So I'm very slowly doing the 32 deck challenge, and a few years ago decided to see what the options were for mono-white. Every legend basically felt like it wanted me to make some kind of white weenie deck and that the cards in the deck would work pretty much regardless of who was at the helm, which left me a bit down about the whole thing. Then my brain provided the following idea: 'If the general doesn't matter, make the deck out of all the generals!'. So I ran it past a few people to check if it was an unworkable idea or not, then spent several hours poring over the list on Gatherer. At the start of each game, I'll shuffle up and then reveal cards until I hit an eligible Commander, then shuffle for the actual game.
The non-legendary stuff basically has to feel like a legend would cast it, hence it being mostly wraths and powerful spot removal. The Retainers are both on-theme and I had one I otherwise wasn't going to use, so in it went. I'll probably be swapping the Norn's Annex for Parhelion II once I get my hands on one.
The usual route to victory is attacking people with a non-specific mass of stuff. Sometimes you voltron, sometimes you get lucky and you commander is decent enough to get in for commander damage, but usually you just lob the army at someones face.
Link to MTGS thread
Out: Norn's Annex, Myojin of Cleansing Fire
In: Urza's Ruinous Blast, Parhelion II
Out: Oathkeeper, Takeno's Daisho, Masako the Humorless, Takeno, Samurai General, Opal-Eye, Konda's Yojimbo, Sensei Golden-Tail
In: Blackblade Reforged, Danitha Capashen Paragon, Baird, Steward of Argive, Teshar, Ancestor's Apostle, Kwende, Pride of Femeref
In: Nykthos, Shrine to Nyx
Out: Iona, Shield of Emeria
In: Heliod, Sun-Crowned
Out: Reverse the Sands, Hour of Reckoning
In: The Celestus, Avacyn's Memorial