New Challenge Every Day - August 9th: Math / Physics

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void_nothing
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Post by void_nothing » 1 year ago

Today's Challenge: Math / Physics

.::To Enter::.
In a single post:
  • Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
  • Make a card that fits the current challenge.
  • Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points. In case of a further tie, the IIW of the earlier poster will be used.

.::Scoring::.
void_nothing 19 (+4)
JovialJovian 15 (+2)
netn10 14 (+2)
TheAmericanSpirit 11 (+2)
OneAndOnly 6
RattingRots 4
CunningGabe 4 (+4)
kwanyeegor-ii 2
duducrash 0
.::Note of the Day::.

.::Yesterday's Submissions::.
Enchantment subtypes
netn10 wrote:
1 year ago
Votes: TheAmericanSpirit, JoviaJovian

Temple of Glowing Runes 4GU
Legendary Enchantment - Shrine Rune (Uncommon)
At the beginning of your upkeep, draw a card for each different type of noncreature enchantments you control, then add mana of any color for each Shrine you control.

IIW: Mono black destroys more than one enchantment
TheAmericanSpirit wrote:
1 year ago
CunningGabe, Void_Nothing

Tragic Opposition RWB
Legendary World Enchantment - Background
Commander creatures have haste, vigilance, and "whenever you attack, this creature deals damage equal to its mana value to target creature you don't control. If a creature dealt damage this way dies this turn, you draw a card and lose 2 life."
They grew up as fast friends, conquering the summers of youth together with laughter and camraderie. But when the great conflict erupted years later, clan and kingdom forced them to conquer each other with fire and steel."

IIW: Moss monster powercept to a legacy staple.
void_nothing wrote:
1 year ago
Votes: CunningGabe, netn10

Curse of Blurring Panic 3RR
Enchantment - Aura Curse (M)
Enchant player
Creatures attacking enchanted player have double strike and menace.
3RR: The attacking player creates a token that's a copy of target creature attacking enchanted player. The token enters the battlefield tapped and attacking that player. Exile that token at the beginning of the next end step.
In their delusions, every foe struck as two or more.

IIW: Innistrad
JovialJovian wrote:
1 year ago
votes: void_nothing, cunninggabe

Cartouche of New Beginnings 2G
Enchantment - Aura Cartouche (U)
Enchant creature
When Cartouche of New Beginnings enters the battlefield, search your library for a basic land card or a Desert card and put it onto the battlefield tapped, then shuffle.
Enchanted creature gets +1/+1 for each land type among lands you control.

IIW: Slivers
CunningGabe wrote:
1 year ago
Votes: netn10, void_nothing

Mistcloak Paragon 2GW
Creature - Human Druid
Whenever you cast an Aura spell that targets Mistcloak Paragon, copy that spell, and choose another target for the copy. (The copy will create an Aura token.)
2/3

IIW: Cards named after idioms / expressions
kwanyeegor-ii wrote:
1 year ago
theamericanspirit jovialjovian
duducrash wrote:
1 year ago
CunningGabe , void_nothing
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

netn10
Posts: 3976
Joined: 4 years ago
Pronoun: Unlisted

Post by netn10 » 1 year ago

Votes: JovialJovian, TheAmericanSpirit

Up U
Instant (Uncommon)
Target creature gains flying until end of turn.
// Fuse //
Down 2G
Instant (Uncommon)
Destroy target creature with flying.

IIW: "Players can't gain life"

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TheAmericanSpirit
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Location: IGMCULSL Papal Palace

Post by TheAmericanSpirit » 1 year ago

Netn10, jovialjovian

Parabola of Doom 7
Artifact (R)
At the beginning of your upkeep, destroy target creature with the lowest mana value on the battlefield or tied for lowest.
At the beginning of combat, return target creature from your graveyard with the most common mana value among creatures in your graveyard. It gains haste. Exile it at the beginning of the next main phase.
At the beginning of your end step, each player reveals their hand and discards a card with the highest mana value among the cards in their hand.

IIW: golems
There's no biscuits and gravy in New Zealand.
(Except when DirkGently makes them!)

CunningGabe
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Joined: 3 years ago
Pronoun: he / him

Post by CunningGabe » 1 year ago

Votes: void_nothing, JovialJovian

Proof by Induction 3GU
Enchantment (R)
At the beginning of your end step, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is one more than the highest power among Fractals you control.

IIW: Cards that break/change the "only 4 of a card in a deck" rule
Winner of August '22 DCC and September '22 NCED

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JovialJovian
Captain, I object!
Posts: 2284
Joined: 4 years ago
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Post by JovialJovian » 1 year ago

votes: CunningGabe, netn10

Aether Emulsion WU
Enchantment - Aura (R)
Enchant creature
"Until end of turn" and "this turn" effects of spells that affect enchanted creature don't end.
The emulsifying agent does nothing on its own, but spells added to it become stabilized.

IIW: Farm Animals

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RattingRots
Pathological Scryer
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Post by RattingRots » 1 year ago

void_nothing, JovialJovian

Experiment Chamber 5
Artifact (R)
XX, T: Copy target spell you control with converted mana cost X.
///
Hypothesize 2U
Sorcery - Adventure
Reveal the top four cards of your library and separate them into two piles. An opponent chooses one of those piles. Put the chosen pile into your hand and the other pile into your graveyard.

IIW: City's Blessing
For Sale: Boots of +2 intellect. Never worn.

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void_nothing
Look On My Sash...
Posts: 15050
Joined: 4 years ago
Answers: 125
Pronoun: he / him
Location: Tal Terig, Zendikar

Post by void_nothing » 1 year ago

Votes: JovialJovian, CunningGabe

Accelerating Pendulum 3B
Artifact (R)
T: Add B.
Whenever a player is dealt damage, put a speed counter on Accelerating Pendulum, then that player loses 1 life for each speed counter on Accelerating Pendulum.
4, Sacrifice a creature, Remove a speed counter from Accelerating Pendulum: Draw a card.

IIW: Creature tokens with unequal p/t
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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