I’m The Captain Now - A Commander Game

chochky
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Post by chochky » 2 years ago

Borog, the Rumbling Ravine 2RR
Legendary Creature - Elemental Berserker
Each creature you control with uneven power has double strike.
RR: Discard up to two cards, then draw that many cards. Borog gets +1/+0 until end of turn for each land card you discarded this way.
-1/3

Next:
Karplusan Wolverine
Savaen Elves
Patrol Signaller

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JovialJovian
Captain, I object!
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Post by JovialJovian » 2 years ago

Sidaine of Savaen 2GG
Legendary Creature - Elf Druid
Permanents you control can't have auras or equipment attached to them.
Whenever a creature blocks or is blocked by Sidaine of Savaen, unattach all auras and equipment attached to that creature. (Unattached auras are put into their owners' graveyards.)
When Sidaine of Savaen deals combat damage to a player, unattach all auras and equipment attached to permanents that player controls. If no permanents were unattached this way, untap all basic lands you control.
2/2

Next:
Ghost Ship
Nameless Race
Cave People

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Incredium
Posts: 415
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Post by Incredium » 2 years ago

The Mariport, Solumn Giestship 3uu
Legendary Creature - Spirit
Flying
Whenever The Mariport, Solumn Giestship deals combat damage to a player, exile the top five cards of that players library.
Creatures you control can't be blocked so long as defending player controls a land that shares a type with a card exiled with The Mariport.
uuu: Regenerate the Mariport
4/4


The Formless 2rb
Legendary Creature
All creatures lose all creature types.
When the formless enters the battlefield, put x +1/+1 counters in it and you lose x life, where x is the number of white permanents your opponents control.
1rr: target creature gains a land walk ability of your choice until end of turn and becomes the creature type of your choice until end of turn.
3/3

Next:
Cubwarden
Moldgraf Scavenger
Overwhelmed Archivist // Archive Haunt

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benjameenbear
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Post by benjameenbear » 2 years ago

Klaustryn, Emrakul-Touched Predator 3ugb
Legendary Creature - Eldrazi Wolf Horror

Mutate 2ugb

First Strike, Lifelink

Whenever this creature mutates, create two 3/2 colorless Eldrazi Horror creature tokens.

Delirium - Creatures you control get +3/+0 and have "Whenever this creature deals combat damage to a player, draw two cards then discard one" as long as there are four or more card types among cards in your graveyard.

Of the planewide mutations that occurred, only a few creatures remained from the time of Emrakul's madness. Klaustryn is the most feared and waits in the deepest reaches of a hidden Nephalian rainforest.
4/7



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JovialJovian
Captain, I object!
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Post by JovialJovian » 2 years ago

Gulgon, the Writhing Urnfield 1UB
Legendary Creature - Zombie Kraken (M)
Gulgon, the Writhing Urnfield gets +1/+1 for each Tentacle you control.
Whenever another creature dies, you may pay 1. If you do, exile that card and create a 1/1 blue Tentacle creature token.
When Gulgon leaves the battlefield, draw a card for each card exiled with it, and each opponent loses that much life.
2/2

next:
Rakavolver
Relentless Skaabs
Springjack Knight

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lookingupanddown
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Post by lookingupanddown » 2 years ago

Obritor Bladestorm 2RR
Legendary Creature - Elemental Warrior
Kicker — 2(w/u), Exile a creature card from your graveyard.
If Obritor Bladestorm was kicked, put a +1/+1 counter on it. If it was kicked with W, put a lifelink counter on it. If it was kicked with U, put a flying counter on it. (Put both counters on it if it was kicked with WU.)
Whenever Obritor attacks, defending player reveals the top card of their library. If that card's mana value is lower than the mana value of any permanent you control, Obritor gains double strike until end of turn.
3/4

Next:
Benalish Cavalry
Ghor-Clan Bloodscale
Souvenir Snatcher

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Incredium
Posts: 415
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Post by Incredium » 2 years ago

