DCC - December 4, 2019

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Flatline
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Post by Flatline » 3 days ago

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Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.



How To Play



How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.



Rules



  • Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
  • When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
  • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
  • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
  • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
  • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
  • This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
  • When posting make sure that:
    • You have included all of the previous day's entries.
    • You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)



Notes of the Day



It's been a long day. I'm ready to settle into a long winter's nap. Too bad I can't sleep 'til Christmas. :)


DCC Scoreboard



Henlock 10 (+2)
Flatline 8 (+7)
bravelion83 6 (+4)
netn10 5 (+1)
folding_music 5 (+4)
RattingRots 3 (+2)
Rithaniel 3 (+2)
slimytrout 3 (+3)
emily 2
kwanyeegor-ii 2 (+1)
void_nothing 1 (+0)



Flatline wrote:
4 days ago
Votes: slimytrout, bravelion83

Book of Lost Dreams 3b
Artifact (U)
Adamant — When Book of Lost Dreams enters the battlefield, if three or more black mana was spent to cast it, each opponent discards two cards.
b, t: Each opponent with 1 or fewer cards in hand loses 3 life.
The saddest tales of Eldraine are those that are left untold.
marioguy3 wrote:
4 days ago
Votes: Henlock, kwanyeegor-ii

Rostolion Beetle
Creature -- Beetle (Uncommon)
At the beginning of combat on your turn, Rostolion Beetle deals 2 damage to you.
When Rostolion Beetle dies, it deals 4 damage to target creature or planeswalker.
4/4
folding_music wrote:
4 days ago
votes: bravelion83, netn10

Barbecue Tender 2rr
Creature - Minotaur Shaman (U)
At the beginning of your upkeep, you may reveal a red sorcery card from your hand. If you do, create a Food token.
2/4
wizyard wrote:
4 days ago
RattingRots, folding_music

Reflected Form 2WU
Enchantment- Aura (R)
Enchant creature
When Reflected Form enters the battlefield, exile target nontoken creature until Reflected Form leaves the battlefield.
Enchanted creature is a copy of the exiled card.
bravelion83 wrote:
4 days ago
Votes: slimytrout, Flatline

Honorable mention for Henlock.

Inquisitive Drakes 3U
Sorcery (C)
Create a 2/2 blue Drake creature token with flying. If you drew two or more cards this turn, create two of those tokens instead.
A drake can fly over new lands and explore them from above, making all kinds of new discoveries, even by itself, but the best discovery it can make is a companion.
slimytrout wrote:
4 days ago
bravelion, rattingrots

Sanctum of Rebirth
Land (U)
T: Add C
T, Sacrifice Sanctum of Rebirth: Return target land card from your graveyard to the battlefield tapped.
netn10 wrote:
4 days ago
Votes: Flatline, Henlock

Show Must Go On 4BB
Instant (Rare)
Spectacle 4BR
Return to your hand all creature cards in your graveyard that were put there from the battlefield this turn. If this spell's spectacle cost was paid, return them to the battlefield instead, they gain haste, and sacrifice them at the end of turn.
void_nothing wrote:
3 days ago
Votes: Flatline, Rithaniel

Skullsmash Elite RRRR
Creature - Goblin Berserker (R)
Prowess, menace, protection from white and from blue
When Skullsmash Elite enters the battlefield, creatures you control get +2/+0 and gain haste until end of turn.
2/2
Rithaniel wrote:
3 days ago
Votes: Flatline, folding_music

Spiteful Utterance
Instant U
As an additional cost to cast Spiteful Utterance, sacrifice a creature.
Target creature gets -X/-X until end of turn, where X is your choice of the sacrificed creature's power, the sacrificed creature's toughness, or the sacrificed creature's converted mana cost.
Henlock wrote:
3 days ago
Flatline, Foldingmusic.

Twilight Binds 2ww
Enchantment (u)
When Twilight Binds enters the battlefield, exile target nonland permanent until Twilight Binds leaves the battlefield.
2ww: Exile Twilight Binds, then return it to the battlefield.
kwanyeegor-ii wrote:
3 days ago
bravelion83 slimytrout

Lorebandage Mummy 2B
Creature--Illusion Zombie (Common)
At the beginning of your upkeep exile lorebandage mummy unless you exile an instant or sorcery card from your graveyard
4/4
RattingRots wrote:
3 days ago
folding_music, Rithaniel (but I'd make it at least uncommon)

Jarring Premonitions 2RR
Enchantment (R)
Creatures your opponents control have "Echo 1". (This is in addition to other echo abilities they have.)
Last edited by Flatline 2 days ago, edited 1 time in total.
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Flatline
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Post by Flatline » 3 days ago

