3drinks wrote: ↑
2 years ago
There's certainly a few choices I'd need to justify first, such as Aurelia's Fury or Molten Disaster, yes. Possibly Banefire but I don't think that is such an open-and-shut case in this context. Perhaps I'm just overly nostalgic for Fireball with my forays into white border deck building.
I think you're on the right track. If you're trying to kill just one thing, Fireball is tied with some things for the most efficient X damage removal spell. But none of those things target multiple targets. And the other X damage spells that target multiple things can't kill an Oracle of Mul Daya
for 3 mana. Being XR costed, capable of hitting any target, and able to target multiple things at once, Fireball is tied for both the best of the X spells at killing single targets for the least mana and the best of the X spells for killing the whole table with infinite mana. Banefire
can't kill a whole table on its own. Comet Storm
is better mid-game if you want to kill multiple things or at instant speed, but I honestly don't think that's really as important a use case as early spot removal and late win condition, and most of the things you want to early spot remove you probably don't want to let the player untap with them anyway.
Depending on the deck, I guess I might think Fireball or Comet Storm is the better of the two. The only red damage spell I put firmly above Fireball is Earthquake