I don't necessarily anticipate this deck being good but I do want to it to be fun and not a total unplayable disaster, so suggestions are welcome!
Wyll, Blade of the Stormcoast
Approximate Total Cost:
This deck has a few primary means of victory:
- Delina, Wild Mage + Wyll, Blade of Frontiers has a chance to go infinite, splinter-twin style. Those odds are random and a dice roll, but you can nudge them further in your favor with Barbarian Class and Pixie Guide or with Irenicus's Vile Duplication to start with a second copy of Will or Delina. For support Brazen Dwarf kills the whole table, Feywild Trickster gives you a board of faerie dragons, and you can draw a ton of cards with Farideh, Devil's Chosen and Netherese Puzzle-Ward as you keep rolling. This combo is the sort of ridiculous nonsense that is the beating heart of what we want this deck to do.
- But Delina is one card, and she needs to be drawn and then attack to do her magic. I think this deck can very reasonably just kill people with Voltron damage with Wyll, who will be unblockable thanks to his background. Once you get a few repeatable dice-rollers down Wyll can grow quickly, with a special shout-out to Sword of Hours which can make Wyll very large, very fast. The deck includes a smattering of voltron staples to support this plan.
- Ancient Copper Dragon, Ancient Silver Dragon, Wizard's Spellbook, The Deck of Many Things, and to a lesser extent Wand of Wonder, Treasure Chest, and Gale's Redirection are massive, high-risk, high-reward value engines too, and Wyll helps minimize the risk and maximize the reward towards making these cards into game-enders.
As a few notes on the deck going forward:
- I recognize that Sword of Feast and Famine, Deflecting Swat, Spark Double, and Fierce Guardianship are all amazing here, but I either don't own any or all my copies are in use, and I don't have the budget to buy more. This list also presumes most of the new stuff will stay under $5, but I'm not counting on that for Ancient Copper Dragon so he may get cut for budget concerns too.
- Zephyr Boots, Dalakos, Crafter of Wonders, and Winged Boots may seem silly given Wyll's background, but Winged Boots grants Ward 4 to Wyll and I figured Zephyr Boots and Dalakos could also help some of our creatures like Delina, Iron Mastiff, Chaos Channeler, and Hoarding Ogre attack safely to trigger their abilites. I honestly wonder if I need more evasion-granting equipment. Also Lightning Greaves and Whispersilk Cloak are intentionally omitted since they prevent the combo.
- I'm not positive that Brazen Dwarf and Farideh, Devil's Chosen are worth it; Netherese Puzzle-Ward is a key free die-roller that is also a lot of digging with Wyll and Feywild Trickster seems like a good source of dork tokens to protect me, but these other two support cards feel like they're too low-impact when I'm not infinite and total win-more if I am infinite. Time will tell if they earn their slot or not.
- Maybeboard to replace those or weaker die-rolling spells is currently Clever Impersonator (to clone Barbarian Class, Pixie Guide, or one of the uber-strong die roller cards), Fabricate (to fetch key die-roller cards or equipment), Arcane Investigator (stayed out for now but this deck has an awkward curve and might need mana sinks) or just more answer cards. But we do also have a few more spoilers to go in the main set and the commander precons (which includes an izzet chaos commander), as well as at least one more background - so we'll see what changes I make.