Votes: bravelion83, Wizyard

Rummage r
Sorcery (C)
Scry 2, then you may discard a card. If you do, draw a card.
"I know it's in here somewhere."
Last edited by Flatline 2 days ago, edited 2 times in total.
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bravelion83
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Post by bravelion83 » 3 days ago

votes: wizyard, slimytrout

Ancestor Invoker 4G
Creature — Elf Shaman (U)
When Ancestor Invoker enters the battlefield, return target card from your graveyard to your hand.
3/3

//

Vision of the Past 1R
Sorcery — Adventure
Discard a card, then draw a card.
Last edited by bravelion83 3 days ago, edited 1 time in total.
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wizyard
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Post by wizyard » 3 days ago

RattingRots, slimytrout

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folding_music
unimportant kind of lizard
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Post by folding_music » 3 days ago

votes: RattingRots, kwanyeegor-ii

Goblin Orchestra R
Creature - Goblin Army (U)
Cumulative upkeep - Exile the top four cards of your library.
Trample
They tumble into a beautiful crescendo, no matter what the conductor says.
2/3
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Post by netn10 » 2 days ago

Votes: wizyard, RattingRots

Phenax, the First to Escape 2UB
Legendary Creature - Human (Mythic)
Hexproof
Whenever Phenax dies, it goes to an advanture instead.
3/3
/////////
Escape the Underworld 1UB
Sorcery (Mythic)
Return target creature card and target instant card from your graveyard to your hand.

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Post by kwanyeegor-ii » 2 days ago

netn10 rattingrots

Deep-Sea Saurian 6UU
Creature--Dinosaur (Rare)
Islandwalk
UUU: Deep-Sea Saurian gains flying until end of turn
When Deep-Sea Saurian dies return up to four target nonland permanents to their owners hands
6/6
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Post by slimytrout » 2 days ago

bravelion83, wizyard

hm: RattingRots (love the concept, but I think it should be in W not R), henlock (again, love the concept but probably a bit too powerful to be uncommon)

Peace Offering W
Instant (C)
Each player draws a card and gains 3 life.
Cycling 2W (2W, Discard this card: Draw a card.)
When you cycle Peace Offering, gain 3 life.

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Post by Rithaniel » 2 days ago

Votes: wizyard, slimytrout

Bull Salamander
Creature - Lizard R
Haste
When Bull Salamander enters the battlefield, reveal your hand. If you control exactly one land and revealed no land cards this way, put two +1/+1 counters on Bull Salamander.
It is at it's strongest when the world around it is the most harsh.
1/1
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Titles & Recognition

Post by void_nothing » 2 days ago

Votes: slimytrout, Henlock

Steady-Mind Templar W
Creature - Fox Monk (U)
Players can't flip coins.
"'Luck' is no such thing - it is the will of heaven, and we ought not to tamper with it."
2/1

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Post by RattingRots » 2 days ago

wizyard, bravelion83
HM - slimytrout
Show
I thought there were three great submissions today, and had to split hairs to find one not to vote for, so these are really minor and normally wouldn't make the decision for me. I don't think this card is OP, but I think it's a little too good in some situations, and I think there should at least be something to curtail the abuse potential, such as adding a mana cost to the ability.

Also:
slimytrout wrote:
2 days ago
hm: RattingRots (love the concept, but I think it should be in W not R), henlock (again, love the concept but probably a bit too powerful to be uncommon)
I debated red vs. white for a while. It definitely fits a lot of white "tax" cards like Thalia, Guardian of Thraben. I ended up deciding that the taxing effect was so universal (though maybe not in control/combo heavy constructed fields) it amounted to a pseudo-Stone Rain, and I thought that it didn't have the white quality of not letting the opponent do things, it had more of the red or black quality of letting them still play their cards, but making it hurt them later. Also I gave some consideration to red getting a echo-matters in Time Spiral with Thick-Skinned Goblin. In spite of all this I definitely could see white being the way to go.
Ral, Maverick Guildmage 3UR
Planeswalker - Ral (M)
When ~ enters the battlefield, create a 2/2 blue and red Drake creature token with flying and haste.
+1: If you attacked with a creature this turn, discard a card, then draw a card.
-3: If ~ is on the battlefield, return it to its owner's hand.
2
Notes
Show
I think the -3 would be the same based on the rules if it just said "-3: Return ~ to it's owner's hand," but I thought specifying that it had to be on the battlefield, so no one would think it works until you can afford to use it and still have 1 or more loyalty.

TBH it's still pretty clunky either way.
Last edited by RattingRots 2 days ago, edited 1 time in total.
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Post by Henlock » 2 days ago

rattingRots, slimytrout

Impassionate Lovers gw
Creature - Human Peasant(r)
When Impassionate Lovers enters the battlefield, if it's not a token, create a token that's a copy of it.
1/1
//
Perilous Tryst 1gw
Sorcery
Search your library for two creature cards with an adventure and put them into your hand. Shuffle your library.

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