New Challenge Every Day - February 23: Wurms OR Worms

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void_nothing
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Titles & Recognition

Post by void_nothing » 1 month ago

Today's Challenge:
Wurms OR Worms

.::To Enter::.
In a single post:
  • Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
  • Make a card that fits the current challenge.
  • Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points.

.::Scoring::.
Guardman 40 (+1)
JovialJovian 38 (+0)
netn10 36 (+3)
dyd 29 (+1)
RattingRots 27
Ink-Treader 25
void_nothing 25 (+3)
folding_music 19
Zemoo 19 (+1)
haywire 10
wizyard 10
kwanyeegor-ii 9
Krishnath 9 (+0)
Henlock 5
jamblock 3 (+3)
chochky 2
.::Note of the Day::.

.::Yesterday's Submissions::.
Weapons of Gods (other than the five major Theros gods)
dyd wrote:
1 month ago
Votes: netn10, void_nothing

Hazoret's Spear 3rr
Legendary Artifact — Equipment
Equipped creature gets +3/+0 and has haste.
Equipped creature has double strike as long as it's attacking a planeswalker.
Equip 3
At the beginning of your combat phase, you may pay rr. If you do, attach Hazoret's Spear to target planeswalker you control. They are a 3/3 Warrior creature in addition to their other types for as long as ~ is attached to them.

IIW: changing names
Krishnath wrote:
1 month ago
Votes: netn10, void_nothing (great reference)

Oketra's Bow 1WW
Legendary Artifact (R)
Creatures you control have first strike.
1WW, T: Destroy target attacking or blocking creature.

IIW: 9+ on the storm scale mechanics.
netn10 wrote:
1 month ago
Votes: Guardman, dyd

Krishnath Thanks xD

Pharika's Mortar and Pestle 2BG
Legendary Enchantment Artifact (Rare)
Creatures you control have deathtouch and protection from sources with deathtouch.
2BG, T: Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1.
A boon, a bane, a cure for mortality.

IIW: Ravnica with twist.
Guardman wrote:
1 month ago
Votes: netn10 and jamblock

Staff of Xenagos rg
Legendary Enchantment Artifact
Creatures you control have devour 1. (As this creature the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)
rg, , tap any number of creatures you control: Gain control of target creature with power X or less, where X is the number of creatures tapped this way, until end of turn. Untap that creature. It gains haste and trample until end of turn.
Xenagos invites all to join his revels.

IIW: A Creature with both Unearth and Escape.
RattingRots wrote:
1 month ago
jamblock, void_nothing

Wings of Kefnet 3
Artifact - Equipment (R)
Equip UUUUUUU
~'s equip cost costs U less for each card in your hand.
Equipped creature gets +3/+3 and has flying.

IIW: Vehicle that does something when it's not a creature
void_nothing wrote:
1 month ago
Votes: jamblock, Zemoo

Ilharg's War Plow 2RR
Legendary Artifact (R)
R: Target attacking creature you control gets +1/+0 and gains menace until end of turn.
R, T: Ilharg's War Plow deals damage to defending player equal to twice the number of attacking creatures you control that entered the battlefield this turn. If you control a God, add an amount of R equal to the damage dealt in this way.
Nikya thought it ironic: She needed to fit a god of freedom to a yoke.

IIW: Keyword tribal (Favorable Winds, etc)
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JovialJovian
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Post by JovialJovian » 1 month ago

votes: void_nothing, guardman

Infested Wurm 3GG
Creature - Wurm
Trample
Whenever ~ attacks, create a 1/1 black Worm creature token for each -1/-1 counter on it.
Whenever a creature deals combat damage to ~, put a -1/-1 counter on ~.
6/6

IIW: "Lords" for specific mechanics.

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dyd
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Post by dyd » 1 month ago

Votes: Krishnath, netn10

Icebreaker Wurm 1gguu
Creature - Wurm
Trample
When ~ enters the battlefield, you may destroy target creature with flying, artifact or enchantment.
Whenever a snow permanent is put into a graveyard from the battlefield, draw a card, then discard a card.
5/5

IIW: bizarre weather

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Krishnath
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Post by Krishnath » 1 month ago

Votes: netn10, RattingRots
Honorable Mentions
Show
void-nothing, dyd.
Rotcoil Hatchery 2BB
Artifact (R)
If a spell or ability controlled by an opponent causes you to discard Rotcoil Hatchery, create five black 1/1 worm creature tokens with infect.
4B, T: Create a colorless 3/3 Wurm artifact creature token with deathtouch.

IIW: Poisonous Plants.
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netn10
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Post by netn10 » 1 month ago

Votes: RattingRots, Guardman

Wurm Welcome 2G
Sorcery (Rare)
Creature a 6/6 Wurm creature token with trample if an opponent cast a blue spell this turn.

IIW: Boros commander staple (think Prophet of Kruphix level)

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RattingRots
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Post by RattingRots » 1 month ago

netn10, Guardman

Spire Wurm 7GG
Creature - Wurm (U)
Whenever ~ becomes blocked, it deals 3 damage to target creature with flying or target player.
9/9

IIW: X as a cost in an activated ability.
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jamblock
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Post by jamblock » 1 month ago

dyd, guardman

Orchard Infestation BG
Enchantment (U)
When Orchard Infestation enters the battlefield, create a Food token.
Whenever you create a Food token, create a 1/1 black Worm creature token.

IIW: Mentions an existing card by name in the rules text.

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Guardman
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Post by Guardman » 1 month ago

Votes: dyd and netn10

Worm Food 3bg
Enchantment
When Worm Food enters the battlefield exile all creature cards in all graveyards. Create a 1/1 black and green Worm creature token for each creature card exiled this way.
Whenever a creature card would enter the graveyard from anywhere, instead exile it and create a 1/1 black and green Worm creature token.

IIW: A Pokemon Double-Face Creature

kwanyeegor-ii
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Post by kwanyeegor-ii » 1 month ago

dyd rattingrots

Iridescent Woodworm 3G
Creature--Worm (Uncommon)
Forests you control have "T: Add one mana of any type"
3/3

iiw rivers
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void_nothing
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Titles & Recognition

Post by void_nothing » 1 month ago

Votes: dyd, netn10
HM: RattingRots

Primitive Land Wurm 4WW
Creature - Dragon Wurm (R)
Defender
When Primitive Land Wurm enters the battlefield or dies, return all Plains cards from your graveyard to the battlefield. You gain 1 life for each card returned in this way.
WW, Sacrifice a Plains: Primitive Land Wurm can attack as though it didn't have defender this turn.
WWW, Sacrifice two Plains: Primitive Land Wurm gains indestructible and vigilance until end of turn.
8/8

IIW: Legends (the set) references
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