New Challenge Every Day - August 11th: Cards that break/change the "only 4 of a card in a deck" rule

Locked Previous topicNext topic
User avatar
void_nothing
Look On My Sash...
Posts: 14924
Joined: 4 years ago
Answers: 124
Pronoun: he / him
Location: Tal Terig, Zendikar

Post by void_nothing » 1 year ago

Today's Challenge: Cards that break/change the "only 4 of a card in a deck" rule

.::To Enter::.
In a single post:
  • Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
  • Make a card that fits the current challenge.
  • Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points. In case of a further tie, the IIW of the earlier poster will be used.

.::Scoring::.
void_nothing 23 (+2)
JovialJovian 22 (+2)
netn10 21 (+5)
TheAmericanSpirit 13 (+1)
CunningGabe 12 (+6)
OneAndOnly 6
RattingRots 6 (+2)
kwanyeegor-ii 2
duducrash 0
.::Note of the Day::.

.::Yesterday's Submissions::.
Slivers
netn10 wrote:
1 year ago
Votes: JoviaJovian, RattingRotes

Hextech Sliver W
Creature - Sliver (Uncommon)
Silver creatures can block an additional creature.
1/1
/// MDFC ///
Gemtech Sliver 3R
Creature - Sliver (Uncommon)
Slivers can't be blocked except by an additional creature.
3/3

IIW: Mono Blue vigilance
haywire wrote:
1 year ago
Votes: netn10, CunningGabe

Viral Sliver ug
Creature - Sliver
Slivers have "When this creature deals combat damage to a creature, that creature becomes a Sliver in addition to its other types."
1/4

IIW: Tropical
CunningGabe wrote:
1 year ago
Votes: netn10, JovialJovian

Discovery of the Hive 3G
Enchantment - Saga (U)
1: Create a 1/1 colorless Artifact Creature Sliver token.
2: Create a 1/1 green Sliver token named Muscle Sliver with "Sliver creatures get +1/+1."
3: Add WUBRG. Use this mana only for casting Sliver spells.

IIW: Two Ravnica guilds working together
RattingRots wrote:
1 year ago
CunningGabe, void_nothing

Spawn Sliver 3BG
Creature - Sliver (U)
Convoke
Sliver spells you cast have convoke.
Slivers you control have "When this creature is put into a graveyard from the battlefield, create a 1/1 green Saproling creature token."
3/3

IIW: Level up
TheAmericanSpirit wrote:
1 year ago
Netn10, Void_Nothing

Emboldened Sliver 1rr
Creature - Sliver (Common)
Slivers have first strike and provoke.
3/1

IIW: hats
OneAndOnly wrote:
1 year ago
Votes: netn10, CunningGabe.
.
Supremacy Sliver - WWWW
Legendary Creature - Sliver {M}
Sliver cards in your deck are legendary and have partner.
2/2
.
Next: Disney characters in Eldraine
JovialJovian wrote:
1 year ago
votes: CunningGabe, netn10
Wow, lots of really good card today, good job everyone!

Sliver Hatchery WUBRG
Legendary Tribal Artifact - Sliver Vehicle (R)
2: Create a 1/1 colorless Sliver Egg creature token with defender.
When Sliver Hatchery attacks, you may pay X and sacrifice a Sliver Egg. If you do, search your library for a Sliver permanent card with mana value X and put it onto the battlefield, then shuffle.
Tap five untapped Sliver creatures you control: Sliver Hatchery becomes an artifact creature until end of turn.
7/7

IIW: Flavorful mechanics
kwanyeegor-ii wrote:
1 year ago
cunninggabe rattingrots

Treasury Sliver 2U
Creature - Sliver (Rare)
Sliver creatures you control have "This creature gets +1/+1 for each artifact you control."
1/1

iiw first strike in monoblack
void_nothing wrote:
1 year ago
Votes: TheAmericanSpirit, CunningGabe

Symmetry Sliver W
Creature - Sliver (R)
Sliver creatures you control have "At the beginning of combat on each player's turn, if this creature's toughness is greater than its power, it gets +X/+0 until end of turn, where X is the difference. If its power is greater than its toughness, it gets +0/+X until end of turn, where X is the difference."
1/1