Sir Sprocket, Rebel Android 4wu
Legendary Artifact Creature - Knight
Flanking
When Sir Sprocket, Rebel Android enters the battlefield, choose target artifact. Until Sir Sprocket leaves the battlefield, gain control of that artifact and if it isn't a creature, it becomes an x/x artifact creature, where X is it's mana cost.
3r: Target artifact creature gets +2/+2 and first strike until end of turn. Activate this ability only once each turn
"The revolution is now, fleshbag."
4/3

Vengeful Pharaoh
Genesis Hydra
Kulrath Knight

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JovialJovian
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Post by JovialJovian » 2 years ago

Otricus, the Stonetangle XBRG
Legendary Creature - Gorgon Hydra (M)
When Otricus, the Stonetangle enters the battlefield, distribute X +1/+1 counters among up to X target creatures.
Whenever Otricus blocks or is blocked by a creature, put a +1/+1 counter on that creature.
Permanents your opponents control with +1/+1 counters on them are noncreature artifacts, and cannot become creatures.
3/3

next:
Gibbering Kami
Oran-Rief Recluse
Urborg Stalker

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lookingupanddown
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Post by lookingupanddown » 2 years ago

Jirtag, Spectral Spinner 3BB
Legendary Creature - Spirit Spider
Kicker GG
Reach
When Jirtag, Spectral Spinner enters the battlefield, if it was kicked, it deals 1 damage to each player equal to the number of creatures with flying they control.
When Jirtag dies, return a Spirit card with power less than Jirtag's power from your graveyard to the battlefield tapped.
3/6

Next:
Stormcrag Elemental
Raging Redcap
Brutalizer Exarch

Morpic_Tide
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Post by Morpic_Tide » 2 years ago

Wandersmog 2rrgg
Legendary Creature - Elemental Shapeshifter
Trample, Double Strike, Flash
You may pay 2ru and put a face-down creature you control on top of your library rather than pay Wandersmog's mana cost.
Whenever a face-down creature you control leaves play, you may reveal it and choose one, where X is the revealed card's mana value:
  • Search the top X cards of your library for a card, put it on top of your library, then put the rest on the bottom in any order
  • Put target permanent into its owner's library X cards from the top
  • Up to X target creatures get +1/+1 until end of turn
2/5

Next:
Binding Geist
Rotwidow Pack
Beyeen Veil // Beyeen Coast

Apellosine
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Post by Apellosine » 2 years ago

Monika, Bound in Chains 2UU
Legendary Creature - Spirit Advisor
Flying
Whenever a Spirit creature you control attacks or blocks, target creature gets -2/-0 until end of turn.
2WW: Return target creature with mana value 2 or less from your graveyard to the battlefield. It is a Spirit in addition to its other types.
4/1

Viscera Seer
Trinket Mage
Hateful Eidolon

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Incredium
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Post by Incredium » 2 years ago

Tobil, the Soul Smith 2bu
Legendary Creature - Human Artificer
bu, Sacrifice an equipped creature: Search your library for an artifact card with mana value 1 or less, put it into your hand, then shuffle your library.
Whenever an equipped creature you control dies, draw a card for each equipment you controlled that was attached to it.
2/3

Gryffwing Cavalry
Vilespawn Spider
Tilonalli's Skinshifter

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JovialJovian
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Post by JovialJovian » 2 years ago

Eirol, the Refraction RR
Legendary Creature - Elemental Shapeshifter
When Eirol, the Refraction attacks, choose target creature and you may pay XWU. Eirol and up to X other target creatures each becomes a copy of the chosen creature until end of combat, except they have Afterlife X.
3/1

Next:
Leonin Armorguard
Dwarven Lightsmith
Crowned Ceratok

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Guardman
A Dog's Dream of Man
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Post by Guardman » 2 years ago

