New Challenge Every Day - August 10th: Slivers

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void_nothing
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Post by void_nothing » 1 year ago

Today's Challenge: Slivers

.::To Enter::.
In a single post:
  • Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
  • Make a card that fits the current challenge.
  • Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points. In case of a further tie, the IIW of the earlier poster will be used.

.::Scoring::.
void_nothing 21 (+2)
JovialJovian 20 (+5)
netn10 16 (+2)
TheAmericanSpirit 12 (+1)
CunningGabe 6 (+2)
OneAndOnly 6
RattingRots 4
kwanyeegor-ii 2
duducrash 0
.::Note of the Day::.

.::Yesterday's Submissions::.
Math / Physics
netn10 wrote:
1 year ago
Votes: JovialJovian, TheAmericanSpirit

Up U
Instant (Uncommon)
Target creature gains flying until end of turn.
// Fuse //
Down 2G
Instant (Uncommon)
Destroy target creature with flying.

IIW: "Players can't gain life"
TheAmericanSpirit wrote:
1 year ago
Netn10, jovialjovian

Parabola of Doom 7
Artifact (R)
At the beginning of your upkeep, destroy target creature with the lowest mana value on the battlefield or tied for lowest.
At the beginning of combat, return target creature from your graveyard with the most common mana value among creatures in your graveyard. It gains haste. Exile it at the beginning of the next main phase.
At the beginning of your end step, each player reveals their hand and discards a card with the highest mana value among the cards in their hand.

IIW: golems
CunningGabe wrote:
1 year ago
Votes: void_nothing, JovialJovian

Proof by Induction 3GU
Enchantment (R)
At the beginning of your end step, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is one more than the highest power among Fractals you control.

IIW: Cards that break/change the "only 4 of a card in a deck" rule
JovialJovian wrote:
1 year ago
votes: CunningGabe, netn10

Aether Emulsion WU
Enchantment - Aura (R)
Enchant creature
"Until end of turn" and "this turn" effects of spells that affect enchanted creature don't end.
The emulsifying agent does nothing on its own, but spells added to it become stabilized.

IIW: Farm Animals
RattingRots wrote:
1 year ago
void_nothing, JovialJovian

Experiment Chamber 5
Artifact (R)
XX, T: Copy target spell you control with converted mana cost X.
///
Hypothesize 2U
Sorcery - Adventure
Reveal the top four cards of your library and separate them into two piles. An opponent chooses one of those piles. Put the chosen pile into your hand and the other pile into your graveyard.

IIW: City's Blessing
void_nothing wrote:
1 year ago
Votes: JovialJovian, CunningGabe

Accelerating Pendulum 3B
Artifact (R)
T: Add B.
Whenever a player is dealt damage, put a speed counter on Accelerating Pendulum, then that player loses 1 life for each speed counter on Accelerating Pendulum.
4, Sacrifice a creature, Remove a speed counter from Accelerating Pendulum: Draw a card.

IIW: Creature tokens with unequal p/t
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

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netn10
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Post by netn10 » 1 year ago

Votes: JoviaJovian, RattingRotes

Hextech Sliver W
Creature - Sliver (Uncommon)
Silver creatures can block an additional creature.
1/1
/// MDFC ///
Gemtech Sliver 3R
Creature - Sliver (Uncommon)
Slivers can't be blocked except by an additional creature.
3/3

IIW: Mono Blue vigilance

haywire
Posts: 337
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Post by haywire » 1 year ago

Votes: netn10, CunningGabe

Viral Sliver ug
Creature - Sliver
Slivers have "When this creature deals combat damage to a creature, that creature becomes a Sliver in addition to its other types."
1/4

IIW: Tropical

CunningGabe
Posts: 452
Joined: 3 years ago
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Post by CunningGabe » 1 year ago

Votes: netn10, JovialJovian

Discovery of the Hive 3G
Enchantment - Saga (U)
1: Create a 1/1 colorless Artifact Creature Sliver token.
2: Create a 1/1 green Sliver token named Muscle Sliver with "Sliver creatures get +1/+1."
3: Add WUBRG. Use this mana only for casting Sliver spells.

IIW: Two Ravnica guilds working together
Last edited by CunningGabe 1 year ago, edited 1 time in total.
Winner of August '22 DCC and September '22 NCED

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RattingRots
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Post by RattingRots » 1 year ago

CunningGabe, void_nothing

Spawn Sliver 3BG
Creature - Sliver (U)
Convoke
Sliver spells you cast have convoke.
Slivers you control have "When this creature is put into a graveyard from the battlefield, create a 1/1 green Saproling creature token."
3/3

IIW: Level up
Last edited by RattingRots 1 year ago, edited 1 time in total.
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TheAmericanSpirit
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Post by TheAmericanSpirit » 1 year ago

Netn10, Void_Nothing

Emboldened Sliver 1rr
Creature - Sliver (Common)
Slivers have first strike and provoke.
3/1

IIW: hats
There's no biscuits and gravy in New Zealand.
(Except when DirkGently makes them!)

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OneAndOnly
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Post by OneAndOnly » 1 year ago

Votes: netn10, CunningGabe.
.
Supremacy Sliver - WWWW
Legendary Creature - Sliver {M}
Sliver cards in your deck are legendary and have partner.
2/2
.
Next: Disney characters in Eldraine

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JovialJovian
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Post by JovialJovian » 1 year ago

votes: CunningGabe, netn10
Wow, lots of really good card today, good job everyone!

Sliver Hatchery WUBRG
Legendary Tribal Artifact - Sliver Vehicle (R)
2: Create a 1/1 colorless Sliver Egg creature token with defender.
When Sliver Hatchery attacks, you may pay X and sacrifice a Sliver Egg. If you do, search your library for a Sliver permanent card with mana value X and put it onto the battlefield, then shuffle.
Tap five untapped Sliver creatures you control: Sliver Hatchery becomes an artifact creature until end of turn.
7/7

IIW: Flavorful mechanics

kwanyeegor-ii
Posts: 1912
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Post by kwanyeegor-ii » 1 year ago

cunninggabe rattingrots

Treasury Sliver 2U
Creature - Sliver (Rare)
Sliver creatures you control have "This creature gets +1/+1 for each artifact you control."
1/1

iiw first strike in monoblack
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I'm a simple Magic player since several years ago from China. Now I live in New Jersey.

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void_nothing
Look On My Sash...
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Post by void_nothing » 1 year ago

Votes: TheAmericanSpirit, CunningGabe

Symmetry Sliver W
Creature - Sliver (R)
Sliver creatures you control have "At the beginning of combat on each player's turn, if this creature's toughness is greater than its power, it gets +X/+0 until end of turn, where X is the difference. If its power is greater than its toughness, it gets +0/+X until end of turn, where X is the difference."
1/1

IIW: Blocking
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

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Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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