Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive  point for the month. If your card ends up with the most votes for that day, you will receive  additional points for the month. In the event of a tie, each person who tied receives  additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
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- You have included all of the previous day's entries.
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Month quickly winding down.
Rithaniel wrote: ↑1 month agoVotes: Pygyzy (a bit complex, but I like it), void_nothing
(Darn, I missed another day.)
slimytrout Yeah, I picked it because, lately, I've been researching planet formation, and came across the concept of the deep water cycle (Water gets pulled down by a subducting plate and comes up later via volcanos). Ringwoodite is a mineral that proves the existence of oceans of water in the mantle of Earth. So, it was on my mind. Also I like pairing unusual effects with obscure materials.
Target creature you control fights target creature you don't control. For each of those creatures, prevent all damage that creature would deal this turn if it's blue or black and prevent all damage that would be dealt to that creature this turn if it's green.
"In the end times, we will fight wars that cannot be won."
—The Prophecy of Undisk
Pygyzy wrote: ↑1 month agoRithaniel I wanted to decomplify and I tried but it lost the mechanical identity I wanted. This card is essentially Mairsil, the Pretender + Mirror of the Forebears, which is a house in my mairsil deck so that's what I was going for.
Two different counter types and double XX does needlessly complicate things, but I needed a qualifier or else it's broken, and I wanted it to be flexible. Also I couldnt really think of what to cost it. There's a lot of knobs to turn and rather than go through them all I turned to Chalice of the Void and hoped that would balance it rather than worry about it being overcosted or under.
, Pay X plus one life: Activate the loyalty ability of a card in exile with loyalty cost less than X. If that ability costs X to activate, X equals 1.
Vote: Void_nothing, slimytrout
slimytrout wrote: ↑1 month agovotes: void_nothing, netn10
Rithaniel: Oh, do you also study earth science? I have a friend in my department who's using a pressure chamber to study ringwoodite and wadsleyite in order to figure out just how many ocean-equivalents are stored in the mantle (and also on Mars), but I was surprised to see it pop up here.
Narshithrax, Panoptic Lord
Legendary Creature - Praetor (M)
As long as it's not your turn, Narsithrax has indestructible.
Whenever you cast a spell, you may put a permanent card with lesser converted mana cost from your hand onto the battlefield.
Whenever an opponent casts a spell, that player sacrifices a permanent with lesser converted mana cost.
void_nothing wrote: ↑1 month agoVotes: slimytrout, kwanyeegor-ii
Soul of Wine
Artifact Creature - Food Elemental (U)
, , Sacrifice Soul of Wine: You gain 3 life. If was spent to activate this ability, draw a card.
, , Sacrifice Soul of Wine: Copy target activated ability you control. You may choose new targets for the copy. If was spent to activate this ability, add . (Mana abilities can't be targeted.)