IIW: Blocking
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

netn10
Posts: 3933
Joined: 4 years ago
Pronoun: Unlisted

Post by netn10 » 1 year ago

Votes: OneAndOnly, JovialJovian

The Echo Through Time WUBRG
Legendary Creature - Elemental Avatar (Mythic)
As long as The Echo Through Time is your commander, during deckbuilding, you may have 50 copies of the same card.
Whenever you cast a spell, copy it for each permanent you control and/or card in your graveyard with the same name. You may choose new targets for the copies (A copy of a creature spell becomes a token.)
4/4

IIW: Mono White counterspell

haywire
Posts: 337
Joined: 4 years ago
Pronoun: he / him

Post by haywire » 1 year ago

Votes: rattingrots, kwanyeegor-ii

Therosian Muse 2w
Enchantment Creature - Spirit (U)
A deck can have up to nine cards named Therosian Muse.
When Therosian Muse enters the battlefield, draw a card.
As long as you control nine or more creatures named Therosian Muse, you may pay 0 rather than pay the mana cost for Saga spells you cast, and Sagas you control have "0: Put a lore counter on this permanent. Activate this ability only any time you could cast a sorcery."
2/3

IIW: nongreen, non-artifact fight

CunningGabe
Posts: 452
Joined: 3 years ago
Pronoun: he / him

Post by CunningGabe » 1 year ago

Votes: netn10, void_nothing

Sail the Seven Seas 1U
Instant (C)
A deck may contain up to 7 copies of Sail the Seven Seas.
Scry X, where X is the number of cards named Sail the Seven Seas in your graveyard.
Draw a card. If you have 6 cards in your graveyard named Sail the Seven Seas, draw 7 cards instead.

IIW: Return to Kaldheim
Winner of August '22 DCC and September '22 NCED

User avatar
TheAmericanSpirit
Supreme Dumb Guy
Posts: 2194
Joined: 4 years ago
Answers: 1
Pronoun: he / him
Location: IGMCULSL Papal Palace

Post by TheAmericanSpirit » 1 year ago

CunningGabe, RattingRots

Trampling Slabs 2r
Sorcery (u)
A deck can have any number of cards named Trampling Slabs.
Reveal the top six cards of your library, then put those cards on the bottom of your library in any order. If a card named Trampling Slabs was revealed this way, Trampling Slabs deals 6 damage to target creature or planeswalker. Excess damage is dealt to that creature's controller instead.

IIW: "Summer" mana/lands a la snow and {s}
There's no biscuits and gravy in New Zealand.
(Except when DirkGently makes them!)

User avatar
RattingRots
Pathological Scryer
Posts: 703
Joined: 4 years ago
Pronoun: he / him

Post by RattingRots » 1 year ago

haywire, JovialJovian

Relentless Pursuit 2B
Sorcery (U)
Reveal cards from the top of your library until you reveal two nonland cards with the same name. Put any two cards revealed this way into your hand and the rest into your graveyard. You lose life equal to the number of cards revealed this way.
A deck can have any number of cards named Relentless Pursuit.

IIW: Text box contains a card name.
For Sale: Boots of +2 intellect. Never worn.

User avatar
OneAndOnly
Posts: 2285
Joined: 4 years ago
Pronoun: he / him

Post by OneAndOnly » 1 year ago

Votes: RattingRots, haywire

Ko, the Monosyllabist -- 3UU
Legendary Creature - Human Sage
Companion -- Your deck may only have basic lands and one other card name in it.
Flash
Cards in your deck have "A deck can have any number of cards with this name."
When Ko, the Monosyllabist enters the battlefield, choose one -- Counter target spell; change the target of target spell with just one target; or copy target spell.
3U: Draw a card.
T: Add UU
3/5

If I Win: Sesame Street characters in Eldraine

User avatar
JovialJovian
Captain, I object!
Posts: 2254
Joined: 4 years ago
Pronoun: he / him

