Cycles you'd like to see completed
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- motleyslayer
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This is a topic I've been thinking of for a few days now, cycles of cards you'd like to see completed, as in cards that have been made for a few colours or colour combos but not for the rest
I'll start off with a few
my first one is really weird as its in 6 colour combos in no sensical order. the Horizon Canopy cycle. I think this is a cool cycle that allows you to turn a land inti a card when you need it or are flooded.
another is the cycle tri/duals lands as in Indatha Triome and cycle and Irrigated Farmland . the triomes are still pretty new so it might take time to complete the cycle but the Amonkhet ones have been around for almost 5 years. Hard to judge when they'll be completed as triomes especially need a setting
I'd like to see some of the other lands from future sight get a cycle such as Grove of the Burnwillows and River of Tears
what are cycles you'd like to see finished?
I'll start off with a few
my first one is really weird as its in 6 colour combos in no sensical order. the Horizon Canopy cycle. I think this is a cool cycle that allows you to turn a land inti a card when you need it or are flooded.
another is the cycle tri/duals lands as in Indatha Triome and cycle and Irrigated Farmland . the triomes are still pretty new so it might take time to complete the cycle but the Amonkhet ones have been around for almost 5 years. Hard to judge when they'll be completed as triomes especially need a setting
I'd like to see some of the other lands from future sight get a cycle such as Grove of the Burnwillows and River of Tears
what are cycles you'd like to see finished?
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void_nothing Look On My Sash...
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The Call the Skybreaker cycle still has no member.
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Though I'm too lazy to look it up right now, I'm sure I remember Maro saying that there wouldn't be a River of Tears cycle because it didn't play particularly well because of memory issues.
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- motleyslayer
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void_nothing Look On My Sash...
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True enough - hard to imagine there'll just sort of be another shard set soon. Still, the other half of the cycle would have a different flavor. Maybe as gang territories.motleyslayer wrote: ↑2 years agoI feel that would be a pretty easy place to include them. and it would finish them soon as well
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.
The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)
Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type
The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)
Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type
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void_nothing Look On My Sash...
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Got your wish.
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.
The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)
Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type
The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)
Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type
- motleyslayer
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I was pretty happy when I saw the reveals today. Looks like we're getting a bant coloured ascendancy as well, so the cycle of tri colour ascendancies will be complete
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The Fluff Le fou, c'est moi
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a little late to the thread. Anyway, glad to see the triome cycle would be completed. These lands are quite useful for getting the right color mana in a three color deck. Also never a dead draw mid-late game, because they can be cycled away.
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- motleyslayer
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I think both the dual and tri lands with basic land types and cycling were great card design due to the fact you can just cycle them away late game, white having basic land types
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FoxHybrid Guardian
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It would definitely be interesting to see the red, white, and green members of the "cycle" that a lot of people thought Hullbreacher and Opposition Agent were a part of. I think it definitely would be interesting to see a red hatebear.
- motleyslayer
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I think that would be a cool cycle to complete. what would you do for the red one?FoxHybrid wrote: ↑2 years agoIt would definitely be interesting to see the red, white, and green members of the "cycle" that a lot of people thought Hullbreacher and Opposition Agent were a part of. I think it definitely would be interesting to see a red hatebear.
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FoxHybrid Guardian
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Maybe something like the the anti extra turns clause from Stranglehold except you get to take the turn? Maybe make it cost a little more so it's fair, like 5 or so mana? That or they would probably make it some sort of non-basic land hate. Not sure how though.motleyslayer wrote: ↑2 years agoI think that would be a cool cycle to complete. what would you do for the red one?FoxHybrid wrote: ↑2 years agoIt would definitely be interesting to see the red, white, and green members of the "cycle" that a lot of people thought Hullbreacher and Opposition Agent were a part of. I think it definitely would be interesting to see a red hatebear.
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Archfiend's Charm
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If I may:
Archfiend's Charm
Instant (R)
Choose one —
• Archfiend's Charm deals 3 damage to any target.
• Creatures you control get +2/+0 until end of turn.
• Create two 1/1 red Devil creature tokens with: "When this creature dies, it deals 1 damage to any target."
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The Fluff Le fou, c'est moi
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@motleyslayer
in my area, the tri lands are highly valued in pioneer - because it's a format where color fixing is poor due to fetch lands being not legal. My Illuna dinosaur tribal deck has two Ketria triome, and they work perfectly. They were a bit pricey last year, but I persevered in getting them, because they are necessary for the deck.
in my area, the tri lands are highly valued in pioneer - because it's a format where color fixing is poor due to fetch lands being not legal. My Illuna dinosaur tribal deck has two Ketria triome, and they work perfectly. They were a bit pricey last year, but I persevered in getting them, because they are necessary for the deck.
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TheAmericanSpirit Supreme Dumb Guy
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The allied triomes are cool and all, but I'd rather have the enemy bicycle lands completed sooner rather than later
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- motleyslayer
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tbh I was surprised we got the full cycle of triomes so close together, when it's been almost 5 years since we got the allied bicycle lands. Seems like we get cycling a lot as a mechanic now, so I wouldn't be surprised if we got enemy bicycle lands soon