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I don't know if it's in the top 5 DCC designs ever like emily said, but I also liked that Dark Confidant variant, and anyway it was certainly good enough to earn Surging Chaos a +8 day win and also the top of the standings. Good job!
CunningGabe 57 (+4)
netn10 56 (+1)
emily 55 (+4)
RattingRots 49 (+1)
bravelion83 48 (+1)
Rithaniel 40 (+3)
void_nothing 37
marioguy3 23 (+2)
OneAndOnly 14
kwanyeegor-ii 6
MonoRedMage 3
bravelion83 wrote: ↑1 year agoVotes: emily, Surging Chaos
HM: void_nothing, RattingRots
Flourishing of Life
Enchantment (R)
Flash
Creatures spells you cast can't be countered.
Whenever a noncreature spell you control is countered by a spell or ability an opponent controls, create a 2/2 green Bear creature token.
"Life will never say 'yes' if you keep saying 'no'."
CunningGabe wrote: ↑1 year agoVotes: Rithaniel, Surging Chaos
A Few Good Boys
Sorcery (U)
Create three 1/1 white Soldier creature tokens.
Roverload (You may cast this spell for its Roverload cost. If you do, change its text by replacing all instances of "1/1 white Soldier" with "2/2 white Dog".)
OneAndOnly wrote: ↑1 year agoVotes: marioguy3, emily
.
Warping Thrull --
Creature - Thrull
When Warping Thrull enters the battlefield, you may search your library for a card and exile it. If you do, shuffle.
1/1
void_nothing wrote: ↑1 year agoVotes: RattingRots, Surging Chaos
Faceless Enemy
Creature - Warlock (C)
This spell has flash as long as you sacrificed a creature this turn.
You may pay and 4 life rather than pay this spell's mana cost.
2/3
RattingRots wrote: ↑1 year agoCunningGabe, Surging Chaos
Blackcleave Spellbomb
Artifact (C)
, Sacrifice ~: Target player discards a card.
, Sacrifice ~: Target creature gets +4/+0 until end of turn.
Surging Chaos wrote: ↑1 year agoVotes: emily, CunningGabe
Trijiro, Gruul Chieftain
Legendary Creature - Centaur Shaman (M)
Whenever a creature attacks, if that creature was forced to attack this combat, it gets +2/+0 and menace until end of turn.
Whenever a creature blocks, if that creature was forced to block this combat, create a 0/1 green Plant creature token.
: Choose one --
- Target creature attacks this turn if able.
- Target creature must be blocked this turn if able. (All blocks must be legal.)
4/5
marioguy3 wrote: ↑1 year agoVotes: bravelion83, emily
Incremental Decisions
Enchantment (Uncommon)
At the beginning of your upkeep, choose one-
- Draw a card, then discard a card.
- Create a treasure token, then sacrifice a permanent.
- Proliferate, then Incremental Decisions deals 1 damage to you.
emily wrote: ↑1 year agoVotes: CunningGabe, Surging Chaos (this is in my top 5 favorite card designs from the DCC, it's so perfectly Rakdos)
Stormwing Regent
Creature — Dragon (M)
Flying, haste
When Stormwing Regent dies, exile cards from the top of your library until you reveal an instant or sorcery card. You may cast that card by paying life equal to its mana value rather than paying its mana cost. Put the rest on the bottom of your library in a random order.
4/4
Rithaniel wrote: ↑1 year agoVotes: marioguy3, netn10 (I'm favoring risky designs, today)
Keag, the Skywatcher
Legendary Creature - Weird Wizard R
: Target creature can't block Keag this turn.
If you would scry X, you may instead draw half X cards, rounded down. If you do, discard that many cards.
"Your quest is misguided, Keag. The world around you attention more than the secrets of the cosmos."
—Kekena, Lightning Tender, to Keag
1/1
kwanyeegor-ii wrote: ↑1 year agorithaniel surging chaos
Memories of the Genesis
World Enchantment (Rare)
Elder creatures have indestructible during their controller's turn and hexproof during other players' turns.