Post by JovialJovian » 1 year ago

votes: kwanyeegor-ii, netn10 (though, that's a strange way to write "Slivers have menace")

Paraskevidekatriaphobe 1B
Creature - Human
A deck can have up to thirteen cards named Paraskevidekatriaphobe.
B, T: Target creature gets -1/-1 until end of turn.
T, Shuffle thirteen creatures you control named Paraskevidekatriaphobe into their owners libraries: Target player loses the game.
1/3

IIW: Dentistry

User avatar
duducrash
Still Learning
Posts: 1199
Joined: 3 years ago
Pronoun: he / him
Location: Brazil

Post by duducrash » 1 year ago

kwanyeegor-ii , voidnothing

kwanyeegor-ii
Posts: 1912
Joined: 4 years ago
Pronoun: Unlisted

Post by kwanyeegor-ii » 1 year ago

rattingrots jovialjovian

Zodiac Fangshi 3U
Creature - Human Mystic (Uncommon)
A deck can have up to twelve cards named Zodiac Fangshi.
As Zodiac Fangshi enters the battlefield, choose one of its zodiac signs at random. Zodiac Fangshi gains those abilities and its power and toughness become equal to those values.
2G: Return Zodiac Fangshi to its owner's hand.
2/2
SPOILER
Show
Hide
Zodiac Fangshi - Rat
Ward 3
This creature can't be blocked.
1/1

Zodiac Fangshi - Ox
Vigilance
3/4

Zodiac Fangshi - Tiger
When Zodiac Fangshi enters the battlefield, return target creature an opponent controls to its owner's hand.
3/2

Zodiac Fangshi - Rabbit
The first time each turn damage would be dealt to Zodiac Fangshi, prevent that damage.
2/1

Zodiac Fangshi - Dragon
Flying
5/5

Zodiac Fangshi - Snake
When Zodiac Fangshi enters the battlefield, target player mills eight cards.
1/1

Zodiac Fangshi - Horse
You may cast sorcery spells as though they had flash.
4/3

Zodiac Fangshi - Goat
When Zodiac Fangshi enters the battlefield, return target artifact card from your graveyard to your hand.
2/1

Zodiac Fangshi - Monkey
Whenever you cast a noncreature spell, put a +1/+1 counter on Zodiac Fangshi.
1/1

Zodiac Fangshi - Rooster
At the end of combat on your turn, untap all other creatures you control.
1/1

Zodiac Fangshi - Dog
Whenever you cast a noncreature spell, tap target creature an opponent controls.
3/2

Zodiac Fangshi - Pig
When Zodiac Fangshi enters the battlefield, draw a card.
3/2
iiw p3k digital only set
畫龍點睛

I'm a simple Magic player since several years ago from China. Now I live in New Jersey.

User avatar
void_nothing
Look On My Sash...
Posts: 14924
Joined: 4 years ago
Answers: 124
Pronoun: he / him
Location: Tal Terig, Zendikar

Post by void_nothing » 1 year ago

Votes: netn10, CunningGabe

Shifting Crowd 1U
Creature - Shapeshifter (C)
A deck can have any number of cards named Shifting Crowd.
Changeling
1U: Until end of turn, Shapeshifters you control become a copy of target artifact or creature with mana value X or less, where X is the number of permanents named Shifting Crowd you control.
1/1

IIW: Plants and/or Power-Plants
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

User avatar
MonoRedMage
Posts: 572
Joined: 3 years ago
Pronoun: they / them

Post by MonoRedMage » 1 year ago

Votes - RattingRots, TheAmericanSpirit

Call Forth the Clans 2RR
Sorcery {U}
A deck can have up to seven cards named Call Forth the Clans.
If there are six or more cards named Call Forth the Clans in your graveyard, create twenty-eight 1/1 red Dwarf creature tokens. Otherwise, reveal the top seven cards of your library. You may put a creature card with mana value 4 or less, or up to two Dwarf cards, from among those cards onto the battlefield. Those creatures gain haste. Put them on the bottom of their owner's library at the beginning of the next end step.

IIW - Lands with counters on them

Locked Previous topicNext topic

Return to “Contest Archives”