Arllow, Celebrated Hero 1gww
Legendary Creature - Cat Warrior
Haste
Assist (Another player can pay up to 1 of this spell's cost.)
When Arllow, Celebrated Hero enters the battlefield, creatures you control get +1/+1 and gain trample until end of turn. They get an additional +1/+1 until end of turn if another player helped pay Arllow's cost. Players that helped pay Arllow's cost can't be attacked this turn.
4/4

Next: Tallowisp
Crystalline Sliver
Mercurial Geists

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lookingupanddown
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Post by lookingupanddown » 2 years ago

Wokhaj, Cloak of Flame 3RW
Legendary Creature - Spirit Shaman
As long as it's not your turn, enchanted permanents you control have shroud.
Whenever you cast an Aura spell, Wokhaj, Cloak of Flame gets +3/+0 until end of turn.
1W, : Search your library for an Aura card, reveal it, put it into your hand, then shuffle. Activate only if another Spirit entered the battlefield this turn.
3/4

Next:
Avatar of the Resolute
Wall of Lost Thoughts
Bellowing Tanglewurm

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Incredium
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Post by Incredium » 2 years ago

Baazorig, The Dreamwurm 2uugg
Legendary Creature - Illusion Wurm
Whenever Baazorig, The Dreamwurm or another nontoken creature enters the battlefield under your control, if it's green, put a +1/+1 counter on target creature, then if it's blue, target player mills 4 cards.
Both Baazorig and the first other non token creature that enters the battlefield under your control each turn enter with a +1/+1 counter on them for each creature card in all graveyards.
1/1

Next:
Coastline Marauders
Ghost-Lit Stalker
Spore Frog

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void_nothing
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Post by void_nothing » 2 years ago

Kuao Zai, Bitter Seadog 2UR
Legendary Creature - Human Pirate
Menace
Whenever Kuao Zai attacks, choose target land defending player controls. That player may have you gain control of that land. If they don't, put a +1/+1 counter on Kuao Zai for each land that player controls that shares a land type with that land.
2/2

Next:
Gerrard's Irregulars
Swimmer in Nightmares
Jinxed Ring
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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lookingupanddown
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Post by lookingupanddown » 2 years ago

Yorgamon the Mad 2RR
Legendary Creature - Human Berserker
Trample, haste
Yorgamon the Mad has +3/+0 if you have ten or more cards in your graveyard.
Whenever a creature dies, Yorgamon the Mad deals 1 damage to you.
3R, Sacrifice a creature: Target player gains control of Yorgamon the Mad. Goad it.
4/2

Next:
Elvish Spirit Guide
Samite Archer
Fey Steed

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Incredium
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Post by Incredium » 2 years ago

Illura, Luminous Guide 3gw
Legendary Creature - Elk Spirit
Whenever a creature or planeswalker you control becomes the target of a spell or ability an opponent controls, draw a card.
Reveal and exile a creature card from your hand: choose one:
  • add gw
  • Prevent the next x damage that would be dealt to any target, where X is the number of creatures you own in exile.
  • target creature gains indestructible until end of turn.
The light if Illura's glowing horns guides wandering spirits back to their mystical realm and lost travelers back to the beaten path.
4/4

Next:

Fendeep Summoner
Death's-Head Buzzard
Trapjaw Kelpie

Morpic_Tide
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Post by Morpic_Tide » 2 years ago

Deliberately stretching a bit here...

Flyfeather, Baneful Scavenger 3(r/g)(r/g)
Legendary Creature - Phoenix
Flying, Wither
When Flyfeather enters the battlefield or transforms, it deals 1 damage to each creature.
When Flyfeather leaves play, you may return it to play transformed.
3/2

///

Blighted Nest
Tribal Enchantment - Aura Insect
Enchant Land
Enchanted land is a 1/1 Black Insect creature in addition to its other types and has Wither and "this permanent deals damage as if it were Blighted Nest"
1rb, remove X -1/-1 counters from creatures you don't control, where X is twice enchanted land's power: Put half X +1/+1 counters, rounded up, on enchanted land, create a copy of Blighted Nest, then transform this permanent.

