New Challenge Every Day - May 29: Strange mana shenanigans

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Post by void_nothing » 1 month ago

Today's Challenge:
Strange mana shenanigans

.::To Enter::.
In a single post:
  • Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
  • Make a card that fits the current challenge.
  • Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points. In case of a further tie, the IIW of the earlier poster will be used.

JovialJovian 70 (+3)
dyd 64 (+3)
Subject16 56 (+1)
netn10 55 (+2)
void_nothing 55 (+5)
kwanyeegor-ii 48 (+0)
Lorn Asbord Schutta 44 (+0)
Mimicvat 33
folding_music 15 (+1)
Phyrexian Editor 10
wizyard 10
FoilSquared 9
haywire 6
Pygyzy 6 (+0)
tempoEDH 5
Legend 3 (+3)
chochky 2
.::Note of the Day::.

.::Yesterday's Submissions::.
Song titles as cards
Pygyzy wrote:
1 month ago
I forgot to put an IIW for the last one. I don't expect to win
but if by a miracle let's do unexpected friendships

Tomorrow Too Late u
Instant (R)
End the turn. Skip your next turn.
"To find you, is to lose you."

Vote: Legend, Jovialjovian
IIW: Animals in the city
Lorn Asbord Schutta wrote:
1 month ago
Votes: void_nothing; dyd

Eleanor Rigby
Legendary Creature - Human Citizen (R)
Eleanor Rigby has +1/+1 as long as you control no other creature.
When Eleanor Rigby dies, exile target creature. If you control Cleric, exile all cretures instead.
"All the lonely people, where do they all come from?"

IIW: Artifact interaction in black
folding_music wrote:
1 month ago
votes: JovialJovian, void_nothing

O Superman 1uu
Enchantment (M)
Creatures you control are Shapeshifters in addition to their other types.
Fateful hour - As long as you have five or less life, creatures you control gain ": Untap this creature" and ": This creature gains flying until end of turn" and ": This creature gains shroud until end of tun" and ": This creature gets +1/-1 or -1/+1 until end of turn."

IIW: artists, artwork and/or critics
netn10 wrote:
1 month ago
Votes: dyd, Legend

Welcome to the Mechine 5UU
Sorcery (Mythic)
Mutate all artifacts you control onto target creature you control.
"Elesh Norn says we all part of a greater mechine. I take this approach more literally."
- Gin-Gitaxus

IIW: Interesting Orzhov
Subject16 wrote:
1 month ago
void_nothing, JovialJovian

Careless Whispers 1BR
Sorcery (C)
Draw three cards, then discard a card at random. You lose life equal to its converted mana cost.
"There's no comfort in the truth
Pain is all you'll find"
—Whamjam George

IIW: Horse Tribal
FoilSquared wrote:
1 month ago
dyd, void_nothing

The World Revolving 3RRR
Enchantment (M)
At the beginning of each player's upkeep, that player puts a chaos counter on target permanent they control, then they gain control of each permanent with a chaos counter on it.
A permanent can't have more than one chaos counter on it at a time.
All around the game of life we laugh and play and revel / Just don't fall off the carousel or else you'll meet the devil / All the gathered sin begat / The father to the child / What a mess we're in / But now the joker's running wild!

IIW: Reach matters
dyd wrote:
1 month ago
Votes: netn10, Subject16

Skyfall 2ww
Each player gains 1 life for each creature with flying they control.
Destroy all creatures.

IIW: mutate
JovialJovian wrote:
1 month ago
Folding_music, void_nothing

I Am The Walrus 3GU
Snow World Enchantment
When ~ enters the battlefield, create a 3/3 blue Walrus snow creature token with snow landhome.
Each spell you cast costs an additional "Tap an untapped Walrus you control" to cast.
As long as you control a Walrus, you can't lose the game and spells you control can't be countered.

IIW: Carnival food
void_nothing wrote:
1 month ago
Votes: netn10, Legend

Ramble On 2G
Sorcery (U)
Until end of turn, target creature gets +1/+1 and gains trample and "Whenever this creature deals combat damage to a player, untap up to that many target creatures and/or lands."
"We will all one day be filled with wanderlust, so why delay your journey? Now's the time - the time is now." - Gallia

IIW: Specialized Zombies
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Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

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Post by Pygyzy » 1 month ago

Facechanger Prime
Legendary Creature (M]
Before the start of the game, if Facechanger Prime is your commander, it becomes a copy of an opponent's commander and gains, "While in the command zone or on the battlefield, instead of their normal color, nonland permanents you control are your commander's color identity, and mana symbols on permanents you control not in your commander's color identity are C. The same is true for spells you control and cards you own that aren't on the battlefield.", for the rest of the game.

Vote: foilsquared, folding_music
IIW: 90's cartoons
Last edited by Pygyzy 1 month ago, edited 4 times in total.

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Post by folding_music » 1 month ago

votes: FoilSquared, netn10

Artifact (R)
Whenever you tap a non-land permanent for mana, put a charge counter on Oscilloscope.
: Add . Play this ability only when one of your opponents plays a spell with converted mana cost equal to the number of charge counters on Oscilloscope.
: Each of your opponents reveals their hand to you.
Artist: Henry G. Higginbotham

IIW: non-martial equipment
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Post by dyd » 1 month ago

Votes: Pygyzy, FoilSquared

Omnath, Locus of Unity 2rgwu
Legendary Creature — Elemental
You may return six untapped lands you control to their owner's hand rather than pay this spell's mana cost.
If you would lose unspent mana, that mana becomes colorless instead.
You may spend colorless mana as though it were mana of any color to cast Elemental spells or activate abilities of Elementals.

IIW: five color matters

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Post by netn10 » 1 month ago

Votes: void_nothing, Subject 16

Aggressive Aether Mining R
Enchantment (Rare)
Lands you control doesn't untap during your untap step.
Sacrifice three lands: Untap all lands you control.

IIW: Four colored factions.

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Post by Lorn Asbord Schutta » 1 month ago

Votes: Subject16; dyd

Archon of Quintessence
Creature - Archon (R)
Colored mana can't be used to pay generic mana cost.

IIW: Land with activated ability

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Post by Subject16 » 1 month ago

FoilSquared, netn10

Deep Excavation 1RR
Enchantment (Rare)
You can't play lands.
At the beginning of your upkeep, put the top two cards of your library into your graveyard. Then if there are no land cards in your graveyard, sacrifice a land.
Exile a land card from your graveyard: Add R.
Old ruins make for great fuel.

IIW: Three color Hybrid

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Post by JovialJovian » 1 month ago

Lord Asbord Schutta, netn10

Shattered Manascape URG
Whenever a player taps a permanent for mana, each of that player's opponents adds one mana of any type that permanent produced.
2R, Sacrifice Shattered Manascape: Each player loses life equal to the amount of unspent mana they have.

IIW: Carnival food

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Titles & Recognition

Post by void_nothing » 1 month ago

Votes: netn10, FoilSquared

Corundumgear Druid G
Artifact Creature - Elf Druid (R)
2R: Add U. Spend this mana only to cast a permanent spell. The permanent that spell becomes enters the battlefield with a cog counter on it and gains "Whenever you activate an ability of this permanent that isn't a mana ability, copy that ability and you may choose new targets for the copy. Whenever you activate a mana ability of this permanent, add the same amount and type of mana" for as long as it has a cog counter on it.

IIW: Colorless factions
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