The DCC - February 28, 2020

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void_nothing
Knyaz's Shield
Posts: 2681
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Answers: 39
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Titles & Recognition

Post by void_nothing » 1 month ago

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Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.



How To Play



How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.



Rules



  • Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
  • When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
  • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
  • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
  • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
  • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
  • This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
  • When posting make sure that:
    • You have included all of the previous day's entries.
    • You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)



Notes of the Day



Month swiftly winding down...


DCC Scoreboard



netn10 61 (+3)
jamblock 61 (+6)
Henlock 61 (+2)
void_nothing 55 (+0)
folding_music 52 (+0)
slimytrout 47
Gateways7 39
kwanyeegor-ii 37 (+3)
RattingRots 28
marioguy3 21
scarbo 5 (+2)
wizyard 3
BasicLandz 2
TimF1137 1



folding_music wrote:
1 month ago
votes: jamblock, kwanyeegor-ii

Mindlink Skink 1r
Creature - Lizard (R)
Spells with text that includes the phrase "draw a card" cost you less to cast.
You cannot draw more than one card each turn.
If only they had a little more brain capacity.
2/1
netn10 wrote:
1 month ago
Votes: jamblock, kwanyeegor-ii

Fleeting Strike RW
Instant (Common)
Return target creature you control to its owner's hand. It deals damage equal to its power to target creature.
As catching a teardrop in the middle of the storm.
scarbo wrote:
1 month ago
vote: netn10, henlock

Bloodbath Clique ub
Creature - Faerie Warlock (R)
Flash
Flying, deathtouch
q, Pay 2 life: Other faeries you control get +1/+1 until your next turn.
1/3
kwanyeegor-ii wrote:
1 month ago
jamblock scarbo

Possessed Mummy 1W
Creature--Zombie (Uncommon)
Possessed Mummy gets +1/+1 for each Demon, Devil, and Imp you control
B: Possessed Mummy gains lifelink until end o fturn
R: Possessed Mummy gains first strike until end of turn
1/1
jamblock wrote:
1 month ago
scarbo, kwanye

Pestun, Keeper of Vows 2BR
Legendary Creature - Imp (R)
Flying, haste
At the beginning of each player's upkeep, if that player controls more creatures than they have cards in hand, they sacrifice creatures equal to the difference.
Whenever ~ deals combat damage to a player, that player discards a card.
2/4
void_nothing wrote:
1 month ago
Votes: netn10, Henlock

Strangled Morass
Land (R)
Strangled Morass enters the battlefield tapped.
T: Add B or G.
Channel - BG, Discard Strangled Morass: Create a 3/0 black and green Spirit Horror creature token.
The greedy akuba seek to craft stronger bodies for themselves out of Jukai's vegetation, experiments which end messily.
Henlock wrote:
1 month ago
netn10, jamblock


Envoy of Holy Inquisition w
Creature - Human Cleric Advisor (r)
When Envoy of the Holy Inquisition enters the battllefield, choose a nonland permanent. Envoy of the Holy Inquisition has protection from the chosen permanent.
4ww: Exile the chosen permanent.
2/1
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folding_music
#1 genju of the cedars fan
Posts: 432
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Post by folding_music » 1 month ago

votes: void_nothing, scarbo

Primitive Familiar
Creature - Basilisk (R)
Deathtouch
: Primitive Familiar's controller reveals the top three cards of their library. Exile two of those cards. Only any opponent may play this ability.
2/1
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Henlock
Posts: 544
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Post by Henlock » 1 month ago

netn10, voidnothing

Martyr of Hardships 1w
Creature - Human Peasant Cleric (r)
Damage being dealt to you or to permanents you control doesn't cause abilities to trigger.
Toughness of creatures you control cannot be reduced ro less than 1.
2/2
Last edited by Henlock 1 month ago, edited 4 times in total.

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scarbo
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Post by scarbo » 1 month ago

vote: henlock, jamblock

Vow of Necromancy 1bbb
Enchantment (M)
All players control Vow of Necromancy.
Whenever a nontoken creature enters the battlefield under your control, you may sacrifice it. When you do, create a 2/2 black Zombie creature token.
Some things are better left undead.
Last edited by scarbo 1 month ago, edited 3 times in total.

netn10
Posts: 467
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Post by netn10 » 1 month ago

Votes: scrabo, kwanyeegor-ii

Avenger of Families WW
Creature - Human Soldier (Mythic)
Whenever a creature you control dies, if a creature killed it, note the killer's creature types.
Avenger of Families has protection from each noted creature type.
WW, T: Destroy target attacking or blocking creature that's a noted creature type.
2/2

jamblock
Posts: 112
Joined: 6 months ago
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Has thanked: 2 times
Been thanked: 3 times

Post by jamblock » 1 month ago

henlock, kwanye

Indignant Archon 1WWW
Creature - Archon (R)
Flying, vigilance
Indignant Archon gets +3/+3 as long as you have more devotion to a nonwhite color than you do to white.
3/5

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RattingRots
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Post by RattingRots » 1 month ago

folding_music, void_nothing

Aether Eddy 1UU
Instant (R)
Choose one:
* Counter target instant or sorcery spell.
* Copy target instant or sorcery spell. You may choose new targets for the copy.
* Change the targets of target instant or sorcery spell.
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User avatar
void_nothing
Knyaz's Shield
Posts: 2681
Joined: 10 months ago
Answers: 39
Pronoun: he / him
Location: Volhwood, Sadco
Has thanked: 214 times
Been thanked: 223 times

Titles & Recognition

Post by void_nothing » 1 month ago

Votes: netn10, scarbo

Cleanse Inferior Life XRWB
Sorcery (R)
Choose one or more -
• Put X -1/-1 counters on each creature.
• Remove X loyalty counters from each planeswalker.
• Each player gains X life.
• Each player discards X cards.
• Each player returns all enchantment cards with converted mana cost X or less from their graveyard to the battlefield.
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