---

My reasoning is taking Flying from Death's-Head Buzzard plus the revival from Trapjaw Kelpie to go with an abnormal Phoenix, pushing the -1/-1 counters out of Persist in particular in the lens of Wither on a board-ping. Then Fendeep Summoner has the revival step through land-animation first with left-over copies for a "trick" to keeping board presence (that goes remarkably far with stack abuse)

Next:
Two-Headed Giant of Foriys
Aysen Crusader
Disharmony

(these are all Uncommons in the MTGO Master's Edition releases, and also all Reserved List cards. Aysen Crusader's oracle status is Soldiers and Warriors contributing for those unwilling to click through)

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lookingupanddown
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Post by lookingupanddown » 2 years ago

Umikor, Rage of the Rebellion 3RR
Legendary Creature - Vampire Rebel
Trample
Umikor, Rage of the Rebellion's power and toughness are each equal to 2 plus the number of Rebels and Peasants you control.
Whenever Umikor blocks a creature, you may pay 2RR. If you do, untap that creature and remove it from combat. Gain control of that creature. It becomes a Rebel in addition to its other types as long as you control it. If U wasn't spent to activate this ability, return it to its owner at the beginning of the next upkeep.
"You've seen what the Empire has done! Don't you understand why we do this?"
2+*/2+*

Next:
Silversmote Ghoul
Catacomb Sifter
Trickster Mage

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Incredium
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Post by Incredium » 2 years ago

It that Shapes ubg
Legendary Creature - Eldrazi Drone Spellshaper
Devoid (this card has no color)
T, discard a card: create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add C."
Whenever another creature you control dies for the first time each turn, draw a card. You may tap or untap target artifact, creature or land.
2/2

Next:
Merfolk Secretkeeper // Venture Deeper
Alabaster Dragon
Judge's Familiar

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Guardman
A Dog's Dream of Man
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Post by Guardman » 2 years ago

The Alabaster King 4wu
Legendary Creature - Dragon
Flying
Whenever another creature you control dies, you may shuffle it into your library instead of putting it into your graveyard. If you do, each opponent mills cards equal to it's power.
6/6

//

Absolution wu
Instant - Adventure
As an additional cost to cast Absolution, shuffle a creature you control into your library.
Counter target spell unless it's controller pays X. The spell's controller mills X cards. X is equal to the power of the creature shuffled into your library.

Next:
Gwyllion Hedge-Mage
Dusk Urchins
Gnat Miser

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JovialJovian
Captain, I object!
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Post by JovialJovian » 2 years ago

Myrelline, Tar Witch 2BB
Legendary Creature - Hag Warlock
Each opponent's maximum hand size is reduced by the number of -1/-1 counters on Myrelline, Tar Witch.
When Myrelline dies, create a number of 1/1 black Insect creature tokens equal to its power.
B, Put a -1/-1 counter on Myrelline: Draw a card.
4/4

Next:
Dauntless River Marshal
Marang River Prowler
Marang River Skeleton

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lookingupanddown
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Post by lookingupanddown » 2 years ago

Ibnam, River Prowler 1UU
Legendary Creature - Human Rogue
Ibnam, River Prowler can't block and can't be blocked.
Ibnam gets +1/+1 as long as you control an Island and a Swamp.
Disturb 2UB
2/1
//
Ibnam, Marang Revenant
⬤ Legendary Creature - Skeleton Rogue
1B: Ibnam Returned gains indestructible until end of turn.
2U: Tap target creature. Activate only once per turn.
If Ibnam, Marang Revenant would be put into a graveyard from anywhere, exile it instead.
4/2

Next:
Bladeback Sliver
Shambling Attendants
Majestic Heliopterus

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