAndOnly
Lost in the Sands of Time
Enchantment (U)
When Lost in the Sands of Time enters the battlefield, target nonland permanent phases out until Lost in the Sands of Time leaves the battlefield.
: Exile Lost in the Sands of Time. Only any opponent may activate this ability, and only as a sorcery.
Rithaniel wrote: ↑1 year agoVotes: marioguy3, kwanyeegor-ii
Kekena, Lightning Tender
Legendary Creature - Weird Sage R
At the beginning of your upkeep, if you have exactly four cards in hand, you may put a -1/-1 counter on Kekena, Lightning Tender. If you do, scry 4.
"You think too small, Kekena. If we want to help our people, we need to help our world."
—Keag, the Skywatcher, to Kekena
1/4